Player Matchup

Horus
Horus
Jay_Marrii
Horus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 205L
1,642 Elo+
Solo
Bastet
Bastet
TTV StkJJ
Bastet
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 37L
1,845 Elo+
Party 1
Medusa
Medusa
YoungAngie
Medusa
Level 27
God Stats
32W - 11L
1,600 SR
Queue Stats
101W - 75L
1,676 Elo+
Party 1
Ullr
Ullr
benja_UwU23
Ullr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,660 Elo+
Solo
Yemoja
Yemoja
easyandcheap
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,700 Elo+

VS

Team Averages
Level 21
1,458 SR
1,662 Elo+
Mercury
Mercury
GodKingOzy
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,652 Elo+
Party 2
Sylvanus
Sylvanus
GodWawa
Sylvanus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 176L
1,710 Elo+
Solo
Thor
Thor
Jesuschrist1146
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Cernunnos
Cernunnos
Lanez T1
Cernunnos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 90L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
NuWas9Incher
Cu Chulainn
Level 22
God Stats
1W - 2L
1,290 SR
Queue Stats
14W - 12L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
1 / 0 / 0
3,942
493
1,692
5,317
1,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bastet
TTV StkJJ
Bastet
7
2 / 3 / 0
4,615
577
3,131
6,467
2,224
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
YoungAngie
Medusa
7
1 / 1 / 1
4,147
518
2,089
3,607
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
3 / 0 / 0
4,003
500
807
838
395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
6
0 / 1 / 2
4,067
508
450
3,262
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GodKingOzy
Mercury
8
0 / 1 / 3
4,750
594
1,636
4,097
979
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
GodWawa
Sylvanus
7
0 / 1 / 1
4,055
507
2,548
4,933
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 0
4,267
533
1,442
4,146
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
Lanez T1
Cernunnos
8
1 / 1 / 0
4,468
559
3,181
5,051
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NuWas9Incher
Cu Chulainn
9
3 / 1 / 0
5,227
653
3,424
3,240
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
GodKingOzy
Mercury
0
1
3
1.5
W
Sylvanus
GodWawa
Sylvanus
0
1
1
0.5
L
Horus
1
0
0
1
W
1
3
0
0.33
W
Cernunnos
Lanez T1
Cernunnos
1
1
0
1
W
Cu Chulainn
NuWas9Incher
Cu Chulainn
3
1
0
3
L
Bastet
TTV StkJJ
Bastet
2
3
0
0.67
L
Medusa
YoungAngie
Medusa
1
1
1
1.5
L
3
0
0
3
L
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,169
Damage
12,231
19,491
Taken
21,467
7,310
Mitigated
7,949
6,525
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GodKingOzy
Mercury
1,636
842
0
1,028
4,097
979
0
0
4,097
0
23,106
W
Sylvanus
GodWawa
Sylvanus
2,548
1,150
289
1,354
4,933
2,808
28
0
4,933
14,716
3,841
L
Horus
1,692
852
492
2,585
5,317
1,846
108
1,521
3,796
0
10,414
W
1,442
207
0
0
4,146
841
99
160
3,986
0
9,084
W
Cernunnos
Lanez T1
Cernunnos
3,181
1,820
0
2,282
5,051
1,431
0
0
5,051
0
20,854
W
Cu Chulainn
NuWas9Incher
Cu Chulainn
3,424
947
0
806
3,240
1,890
299
290
2,950
0
22,926
L
Bastet
TTV StkJJ
Bastet
3,131
1,803
0
1,707
6,467
2,224
0
0
6,467
0
18,068
L
Medusa
YoungAngie
Medusa
2,089
823
0
1,261
3,607
876
231
711
2,896
0
18,172
L
807
301
0
364
838
395
0
0
838
0
5,825
L
Yemoja
450
104
116
0
3,262
1,969
0
0
3,262
5,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
22,767
109
Minions Killed
179
0
Camps Cleared
0
651,565
Distance Traveled
754,557
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,750
594
56
7
0
172,270
4
W
Sylvanus
4,055
507
26
3
0
130,767
3
L
Horus
3,942
493
12
2
0
170,875
2
W
Thor
4,267
533
12
2
0
157,757
0
W
Cernunnos
4,468
559
42
5
0
128,691
3
W
Cu Chulainn
5,227
653
43
5
0
165,072
1
L
Bastet
4,615
577
44
6
0
164,296
0
L
Medusa
4,147
518
33
4
0
145,379
0
L
Ullr
4,003
500
9
1
0
41,669
0
L
Yemoja
4,067
508
11
1
0
129,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role