Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DanceswPuppies
Artemis
Level 154
God Stats
4W - 2L
1,524 SR
Queue Stats
38W - 30L
1,711 Elo+
Solo
Ra
Ra
Nemo58
Ra
Level 128
God Stats
7W - 7L
1,549 SR
Queue Stats
58W - 72L
1,446 Elo+
Party 2
Team Averages
Level 137
1,524 SR
1,552 Elo+

VS

Team Averages
Level 127
1,559 SR
1,613 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OkIahomaSooners
Hercules
Level 157
God Stats
10W - 10L
1,678 SR
Queue Stats
178W - 154L
1,841 Elo+
Solo
The Morrigan
The Morrigan
devilmurderer34
The Morrigan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 106L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 6
7,686
769
6,006
7,082
5,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

10
3 / 2 / 5
7,392
739
7,016
6,899
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
4 / 1 / 5
8,297
830
6,092
6,975
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 3 / 4
6,623
662
4,213
8,163
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
10
2 / 2 / 2
6,775
678
5,750
9,997
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
devilmurderer34
The Morrigan
10
2 / 6 / 2
6,779
678
5,344
5,660
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
4
4
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
6
7
L
Ullr
 
Ullr
0
3
4
0.67
W
3
2
5
2.75
W
Ra
4
1
5
6.5
L
Hercules
2
2
2
1.5
L
The Morrigan
devilmurderer34
The Morrigan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
15,307
20,956
Taken
23,820
10,191
Mitigated
12,726
6,465
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,006
1,055
0
413
7,082
5,508
0
1,573
5,197
0
19,408
L
Ullr
 
Ullr
4,213
1,134
0
250
8,163
2,726
260
1,472
6,691
0
32,203
W
7,016
2,097
0
954
6,899
2,264
201
803
5,816
0
22,417
W
Ra
6,092
600
1,105
3,993
6,975
2,419
283
1,518
5,182
46,331
0
L
Hercules
5,750
1,105
0
2,790
9,997
8,408
0
3,511
6,486
0
15,435
L
The Morrigan
devilmurderer34
The Morrigan
5,344
1,186
0
945
5,660
1,592
0
1,161
4,433
18,079
1,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,375
Gold Earned
20,177
143
Minions Killed
121
0
Camps Cleared
0
616,674
Distance Traveled
531,572
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,686
769
33
3
0
232,025
1
L
Ullr
6,623
662
69
7
0
168,083
2
W
Artemis
7,392
739
34
3
0
186,766
1
W
Ra
8,297
830
76
8
0
197,883
2
L
Hercules
6,775
678
29
3
0
199,816
4
L
The Morrigan
6,779
678
23
2
0
163,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role