Player Matchup

Chaac
Chaac
AegrosXD
Chaac
Level 67
God Stats
5W - 7L
1,319 SR
Queue Stats
243W - 265L
1,452 Elo+
Solo
Cupid
Cupid
ElArgentino_Sn1P
Cupid
Level 129
God Stats
7W - 3L
1,766 SR
Queue Stats
366W - 367L
1,465 Elo+
Solo
Nemesis
Nemesis
MiruMats
Nemesis
Level 101
God Stats
6W - 21L
1,187 SR
Queue Stats
538W - 568L
1,449 Elo+
Solo
Ymir
Ymir
sparmishHD
Ymir
Level 109
God Stats
9W - 8L
1,409 SR
Queue Stats
46W - 42L
1,634 Elo+
Solo
Nu Wa
Nu Wa
zTreze
Nu Wa
Level 157
God Stats
109W - 88L
1,287 SR
Queue Stats
441W - 436L
1,504 Elo+
Solo
Team Averages
Level 113
1,394 SR
1,501 Elo+

VS

Team Averages
Level 70
1,470 SR
1,493 Elo+
Raijin
Raijin
APidori
Raijin
Level 75
God Stats
0W - 3L
1,322 SR
Queue Stats
58W - 41L
1,473 Elo+
Party 1
Mercury
Mercury
Ashzera
Mercury
Level 49
God Stats
23W - 11L
1,527 SR
Queue Stats
62W - 45L
1,493 Elo+
Party 1
Khepri
Khepri
NaNReX
Khepri
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 43L
1,486 Elo+
Party 1
Neith
Neith
Paulonott
Neith
Level 68
God Stats
2W - 4L
1,749 SR
Queue Stats
427W - 489L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Satsuinryu
Nu Wa
Level 128
God Stats
4W - 1L
1,254 SR
Queue Stats
146W - 155L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AegrosXD
Chaac
18
3 / 1 / 3
11,940
569
11,069
13,823
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 1
12,531
597
14,794
14,632
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MiruMats
Nemesis
18
2 / 4 / 1
11,434
544
4,336
14,622
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 4
11,306
538
8,286
19,768
10,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
zTreze
Nu Wa
19
1 / 3 / 3
12,428
592
16,694
11,048
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
APidori
Raijin
18
1 / 2 / 6
10,999
524
10,597
10,164
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ashzera
Mercury
20
8 / 2 / 5
12,067
575
11,980
16,514
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
NaNReX
Khepri
13
2 / 1 / 5
8,882
423
4,372
9,965
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Paulonott
Neith
15
1 / 7 / 1
9,070
432
4,154
15,303
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
2 / 3 / 6
10,583
504
15,467
17,993
9,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
15
Kills
14
14
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
APidori
Raijin
1
2
6
2
W
Chaac
AegrosXD
Chaac
3
1
3
4.5
L
Mercury
Ashzera
Mercury
8
2
5
5.25
W
8
2
1
4.25
W
Nemesis
MiruMats
Nemesis
2
4
1
0.63
L
Khepri
NaNReX
Khepri
2
1
5
4.5
L
Neith
Paulonott
Neith
1
7
1
0.21
L
Nu Wa
2
3
6
1.67
W
1
4
4
0.75
W
Nu Wa
zTreze
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,179
Damage
46,570
73,893
Taken
69,939
35,477
Mitigated
31,349
33,889
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
APidori
Raijin
10,597
727
0
1,434
10,164
3,770
420
5,557
4,607
100,006
0
W
Chaac
AegrosXD
Chaac
11,069
2,229
0
7,266
13,823
10,027
2,082
6,857
6,916
0
73,440
L
Mercury
Ashzera
Mercury
11,980
6,842
0
1,730
16,514
6,370
1,021
5,190
11,324
0
111,509
W
14,794
8,542
786
10,509
14,632
5,649
1,438
3,762
10,830
0
100,767
W
Nemesis
MiruMats
Nemesis
4,336
1,169
0
6,625
14,622
5,773
0
4,994
9,488
0
76,512
L
Khepri
NaNReX
Khepri
4,372
701
0
1,810
9,965
6,719
139
3,108
6,857
16,778
0
L
Neith
Paulonott
Neith
4,154
1,836
0
3,791
15,303
4,974
0
3,961
11,342
0
55,560
L
Nu Wa
15,467
4,516
0
7,094
17,993
9,516
453
7,164
10,829
75,241
0
W
8,286
1,695
0
6,292
19,768
10,057
574
8,264
11,267
45,214
0
W
Nu Wa
zTreze
Nu Wa
16,694
3,487
0
2,411
11,048
3,971
3,643
5,836
4,956
110,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
51,601
659
Minions Killed
617
0
Camps Cleared
0
1,936,467
Distance Traveled
2,037,852
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,999
524
209
10
0
354,571
2
W
Chaac
11,940
569
139
7
0
382,319
0
L
Mercury
12,067
575
168
8
0
511,873
9
W
Cupid
12,531
597
147
7
0
388,314
0
W
Nemesis
11,434
544
127
6
0
429,612
3
L
Khepri
8,882
423
25
1
0
436,707
8
L
Neith
9,070
432
101
5
0
366,447
1
L
Nu Wa
10,583
504
114
5
0
368,254
2
W
Ymir
11,306
538
69
3
0
345,247
8
W
Nu Wa
12,428
592
177
8
0
390,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role