Player Matchup

Izanami
Izanami
Bronze III
DasiWedge
Izanami
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
FlashRewind
Sun Wukong
Bronze III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
LuckyRenegade
Scylla
Bronze III
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,593 SR
1,500 MMR
He Bo
He Bo
Bronze III
AWWWPOTATERSSS
He Bo
Bronze III
Level 112
God Stats
0W - 1L
1,769 SR
Queue Stats
16W - 23L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
KhephriMain
Chaac
Bronze III
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
YungClap
Danzaburou
Bronze III
Level 34
God Stats
0W - 2L
1,512 SR
Queue Stats
9W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DasiWedge
Izanami
13
2 / 5 / 10
10,077
672
5,651
9,481
3,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
FlashRewind
Sun Wukong
16
9 / 3 / 11
11,917
794
7,710
12,970
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
11 / 3 / 9
12,242
816
16,346
8,954
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeZeusAchillesOsirisCthulhu

VS

Bans
SobekAthenaCupidCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
9,494
633
8,497
9,768
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 8 / 5
9,735
649
6,935
15,029
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
YungClap
Danzaburou
14
4 / 7 / 5
10,254
684
8,664
11,903
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
10
11
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Izanami
DasiWedge
Izanami
2
5
10
1.4
W
Sun Wukong
FlashRewind
Sun Wukong
9
3
11
4.83
L
4
8
5
0.81
W
11
3
9
5.17
L
Danzaburou
YungClap
Danzaburou
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
24,096
31,405
Taken
36,700
16,306
Mitigated
20,714
6,991
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,497
1,406
0
1,195
9,768
3,006
156
2,118
7,413
37,800
0
W
Izanami
DasiWedge
Izanami
5,651
3,681
0
1,375
9,481
3,241
1,305
2,530
6,753
0
43,129
W
Sun Wukong
FlashRewind
Sun Wukong
7,710
1,141
0
1,857
12,970
10,279
752
4,694
7,937
0
37,616
L
6,935
1,820
0
3,297
15,029
12,209
0
7,185
7,537
0
21,563
W
16,346
994
0
3,759
8,954
2,786
1,326
1,524
7,225
68,223
0
L
Danzaburou
YungClap
Danzaburou
8,664
3,743
0
1,661
11,903
5,499
207
6,623
5,061
0
49,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
29,483
202
Minions Killed
166
0
Camps Cleared
0
804,547
Distance Traveled
676,510
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,494
633
66
4
0
217,245
3
W
Izanami
10,077
672
77
5
0
243,464
4
W
Sun Wukong
11,917
794
50
3
0
291,069
3
L
Chaac
9,735
649
31
2
0
228,864
0
W
Scylla
12,242
816
75
5
0
270,014
2
L
Danzaburou
10,254
684
69
5
0
230,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role