Player Matchup

Scylla
Scylla
Alexandie
Scylla
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,268 Elo+
Solo
Thor
Thor
Ianolous
Thor
Level 7
God Stats
1W - 4L
1,231 SR
Queue Stats
6W - 16L
1,227 Elo+
Party 2
Neith
Neith
Jayy_P1992
Neith
Level 22
God Stats
2W - 5L
1,362 SR
Queue Stats
50W - 58L
1,342 Elo+
Solo
Hun Batz
Hun Batz
SmirkyEvergreen
Hun Batz
Level 18
God Stats
7W - 10L
1,462 SR
Queue Stats
29W - 40L
1,350 Elo+
Party 2
Ymir
Ymir
czechchick
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,242 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,286 Elo+

VS

Team Averages
Level 26
1,583 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LunaticWarlord97
Mulan
Level 64
God Stats
3W - 2L
1,687 SR
Queue Stats
23W - 24L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
Terry227903
Nu Wa
Level 14
God Stats
39W - 28L
1,446 SR
Queue Stats
106W - 116L
1,336 Elo+
Solo
Bacchus
Bacchus
dr_man2345
Bacchus
Level 6
God Stats
3W - 0L
1,768 SR
Queue Stats
3W - 0L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
lildinero0929
Ne Zha
Level 29
God Stats
13W - 6L
1,516 SR
Queue Stats
19W - 12L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexandie
Scylla
14
0 / 9 / 1
8,535
854
2,570
15,164
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
1 / 14 / 0
8,973
897
6,805
22,563
8,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
14
0 / 7 / 1
8,693
869
7,175
16,453
6,320
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
14
0 / 3 / 1
8,406
841
10,555
17,329
6,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 7 / 1
8,962
896
3,832
17,140
19,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 0 / 21
10,600
1,060
12,069
5,315
4,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
13 / 0 / 19
11,972
1,197
18,101
10,213
9,666
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 0 / 25
11,400
1,140
15,611
1,019
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
dr_man2345
Bacchus
17
4 / 0 / 22
10,839
1,084
8,622
11,123
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
14 / 1 / 15
11,368
1,137
22,025
8,484
4,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
142
1
Kills
40
40
Deaths
1
4
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
21
14.5
L
Scylla
Alexandie
Scylla
0
9
1
0.06
L
Thor
1
14
0
0.07
L
Neith
0
7
1
0.07
W
13
0
19
22.5
L
Hun Batz
0
3
1
0.17
W
5
0
25
17.5
L
0
7
1
0.07
W
Bacchus
dr_man2345
Bacchus
4
0
22
15
W
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,937
Damage
76,428
88,649
Taken
36,154
45,614
Mitigated
31,190
839
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,069
7,283
0
0
5,315
4,227
0
2,031
3,284
0
33,531
L
Scylla
Alexandie
Scylla
2,570
1,368
0
0
15,164
4,986
0
4,681
10,483
11,260
0
L
Thor
6,805
2,366
0
572
22,563
8,149
0
5,857
16,706
0
15,959
L
Neith
7,175
3,000
0
267
16,453
6,320
0
4,518
11,935
0
32,624
W
18,101
4,903
0
3,969
10,213
9,666
0
2,353
7,860
0
31,500
L
Hun Batz
10,555
1,793
0
0
17,329
6,661
0
4,979
12,350
0
30,104
W
15,611
6,558
164
348
1,019
521
0
0
1,019
32,425
0
L
3,832
697
0
0
17,140
19,498
0
4,198
12,942
26,279
0
W
Bacchus
dr_man2345
Bacchus
8,622
1,626
0
708
11,123
12,704
0
1,517
9,606
11,501
0
W
22,025
13,794
0
2,948
8,484
4,072
0
501
7,983
0
39,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
56,179
130
Minions Killed
178
3
Camps Cleared
3
762,296
Distance Traveled
911,623
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,600
1,060
50
5
0
156,305
1
L
Scylla
8,535
854
12
1
1
145,155
0
L
Thor
8,973
897
13
1
1
140,032
0
L
Neith
8,693
869
43
4
0
142,278
2
W
Mulan
11,972
1,197
24
2
1
190,513
0
L
Hun Batz
8,406
841
23
2
0
221,446
2
W
Nu Wa
11,400
1,140
53
5
2
178,847
3
L
Ymir
8,962
896
39
4
1
113,385
0
W
Bacchus
10,839
1,084
10
1
0
196,323
1
W
Ne Zha
11,368
1,137
41
4
0
189,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role