Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AnAyAlator246
Hachiman
Level 112
God Stats
1W - 4L
1,284 SR
Queue Stats
113W - 111L
1,491 Elo+
Party 2
Hel
Hel
ezr2sa
Hel
Level 89
God Stats
8W - 9L
1,596 SR
Queue Stats
667W - 568L
1,607 Elo+
Party 2
Bacchus
Bacchus
likedawn
Bacchus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 115L
1,562 Elo+
Party 2
Persephone
Persephone
vIRL_Bigbyrd
Persephone
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 255L
1,531 Elo+
Party 2
Team Averages
Level 106
1,476 SR
1,538 Elo+

VS

Team Averages
Level 46
1,493 SR
1,299 Elo+
Heimdallr
Heimdallr
ECK0x92
Heimdallr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 68L
1,179 Elo+
Party 1
Aphrodite
Aphrodite
Jownzii
Aphrodite
Level 18
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 1L
1,283 Elo+
Party 3
Skadi
Skadi
MilkJugz
Skadi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,081 Elo+
Solo
Hera
Hera
afatnibblonian
Hera
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
73W - 71L
1,450 Elo+
Party 1
Agni
Agni
lushiin_210406
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 5 / 7
9,627
602
5,914
8,590
3,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
AnAyAlator246
Hachiman
20
13 / 4 / 14
13,647
853
12,354
14,480
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
ezr2sa
Hel
17
6 / 4 / 17
11,503
719
17,931
16,305
5,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
likedawn
Bacchus
19
7 / 5 / 21
12,716
795
5,224
22,305
23,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
vIRL_Bigbyrd
Persephone
20
9 / 4 / 21
12,979
811
22,500
17,905
6,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ECK0x92
Heimdallr
20
7 / 6 / 10
13,845
865
18,020
14,668
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Jownzii
Aphrodite
16
2 / 10 / 7
10,252
641
5,908
15,558
7,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
MilkJugz
Skadi
19
3 / 6 / 12
11,840
740
15,312
12,455
4,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 4 / 11
15,042
940
24,203
14,047
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 11 / 5
9,520
595
5,649
14,526
4,595

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
37
Kills
21
22
Deaths
37
80
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
7
1.1
L
Hachiman
AnAyAlator246
Hachiman
13
4
14
5
W
Heimdallr
ECK0x92
Heimdallr
7
6
10
2
W
Aphrodite
Jownzii
Aphrodite
2
10
7
0.55
W
Skadi
MilkJugz
Skadi
3
6
12
1.5
W
9
4
11
3.63
L
Hel
ezr2sa
Hel
6
4
17
3.63
L
Bacchus
likedawn
Bacchus
7
5
21
3.5
W
0
11
5
0.23
L
Persephone
vIRL_Bigbyrd
Persephone
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,923
Damage
69,092
79,585
Taken
71,254
45,866
Mitigated
28,426
34,923
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,914
1,321
922
1,135
8,590
3,227
0
3,472
5,118
0
9,530
L
Hachiman
AnAyAlator246
Hachiman
12,354
5,193
1,266
2,553
14,480
5,912
1,855
6,094
8,383
0
42,456
W
Heimdallr
ECK0x92
Heimdallr
18,020
7,378
207
1,056
14,668
6,790
2,615
8,648
5,668
0
30,455
W
Aphrodite
Jownzii
Aphrodite
5,908
1,339
3,479
3,473
15,558
7,170
937
9,677
5,589
9,550
0
W
Skadi
MilkJugz
Skadi
15,312
5,421
1,348
1,742
12,455
4,341
0
8,597
3,568
0
39,223
W
24,203
6,270
1,474
4,695
14,047
5,530
1,045
9,153
4,468
54,213
0
L
Hel
ezr2sa
Hel
17,931
1,509
7,310
8,015
16,305
5,905
250
9,089
7,216
32,215
0
L
Bacchus
likedawn
Bacchus
5,224
896
348
2,499
22,305
23,952
472
5,886
16,419
11,184
0
W
5,649
803
713
261
14,526
4,595
396
8,036
6,306
13,988
0
L
Persephone
vIRL_Bigbyrd
Persephone
22,500
2,208
4,249
6,626
17,905
6,870
1,062
11,215
6,686
49,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
60,499
162
Minions Killed
153
0
Camps Cleared
0
1,417,945
Distance Traveled
1,190,431
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,627
602
5
0
0
235,333
1
L
Hachiman
13,647
853
53
3
0
351,077
0
W
Heimdallr
13,845
865
24
2
0
265,756
0
W
Aphrodite
10,252
641
12
1
0
228,026
1
W
Skadi
11,840
740
46
3
0
213,838
0
W
Hera
15,042
940
58
4
0
288,686
2
L
Hel
11,503
719
38
2
0
286,564
0
L
Bacchus
12,716
795
10
1
0
325,319
0
W
Agni
9,520
595
13
1
0
194,125
0
L
Persephone
12,979
811
56
4
0
219,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role