Player Matchup

Apollo
Apollo
Bronze III
DocterGanks13
Apollo
Bronze III
Level 94
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 8L
1,300 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,297 SR
1,300 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,382 SR
1,234 MMR
Heimdallr
Heimdallr
Bronze III
HighImVance
Heimdallr
Bronze III
Level 63
God Stats
3W - 2L
1,382 SR
Queue Stats
5W - 5L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 0
14,789
704
10,941
21,201
10,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BellonaChronosAnubisOlorunKing Arthur

VS

Bans
ChironUllrBakasuraHerculesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HighImVance
Heimdallr
20
5 / 1 / 0
16,418
782
16,279
14,638
14,748
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Heimdallr
HighImVance
Heimdallr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,941
Damage
16,279
21,201
Taken
14,638
10,744
Mitigated
14,748
4,131
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,941
5,658
0
4,131
21,201
10,744
0
84
21,112
0
105,681
W
Heimdallr
HighImVance
Heimdallr
16,279
7,038
0
7,771
14,638
14,748
997
310
14,328
0
142,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,789
Gold Earned
16,418
183
Minions Killed
204
0
Camps Cleared
0
552,275
Distance Traveled
316,300
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,789
704
183
9
0
552,275
2
W
Heimdallr
16,418
782
204
10
0
316,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role