Player Matchup

Ymir
Ymir
ApexH20
Ymir
Level 29
God Stats
2W - 4L
1,812 SR
Queue Stats
283W - 316L
1,566 Elo+
Solo
Nu Wa
Nu Wa
EpicFranky1995
Nu Wa
Level 22
God Stats
0W - 3L
1,287 SR
Queue Stats
51W - 43L
1,510 Elo+
Solo
Chiron
Chiron
NeiLeif
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,556 Elo+
Solo
Nemesis
Nemesis
TommyMcShorty
Nemesis
Level 17
God Stats
1W - 4L
1,428 SR
Queue Stats
4W - 18L
1,258 Elo+
Solo
Kukulkan
Kukulkan
regulerbordom
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,423 Elo+

VS

Team Averages
Level 18
1,440 SR
1,525 Elo+
Danzaburou
Danzaburou
Fermaz
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Scylla
Scylla
MickloEse
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,540 Elo+
Solo
Tyr
Tyr
Negrx
Tyr
Level 26
God Stats
2W - 2L
1,337 SR
Queue Stats
67W - 64L
1,563 Elo+
Solo
Jing Wei
Jing Wei
Rosekillz
Jing Wei
Level 7
God Stats
2W - 2L
1,259 SR
Queue Stats
17W - 18L
1,478 Elo+
Solo
Fenrir
Fenrir
kingpogha
Fenrir
Level 26
God Stats
74W - 57L
1,603 SR
Queue Stats
112W - 92L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ApexH20
Ymir
7
0 / 3 / 0
4,360
436
1,194
6,416
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,673
467
1,726
4,163
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
NeiLeif
Chiron
8
1 / 2 / 0
4,979
498
4,047
5,068
1,253
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
6
0 / 1 / 0
4,253
425
706
6,898
1,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
regulerbordom
Kukulkan
2
0 / 4 / 0
3,556
356
283
2,423
418
Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fermaz
Danzaburou
8
2 / 1 / 0
5,161
516
1,751
3,756
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
MickloEse
Scylla
12
2 / 0 / 1
6,646
665
4,821
3,638
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
Negrx
Tyr
10
3 / 0 / 1
6,276
628
2,987
4,995
2,216
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Rosekillz
Jing Wei
8
0 / 1 / 2
5,099
510
1,204
4,625
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
kingpogha
Fenrir
11
2 / 0 / 2
6,381
638
3,480
5,353
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
11
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
ApexH20
Ymir
0
3
0
0
L
0
1
0
0
W
Danzaburou
Fermaz
Danzaburou
2
1
0
2
W
Scylla
MickloEse
Scylla
2
0
1
2.5
W
Tyr
Negrx
Tyr
3
0
1
3.5
L
Chiron
NeiLeif
Chiron
1
2
0
0.5
W
Jing Wei
Rosekillz
Jing Wei
0
1
2
1
L
Nemesis
0
1
0
0
W
Fenrir
kingpogha
Fenrir
2
0
2
3
L
Kukulkan
regulerbordom
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,956
Damage
14,243
24,968
Taken
22,367
6,792
Mitigated
7,269
6,849
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ApexH20
Ymir
1,194
80
0
808
6,416
2,592
0
1,263
5,124
9,942
0
L
1,726
70
0
895
4,163
1,073
0
2,214
1,834
20,944
0
W
Danzaburou
Fermaz
Danzaburou
1,751
777
0
724
3,756
1,029
391
290
3,426
0
15,638
W
Scylla
MickloEse
Scylla
4,821
622
0
740
3,638
977
43
764
2,766
41,935
0
W
Tyr
Negrx
Tyr
2,987
1,019
0
1,674
4,995
2,216
380
658
4,271
0
22,467
L
Chiron
NeiLeif
Chiron
4,047
1,330
129
1,820
5,068
1,253
0
0
5,059
0
22,595
W
Jing Wei
Rosekillz
Jing Wei
1,204
522
0
2,566
4,625
1,201
908
298
4,261
0
17,714
L
Nemesis
706
166
0
2,912
6,898
1,456
0
919
5,881
0
13,894
W
Fenrir
kingpogha
Fenrir
3,480
733
0
1,964
5,353
1,846
1,818
807
4,440
0
35,120
L
Kukulkan
regulerbordom
Kukulkan
283
230
0
285
2,423
418
10
159
2,240
1,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
29,563
151
Minions Killed
288
0
Camps Cleared
0
813,169
Distance Traveled
951,181
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,360
436
28
3
0
173,735
1
L
Nu Wa
4,673
467
47
5
0
158,667
4
W
Danzaburou
5,161
516
28
3
0
189,497
2
W
Scylla
6,646
665
78
8
0
168,902
5
W
Tyr
6,276
628
61
6
0
179,154
1
L
Chiron
4,979
498
48
5
0
176,810
0
W
Jing Wei
5,099
510
30
3
0
190,731
2
L
Nemesis
4,253
425
25
3
0
199,926
0
W
Fenrir
6,381
638
91
9
0
222,897
2
L
Kukulkan
3,556
356
3
0
0
104,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role