Player Matchup

Ares
Ares
El_Buguk
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,258 Elo+
Solo
Jing Wei
Jing Wei
HaHaKaBooM80
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rocky 8084
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 56L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
SrMiloo
Danzaburou
Level 25
God Stats
9W - 8L
1,657 SR
Queue Stats
35W - 43L
1,367 Elo+
Party 2
Tyr
Tyr
tesska93
Tyr
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
262W - 281L
1,282 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,356 Elo+

VS

Team Averages
Level 31
1,484 SR
1,365 Elo+
Chernobog
Chernobog
Daniel10258326
Chernobog
Level 29
God Stats
55W - 39L
1,481 SR
Queue Stats
308W - 363L
1,366 Elo+
Solo
Cerberus
Cerberus
DustinKyleYDG
Cerberus
Level 64
God Stats
4W - 5L
1,391 SR
Queue Stats
342W - 405L
1,363 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
Level 12
God Stats
10W - 10L
1,787 SR
Queue Stats
126W - 163L
1,201 Elo+
Party 1
Ra
Ra
MrsFenili
Ra
Level 27
God Stats
17W - 28L
1,260 SR
Queue Stats
141W - 209L
1,393 Elo+
Party 1
Ymir
Ymir
wetwada
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 4 / 0
5,399
386
1,015
9,098
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
HaHaKaBooM80
Jing Wei
7
0 / 13 / 0
4,886
349
1,854
13,036
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Rocky 8084
Sun Wukong
10
2 / 7 / 0
6,405
458
2,559
8,285
2,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SrMiloo
Danzaburou
9
1 / 5 / 1
6,065
433
5,370
10,688
3,293
Cudgel

Cudgel

+10
Physical Power
+50
Health

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 9 / 0
5,528
395
2,789
10,352
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Daniel10258326
Chernobog
14
4 / 1 / 4
8,922
637
4,543
7,152
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
DustinKyleYDG
Cerberus
15
14 / 0 / 6
9,275
663
11,127
11,508
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
13
5 / 1 / 2
8,309
594
7,946
9,673
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 15
8,223
587
7,980
4,996
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
wetwada
Ymir
12
8 / 0 / 7
8,276
591
5,172
8,388
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
3
Kills
36
38
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Daniel10258326
Chernobog
4
1
4
6
W
Cerberus
DustinKyleYDG
Cerberus
14
0
6
17
L
Ares
0
4
0
0
L
Jing Wei
HaHaKaBooM80
Jing Wei
0
13
0
0
W
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
5
1
2
6
W
5
1
15
12.5
L
Sun Wukong
Rocky 8084
Sun Wukong
2
7
0
0.29
L
Danzaburou
SrMiloo
Danzaburou
1
5
1
0.3
L
0
9
0
0
W
Ymir
wetwada
Ymir
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,587
Damage
36,768
51,459
Taken
41,717
19,795
Mitigated
21,003
3,831
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Daniel10258326
Chernobog
4,543
2,220
0
3,814
7,152
2,970
3,158
1,015
6,137
0
46,605
W
Cerberus
DustinKyleYDG
Cerberus
11,127
1,065
0
4,372
11,508
5,456
430
0
11,508
59,303
0
L
Ares
1,015
0
0
501
9,098
3,847
0
2,645
6,453
12,408
0
L
Jing Wei
HaHaKaBooM80
Jing Wei
1,854
1,854
0
1,054
13,036
3,697
1,101
7,275
5,761
0
9,852
W
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
7,946
5,253
0
5,726
9,673
3,858
1,720
0
9,673
0
49,924
W
7,980
802
1,110
1,635
4,996
1,652
478
0
4,996
35,342
0
L
Sun Wukong
Rocky 8084
Sun Wukong
2,559
309
99
342
8,285
2,493
138
5,796
2,489
0
16,203
L
Danzaburou
SrMiloo
Danzaburou
5,370
1,153
0
847
10,688
3,293
60
5,996
4,692
0
24,462
L
2,789
1,537
0
988
10,352
6,465
160
2,567
7,785
0
18,229
W
Ymir
wetwada
Ymir
5,172
1,324
626
1,408
8,388
7,067
669
0
8,388
32,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
43,005
141
Minions Killed
442
0
Camps Cleared
0
1,082,976
Distance Traveled
1,284,400
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,922
637
102
7
0
227,543
1
W
Cerberus
9,275
663
142
10
0
293,112
0
L
Ares
5,399
386
19
1
0
193,319
0
L
Jing Wei
4,886
349
12
1
0
259,802
0
W
Ah Muzen Cab
8,309
594
96
7
0
254,962
1
W
Ra
8,223
587
57
4
0
242,189
0
L
Sun Wukong
6,405
458
27
2
0
183,521
0
L
Danzaburou
6,065
433
42
3
0
205,442
1
L
Tyr
5,528
395
41
3
0
240,892
0
W
Ymir
8,276
591
45
3
0
266,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role