Player Matchup

Fenrir
Fenrir
Aaronbobaron01
Fenrir
Level 16
God Stats
9W - 11L
1,505 SR
Queue Stats
43W - 51L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Cheesepufferson
Sun Wukong
Level 4
God Stats
3W - 5L
1,441 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 1
Yemoja
Yemoja
DaddyTrenary
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
SomeImmortal
Chang'e
Level 29
God Stats
1W - 4L
1,537 SR
Queue Stats
3W - 14L
1,323 Elo+
Party 1
Izanami
Izanami
jammijammi601
Izanami
Level 14
God Stats
4W - 1L
1,912 SR
Queue Stats
18W - 18L
1,465 Elo+
Party 1
Team Averages
Level 13
1,579 SR
1,444 Elo+

VS

Team Averages
Level 23
1,390 SR
1,389 Elo+
Izanami
Izanami
Blastard
Izanami
Level 23
God Stats
39W - 37L
1,363 SR
Queue Stats
74W - 73L
1,373 Elo+
Party 2
Zeus
Zeus
Phallis
Zeus
Level 22
God Stats
8W - 3L
1,551 SR
Queue Stats
21W - 10L
1,498 Elo+
Party 2
Fenrir
Fenrir
RedRaven007
Fenrir
Level 27
God Stats
2W - 3L
1,191 SR
Queue Stats
73W - 68L
1,397 Elo+
Party 2
Ymir
Ymir
Swampfox241
Ymir
Level 20
God Stats
9W - 6L
1,518 SR
Queue Stats
17W - 16L
1,304 Elo+
Solo
Thor
Thor
fuzzywuzzybunny
Thor
Level 25
God Stats
1W - 1L
1,327 SR
Queue Stats
70W - 69L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,705
571
4,125
6,346
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Cheesepufferson
Sun Wukong
10
0 / 3 / 2
5,665
567
3,037
6,167
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
7
0 / 4 / 0
4,571
457
1,036
5,244
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
SomeImmortal
Chang'e
8
0 / 5 / 0
4,871
487
770
5,174
1,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
7
0 / 2 / 0
4,519
452
3,279
4,473
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blastard
Izanami
9
2 / 0 / 3
5,066
507
2,701
4,529
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Zeus
Phallis
Zeus
11
7 / 0 / 2
6,953
695
8,394
2,798
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
9
2 / 2 / 3
5,383
538
2,541
6,563
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 7
4,892
489
1,223
4,396
1,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 2 / 0
5,206
521
3,709
5,329
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Izanami
Blastard
Izanami
2
0
3
3.5
L
Sun Wukong
Cheesepufferson
Sun Wukong
0
3
2
0.33
L
Yemoja
0
4
0
0
W
Zeus
Phallis
Zeus
7
0
2
8
W
Fenrir
2
2
3
1.75
L
Chang'e
SomeImmortal
Chang'e
0
5
0
0
W
1
0
7
4.5
W
3
2
0
1.5
L
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,247
Damage
18,568
27,404
Taken
23,615
10,550
Mitigated
6,880
7,434
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,125
455
0
2,798
6,346
2,184
0
1,462
4,884
0
24,743
W
Izanami
Blastard
Izanami
2,701
2,348
0
1,929
4,529
1,016
528
271
4,258
0
26,478
L
Sun Wukong
Cheesepufferson
Sun Wukong
3,037
912
0
1,208
6,167
3,468
88
200
5,967
0
23,280
L
Yemoja
1,036
346
355
506
5,244
2,011
0
2,675
2,569
4,332
0
W
Zeus
Phallis
Zeus
8,394
936
0
1,276
2,798
766
284
770
2,028
35,694
0
W
Fenrir
2,541
913
0
3,122
6,563
1,953
67
0
6,538
0
22,523
L
Chang'e
SomeImmortal
Chang'e
770
0
0
1,078
5,174
1,746
35
3,977
1,197
17,055
0
W
1,223
220
389
1,891
4,396
1,735
27
765
3,631
4,021
0
W
3,709
1,164
0
122
5,329
1,410
0
0
5,129
0
13,445
L
Izanami
3,279
1,572
0
1,489
4,473
1,141
0
1,303
3,170
0
25,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
27,500
224
Minions Killed
225
0
Camps Cleared
0
907,170
Distance Traveled
859,815
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,705
571
57
6
0
224,162
0
W
Izanami
5,066
507
63
6
0
140,177
1
L
Sun Wukong
5,665
567
70
7
0
177,439
0
L
Yemoja
4,571
457
6
1
0
171,541
0
W
Zeus
6,953
695
74
7
0
190,433
4
W
Fenrir
5,383
538
52
5
0
159,466
2
L
Chang'e
4,871
487
40
4
0
173,760
0
W
Ymir
4,892
489
5
1
0
172,097
2
W
Thor
5,206
521
31
3
0
197,642
3
L
Izanami
4,519
452
51
5
0
160,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role