Player Matchup

Anhur
Anhur
Cаps
Anhur
Level 69
God Stats
32W - 4L
2,013 SR
Queue Stats
222W - 75L
1,863 Elo+
Party 3
Nemesis
Nemesis
HappyLilAccident
Nemesis
Level 28
God Stats
4W - 1L
1,956 SR
Queue Stats
199W - 63L
1,735 Elo+
Party 3
Eset
Eset
MELTEDREESEZ
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 51L
2,010 Elo+
Party 3
Ganesha
Ganesha
Stratzah
Ganesha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 131L
1,927 Elo+
Party 3
Ares
Ares
YeezyPLEASE
Ares
Level 9
God Stats
2W - 0L
1,776 SR
Queue Stats
18W - 5L
1,804 Elo+
Party 3
Team Averages
Level 79
1,749 SR
1,868 Elo+

VS

Team Averages
Level 66
1,601 SR
1,592 Elo+
Thor
Thor
SFFab
Thor
Level 29
God Stats
2W - 4L
1,564 SR
Queue Stats
78W - 74L
1,558 Elo+
Party 2
Vulcan
Vulcan
TMGFred
Vulcan
Level 96
God Stats
5W - 6L
1,445 SR
Queue Stats
208W - 194L
1,544 Elo+
Party 2
Cerberus
Cerberus
ludafish502
Cerberus
Level 17
God Stats
37W - 51L
1,463 SR
Queue Stats
134W - 179L
1,476 Elo+
Party 1
King Arthur
King Arthur
mrterrbl
King Arthur
Level 47
God Stats
11W - 15L
1,601 SR
Queue Stats
127W - 96L
1,725 Elo+
Solo
Anhur
Anhur
urplayingthegoat
Anhur
Level 141
God Stats
4W - 4L
1,931 SR
Queue Stats
64W - 63L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cаps
Anhur
12
6 / 0 / 3
7,238
724
7,011
5,739
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,608
661
3,120
6,587
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,756
676
5,250
4,995
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Stratzah
Ganesha
9
0 / 2 / 7
5,890
589
3,884
5,923
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,068
507
4,048
9,895
5,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
SFFab
Thor
8
1 / 4 / 2
5,175
518
3,228
8,126
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
TMGFred
Vulcan
9
1 / 3 / 3
5,035
504
3,282
4,836
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ludafish502
Cerberus
7
1 / 4 / 3
4,732
473
1,224
6,938
2,694
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
mrterrbl
King Arthur
11
5 / 1 / 0
6,428
643
7,387
8,014
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 0
4,761
476
1,460
6,650
812
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
8
8
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cаps
Anhur
6
0
3
7.5
W
4
1
1
4.5
W
4
1
1
4.5
L
Thor
SFFab
Thor
1
4
2
0.5
W
Ganesha
Stratzah
Ganesha
0
2
7
1.75
L
Vulcan
TMGFred
Vulcan
1
3
3
0.83
W
0
4
0
0
L
Cerberus
ludafish502
Cerberus
1
4
3
0.63
L
King Arthur
mrterrbl
King Arthur
5
1
0
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
16,581
33,139
Taken
34,564
12,446
Mitigated
11,891
13,553
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cаps
Anhur
7,011
3,561
0
3,003
5,739
1,527
2,425
263
5,476
0
45,329
W
3,120
1,530
0
3,590
6,587
1,967
0
398
6,105
0
31,697
W
5,250
720
0
1,692
4,995
1,509
644
1,785
2,926
39,000
0
L
Thor
SFFab
Thor
3,228
1,045
0
2,740
8,126
2,212
0
2,265
5,861
0
25,468
W
Ganesha
Stratzah
Ganesha
3,884
650
0
1,811
5,923
2,302
0
680
5,194
15,019
0
L
Vulcan
TMGFred
Vulcan
3,282
592
0
780
4,836
1,386
0
2,734
2,102
23,713
0
W
4,048
202
0
3,457
9,895
5,141
0
1,006
8,457
16,928
0
L
Cerberus
ludafish502
Cerberus
1,224
55
0
1,376
6,938
2,694
0
3,003
3,935
5,949
0
L
King Arthur
mrterrbl
King Arthur
7,387
1,442
0
2,926
8,014
4,787
0
4,793
3,221
0
32,363
L
1,460
621
0
1,183
6,650
812
0
387
6,263
0
24,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,560
Gold Earned
26,131
290
Minions Killed
231
0
Camps Cleared
0
953,325
Distance Traveled
915,014
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,238
724
101
10
0
164,754
4
W
Nemesis
6,608
661
65
7
0
231,700
1
W
Eset
6,756
676
96
10
0
193,959
2
L
Thor
5,175
518
60
6
0
173,678
2
W
Ganesha
5,890
589
3
0
0
192,716
6
L
Vulcan
5,035
504
42
4
0
176,890
0
W
Ares
5,068
507
25
3
0
170,196
4
L
Cerberus
4,732
473
15
2
0
193,894
0
L
King Arthur
6,428
643
64
6
0
204,569
0
L
Anhur
4,761
476
50
5
0
165,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role