Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Charwood
Ah Muzen Cab
Level 67
God Stats
8W - 13L
1,323 SR
Queue Stats
461W - 432L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
Claytvn
Kuzenbo
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
325W - 293L
1,450 Elo+
Party 1
Thanatos
Thanatos
Targus03
Thanatos
Level 17
God Stats
7W - 2L
1,653 SR
Queue Stats
11W - 11L
1,399 Elo+
Party 1
Freya
Freya
icrky
Freya
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,524 Elo+
Solo
Neith
Neith
rampagezoner700
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 33
1,495 SR
1,469 Elo+

VS

Team Averages
Level 23
1,515 SR
1,449 Elo+
Achilles
Achilles
StrayFlyer046
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 117L
1,395 Elo+
Solo
Bellona
Bellona
VinaBin
Bellona
Level 6
God Stats
2W - 4L
1,558 SR
Queue Stats
12W - 24L
1,337 Elo+
Solo
Danzaburou
Danzaburou
WhiTeBoii_03
Danzaburou
Level 46
God Stats
2W - 5L
1,355 SR
Queue Stats
69W - 61L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
eQ Perdition
Ah Puch
Level 29
God Stats
2W - 3L
1,662 SR
Queue Stats
41W - 33L
1,466 Elo+
Solo
Cabrakan
Cabrakan
sagentine
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Charwood
Ah Muzen Cab
20
16 / 5 / 13
15,047
602
26,464
20,229
18,062
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
Claytvn
Kuzenbo
17
4 / 5 / 15
12,318
493
10,557
27,191
39,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Targus03
Thanatos
20
8 / 2 / 12
14,197
568
7,037
14,536
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
icrky
Freya
18
18 / 5 / 6
12,831
513
23,671
28,218
12,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 11 / 7
10,572
423
12,893
18,958
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
StrayFlyer046
Achilles
18
5 / 11 / 3
12,229
489
8,957
22,104
26,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
VinaBin
Bellona
10
1 / 12 / 5
8,530
341
3,602
18,249
17,901
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
WhiTeBoii_03
Danzaburou
19
16 / 10 / 5
14,624
585
25,407
25,472
11,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
eQ Perdition
Ah Puch
16
4 / 11 / 3
11,057
442
17,554
16,664
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
sagentine
Cabrakan
16
2 / 7 / 15
11,628
465
9,501
18,690
26,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
49
Kills
28
28
Deaths
51
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Charwood
Ah Muzen Cab
16
5
13
4.5
W
Kuzenbo
Claytvn
Kuzenbo
4
5
15
2.3
L
Achilles
StrayFlyer046
Achilles
5
11
3
0.59
W
Thanatos
Targus03
Thanatos
8
2
12
7
L
Bellona
VinaBin
Bellona
1
12
5
0.29
L
Danzaburou
WhiTeBoii_03
Danzaburou
16
10
5
1.85
L
Ah Puch
eQ Perdition
Ah Puch
4
11
3
0.5
W
Freya
icrky
Freya
18
5
6
4.2
W
3
11
7
0.59
L
Cabrakan
sagentine
Cabrakan
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,622
Damage
65,021
109,132
Taken
101,179
84,991
Mitigated
88,979
45,921
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Charwood
Ah Muzen Cab
26,464
14,125
0
5,787
20,229
18,062
1,241
4,547
15,657
0
121,581
W
Kuzenbo
Claytvn
Kuzenbo
10,557
3,802
0
4,465
27,191
39,207
288
6,397
20,686
49,241
0
L
Achilles
StrayFlyer046
Achilles
8,957
3,999
0
1,228
22,104
26,501
1,856
3,704
18,400
0
78,093
W
Thanatos
Targus03
Thanatos
7,037
1,528
0
16,966
14,536
6,525
2,230
2,566
11,945
0
92,863
L
Bellona
VinaBin
Bellona
3,602
845
0
269
18,249
17,901
337
5,511
12,738
0
15,100
L
Danzaburou
WhiTeBoii_03
Danzaburou
25,407
12,106
0
7,711
25,472
11,459
386
10,482
14,990
0
81,926
L
Ah Puch
eQ Perdition
Ah Puch
17,554
726
0
1,646
16,664
6,630
715
6,564
10,100
47,096
0
W
Freya
icrky
Freya
23,671
7,640
0
14,807
28,218
12,744
1,086
10,671
17,547
61,896
0
W
12,893
5,885
0
3,896
18,958
8,453
223
2,874
16,084
0
48,679
L
Cabrakan
sagentine
Cabrakan
9,501
574
0
1,783
18,690
26,488
352
7,967
10,723
29,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,965
Gold Earned
58,068
542
Minions Killed
375
0
Camps Cleared
0
2,225,829
Distance Traveled
2,107,566
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,047
602
171
7
0
397,107
1
W
Kuzenbo
12,318
493
49
2
0
451,421
3
L
Achilles
12,229
489
122
5
0
443,826
0
W
Thanatos
14,197
568
173
7
0
549,278
4
L
Bellona
8,530
341
24
1
0
380,668
3
L
Danzaburou
14,624
585
106
4
0
414,476
1
L
Ah Puch
11,057
442
71
3
0
409,490
2
W
Freya
12,831
513
54
2
0
416,961
3
W
Neith
10,572
423
95
4
0
411,062
0
L
Cabrakan
11,628
465
52
2
0
459,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role