Player Matchup

Chang'e
Chang'e
D_DETOX_X
Chang'e
Level 122
God Stats
7W - 2L
1,532 SR
Queue Stats
107W - 103L
1,586 Elo+
Party 3
King Arthur
King Arthur
Hill Caps
King Arthur
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
Krusty Corndog
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,604 Elo+
Party 2
Nemesis
Nemesis
Phone History
Nemesis
Level 114
God Stats
1W - 1L
1,249 SR
Queue Stats
70W - 57L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bINgit47
Ah Muzen Cab
Level 128
God Stats
4W - 1L
1,721 SR
Queue Stats
61W - 53L
1,574 Elo+
Party 3
Team Averages
Level 122
1,500 SR
1,608 Elo+

VS

Team Averages
Level 132
1,480 SR
1,558 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Awuki
Tsukuyomi
Level 63
God Stats
0W - 1L
1,169 SR
Queue Stats
15W - 17L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
QueenViris
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
SoulBreakerDX
Terra
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
682W - 631L
1,604 Elo+
Party 4
Izanami
Izanami
xKryticaI-xMag
Izanami
Level 139
God Stats
15W - 7L
1,732 SR
Queue Stats
118W - 111L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D_DETOX_X
Chang'e
17
4 / 2 / 11
10,523
752
13,336
14,291
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hill Caps
King Arthur
16
2 / 4 / 9
9,560
683
9,033
18,779
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
16
2 / 1 / 11
9,590
685
6,977
14,113
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
17
3 / 0 / 11
9,811
701
12,641
10,546
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
bINgit47
Ah Muzen Cab
19
8 / 0 / 6
11,968
855
19,423
9,148
3,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 7 / 4
8,176
584
12,249
17,180
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Awuki
Tsukuyomi
13
1 / 4 / 3
8,106
579
7,731
11,160
4,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
17
2 / 1 / 1
9,414
672
14,828
7,940
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
9,089
649
9,280
20,299
19,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 3
8,857
633
12,203
11,986
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
19
Kills
7
7
Deaths
19
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
4
0.43
L
Tsukuyomi
Awuki
Tsukuyomi
1
4
3
0.63
W
Chang'e
D_DETOX_X
Chang'e
4
2
11
4.75
W
King Arthur
Hill Caps
King Arthur
2
4
9
1.63
W
Sylvanus
2
1
11
7.5
W
Nemesis
3
0
11
8.5
L
Nu Wa
2
1
1
2.5
L
2
5
4
0.8
W
Ah Muzen Cab
bINgit47
Ah Muzen Cab
8
0
6
11
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,410
Damage
56,291
66,877
Taken
68,565
37,658
Mitigated
47,637
25,636
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,249
1,741
0
399
17,180
17,133
0
6,336
10,603
0
28,797
L
Tsukuyomi
Awuki
Tsukuyomi
7,731
1,468
0
79
11,160
4,126
0
2,248
8,712
0
20,487
W
Chang'e
D_DETOX_X
Chang'e
13,336
823
4,201
5,524
14,291
4,855
121
5,214
8,706
40,414
0
W
King Arthur
Hill Caps
King Arthur
9,033
806
0
4,376
18,779
13,924
0
7,067
11,196
172
34,073
W
Sylvanus
6,977
3,672
2,761
4,031
14,113
9,595
215
4,334
9,501
23,779
3,232
W
Nemesis
12,641
5,191
0
2,294
10,546
5,646
0
3,458
6,899
0
24,890
L
Nu Wa
14,828
4,866
0
2,360
7,940
2,763
2
686
7,054
41,500
0
L
9,280
497
1,122
5,197
20,299
19,115
0
6,924
12,729
16,701
0
W
Ah Muzen Cab
bINgit47
Ah Muzen Cab
19,423
5,831
0
2,449
9,148
3,638
2,131
3,667
5,192
0
70,881
L
12,203
6,683
0
2,634
11,986
4,500
0
3,604
8,232
0
50,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
43,642
360
Minions Killed
304
9
Camps Cleared
6
1,301,963
Distance Traveled
1,294,195
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,176
584
38
3
0
249,427
4
L
Tsukuyomi
8,106
579
22
2
1
286,206
2
W
Chang'e
10,523
752
83
6
1
263,887
1
W
King Arthur
9,560
683
59
4
3
266,846
0
W
Sylvanus
9,590
685
45
3
0
221,884
0
W
Nemesis
9,811
701
30
2
4
285,151
4
L
Nu Wa
9,414
672
88
6
1
250,386
4
L
Terra
9,089
649
39
3
1
252,169
2
W
Ah Muzen Cab
11,968
855
143
10
1
264,195
3
L
Izanami
8,857
633
117
8
3
256,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role