Player Matchup

Bastet
Bastet
BigChris6889
Bastet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,492 Elo+
Solo
Yemoja
Yemoja
D-TOWNBROWN9
Yemoja
Level 27
God Stats
23W - 9L
1,735 SR
Queue Stats
155W - 118L
1,587 Elo+
Party 2
Ra
Ra
DakBih
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Humannaquin
Izanami
Level 27
God Stats
67W - 69L
1,359 SR
Queue Stats
144W - 165L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
Marzen65
Erlang Shen
Level 21
God Stats
8W - 6L
1,632 SR
Queue Stats
113W - 103L
1,743 Elo+
Party 2
Team Averages
Level 17
1,545 SR
1,579 Elo+

VS

Team Averages
Level 8
1,552 SR
1,439 Elo+
Amaterasu
Amaterasu
BboyGlove
Amaterasu
Level 7
God Stats
22W - 15L
1,376 SR
Queue Stats
87W - 86L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
Disafi
Baron Samedi
Level 22
God Stats
14W - 7L
1,698 SR
Queue Stats
115W - 107L
1,476 Elo+
Party 1
Thor
Thor
Mert8655
Thor
Level 2
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 6L
1,498 Elo+
Party 1
Loki
Loki
Sharkman1027
Loki
Level 7
God Stats
4W - 8L
1,246 SR
Queue Stats
31W - 23L
1,362 Elo+
Party 1
Ymir
Ymir
SilverPond60884
Ymir
Level 4
God Stats
5W - 6L
1,718 SR
Queue Stats
49W - 38L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 4 / 8
8,710
512
5,398
10,007
3,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
9 / 1 / 5
10,076
593
8,505
9,828
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
14
4 / 5 / 6
8,789
517
17,154
10,416
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Humannaquin
Izanami
15
6 / 3 / 12
9,741
573
19,473
12,788
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Marzen65
Erlang Shen
17
9 / 0 / 2
10,056
592
10,624
9,130
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BboyGlove
Amaterasu
13
2 / 7 / 1
7,910
465
6,935
14,324
6,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Disafi
Baron Samedi
12
1 / 4 / 2
7,401
435
5,731
17,278
7,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
11
0 / 12 / 4
6,533
384
3,107
14,153
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
7 / 3 / 1
8,169
481
7,565
12,099
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 7 / 1
6,825
401
5,436
22,277
14,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
33
Kills
12
13
Deaths
33
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BboyGlove
Amaterasu
2
7
1
0.36
W
Bastet
5
4
8
2.25
W
Yemoja
9
1
5
11.5
W
Ra
4
5
6
1.4
L
Baron Samedi
Disafi
Baron Samedi
1
4
2
0.5
W
Izanami
Humannaquin
Izanami
6
3
12
4
W
Erlang Shen
Marzen65
Erlang Shen
9
0
2
10
L
Thor
0
12
4
0.17
L
7
3
1
2.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,154
Damage
28,774
52,169
Taken
80,131
23,890
Mitigated
37,434
18,942
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BboyGlove
Amaterasu
6,935
3,309
0
2,174
14,324
6,386
346
4,304
9,780
0
34,568
W
Bastet
5,398
2,086
0
880
10,007
3,396
64
631
9,376
0
40,715
W
Yemoja
8,505
1,807
607
2,349
9,828
4,532
1,071
2,361
7,467
33,634
0
W
Ra
17,154
4,488
1,122
2,884
10,416
4,381
629
3,093
7,323
55,208
0
L
Baron Samedi
Disafi
Baron Samedi
5,731
1,254
515
4,735
17,278
7,751
0
9,088
8,115
36,018
0
W
Izanami
Humannaquin
Izanami
19,473
14,644
0
6,970
12,788
5,104
2,316
3,432
9,356
0
69,947
W
Erlang Shen
Marzen65
Erlang Shen
10,624
6,665
0
4,130
9,130
6,477
628
1,650
7,480
0
59,690
L
Thor
3,107
1,221
0
510
14,153
4,648
0
3,674
10,408
0
19,344
L
7,565
2,083
0
942
12,099
4,075
834
2,482
9,543
0
27,896
L
5,436
2,022
0
2,679
22,277
14,574
0
6,111
16,116
27,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,372
Gold Earned
36,838
436
Minions Killed
246
0
Camps Cleared
0
1,461,380
Distance Traveled
1,515,193
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,910
465
65
4
0
364,015
0
W
Bastet
8,710
512
65
4
0
333,146
2
W
Yemoja
10,076
593
66
4
0
268,298
4
W
Ra
8,789
517
86
5
0
278,863
0
L
Baron Samedi
7,401
435
60
4
0
258,542
4
W
Izanami
9,741
573
107
6
0
257,522
0
W
Erlang Shen
10,056
592
112
7
0
323,551
0
L
Thor
6,533
384
43
3
0
300,672
1
L
Loki
8,169
481
49
3
0
352,033
0
L
Ymir
6,825
401
29
2
0
239,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role