Player Matchup

Nemesis
Nemesis
CRAB PAPI
Nemesis
Level 156
God Stats
7W - 6L
1,426 SR
Queue Stats
113W - 103L
1,570 Elo+
Party 4
Bellona
Bellona
ColdbloodABX
Bellona
Level 40
God Stats
5W - 5L
1,676 SR
Queue Stats
191W - 187L
1,594 Elo+
Solo
Chiron
Chiron
RageofNidhogg
Chiron
Level 126
God Stats
9W - 7L
1,894 SR
Queue Stats
568W - 505L
1,547 Elo+
Party 1
Scylla
Scylla
SpoonFV
Scylla
Level 44
God Stats
17W - 10L
1,647 SR
Queue Stats
132W - 104L
1,565 Elo+
Party 1
Artio
Artio
TyrantShano
Artio
Level 25
God Stats
3W - 1L
1,662 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 4
Team Averages
Level 78
1,661 SR
1,553 Elo+

VS

Team Averages
Level 55
1,398 SR
1,628 Elo+
Guan Yu
Guan Yu
GhostSubmachine
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,504 Elo+
Party 3
Janus
Janus
I got banned367
Janus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,912 Elo+
Party 2
Sylvanus
Sylvanus
ItsSicMinded1
Sylvanus
Level 46
God Stats
8W - 12L
1,310 SR
Queue Stats
25W - 32L
1,440 Elo+
Party 2
Izanami
Izanami
Wiz1369
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,693 Elo+
Party 2
Pele
Pele
roadblade-21
Pele
Level 120
God Stats
1W - 3L
1,182 SR
Queue Stats
76W - 70L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRAB PAPI
Nemesis
14
4 / 1 / 4
8,161
583
3,511
7,170
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ColdbloodABX
Bellona
15
3 / 2 / 3
8,626
616
5,839
8,007
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 2
8,367
598
11,949
7,735
2,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SpoonFV
Scylla
13
4 / 4 / 1
7,921
566
4,208
7,633
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 5
7,061
504
2,248
10,962
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,945
425
1,699
6,561
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 2 / 1
8,707
622
7,107
5,440
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ItsSicMinded1
Sylvanus
9
0 / 4 / 4
5,917
423
3,708
13,106
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Wiz1369
Izanami
12
1 / 4 / 3
6,727
481
6,731
8,560
2,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 3
6,864
490
2,769
8,773
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
10
11
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CRAB PAPI
Nemesis
4
1
4
6
W
Bellona
ColdbloodABX
Bellona
3
2
3
2.25
L
1
4
0
0.25
L
7
2
1
3.75
L
Sylvanus
ItsSicMinded1
Sylvanus
0
4
4
0.5
W
5
1
2
6
W
Scylla
SpoonFV
Scylla
4
4
1
1.13
W
1
3
5
1.17
L
Izanami
Wiz1369
Izanami
1
4
3
0.63
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
22,014
41,507
Taken
42,440
20,214
Mitigated
19,297
12,905
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CRAB PAPI
Nemesis
3,511
1,828
0
4,596
7,170
3,158
251
394
6,776
0
50,971
W
Bellona
ColdbloodABX
Bellona
5,839
1,827
0
1,545
8,007
6,692
681
629
7,142
2,079
52,100
L
1,699
484
128
895
6,561
3,220
614
50
6,511
0
14,311
L
7,107
172
0
772
5,440
1,752
81
2,390
2,980
54,081
0
L
Sylvanus
ItsSicMinded1
Sylvanus
3,708
885
1,649
4,549
13,106
9,438
0
1,812
11,246
10,954
0
W
11,949
5,283
878
2,494
7,735
2,299
364
2,951
4,708
0
55,276
W
Scylla
SpoonFV
Scylla
4,208
349
0
895
7,633
2,267
202
4,068
3,257
40,541
0
W
2,248
266
104
2,393
10,962
5,798
0
2,263
8,611
12,001
0
L
Izanami
Wiz1369
Izanami
6,731
4,917
0
2,044
8,560
2,343
836
1,548
7,008
0
47,333
L
2,769
596
0
3,000
8,773
2,544
0
544
8,189
0
41,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
34,160
427
Minions Killed
345
0
Camps Cleared
0
1,412,199
Distance Traveled
1,297,294
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,161
583
91
7
0
337,028
3
W
Bellona
8,626
616
131
9
0
302,772
5
L
Guan Yu
5,945
425
39
3
0
272,706
0
L
Janus
8,707
622
112
8
0
295,425
0
L
Sylvanus
5,917
423
13
1
0
229,842
2
W
Chiron
8,367
598
95
7
0
249,706
9
W
Scylla
7,921
566
82
6
0
265,375
2
W
Artio
7,061
504
28
2
0
257,318
0
L
Izanami
6,727
481
103
7
0
210,686
2
L
Pele
6,864
490
78
6
0
288,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role