Player Matchup

Agni
Agni
ASAP Uno8629
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,182 Elo+
Party 1
Cerberus
Cerberus
MEXIC00LS
Cerberus
Level 143
God Stats
4W - 1L
1,897 SR
Queue Stats
93W - 73L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pierceypoo2725
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,514 Elo+
Party 1
Hel
Hel
Shocker444
Hel
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 75L
1,542 Elo+
Party 1
Bacchus
Bacchus
powder-puff56
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Team Averages
Level 66
1,579 SR
1,467 Elo+

VS

Team Averages
Level 55
1,500 SR
1,368 Elo+
Ra
Ra
BigJon513
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 55L
1,342 Elo+
Solo
Mercury
Mercury
HangerBAnger900
Mercury
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 36L
1,266 Elo+
Party 2
Bellona
Bellona
HighVoltage3
Bellona
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 60L
1,432 Elo+
Party 2
Set
Set
RoseKing180
Set
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 81L
1,321 Elo+
Solo
Fenrir
Fenrir
Slippery-_-MEAT
Fenrir
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
145W - 190L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 23
11,174
745
13,581
12,529
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MEXIC00LS
Cerberus
19
13 / 5 / 23
12,787
852
15,799
36,445
55,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Pierceypoo2725
Tsukuyomi
18
5 / 4 / 20
11,343
756
13,746
16,326
9,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
17 / 3 / 14
12,924
862
21,618
19,971
13,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
8 / 2 / 29
12,395
826
18,369
22,181
35,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 14
9,719
648
17,493
13,037
4,754
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 12 / 7
8,757
584
8,507
15,463
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
HighVoltage3
Bellona
18
3 / 8 / 11
10,538
703
18,004
27,693
18,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 11 / 5
11,298
753
18,396
19,617
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 7 / 9
12,011
801
9,526
17,384
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
65
47
Kills
19
19
Deaths
48
109
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
5
23
3.1
L
0
10
14
0.7
L
3
12
7
0.54
L
Bellona
HighVoltage3
Bellona
3
8
11
1.06
W
Cerberus
MEXIC00LS
Cerberus
13
5
23
4.9
W
Tsukuyomi
Pierceypoo2725
Tsukuyomi
5
4
20
3.75
L
6
11
5
0.77
W
17
3
14
8
L
7
7
9
1.64
W
Bacchus
8
2
29
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,113
Damage
71,926
107,452
Taken
93,194
120,712
Mitigated
53,443
50,680
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,581
1,882
0
693
12,529
5,964
1,070
1,684
10,845
29,123
0
L
17,493
2,939
1,151
302
13,037
4,754
240
10,100
2,817
37,436
0
L
8,507
1,639
0
403
15,463
4,670
218
14,522
713
0
10,609
L
Bellona
HighVoltage3
Bellona
18,004
4,418
576
6,674
27,693
18,360
280
19,880
7,297
0
34,580
W
Cerberus
MEXIC00LS
Cerberus
15,799
1,290
2,698
9,313
36,445
55,983
229
5,334
30,906
30,006
0
W
Tsukuyomi
Pierceypoo2725
Tsukuyomi
13,746
3,949
0
1,583
16,326
9,894
2,384
2,962
13,364
0
24,143
L
18,396
6,815
855
3,047
19,617
7,976
0
13,563
5,816
0
31,520
W
21,618
2,546
20,965
10,690
19,971
13,486
802
3,249
16,722
38,988
0
L
9,526
2,129
1,211
1,934
17,384
17,683
342
9,968
7,184
128
14,420
W
Bacchus
18,369
1,496
2,571
2,167
22,181
35,385
421
4,392
17,789
26,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,623
Gold Earned
52,323
131
Minions Killed
112
0
Camps Cleared
0
1,298,106
Distance Traveled
1,068,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,174
745
31
2
0
245,280
0
L
Ra
9,719
648
48
3
0
160,976
0
L
Mercury
8,757
584
5
0
0
225,668
0
L
Bellona
10,538
703
29
2
0
257,656
0
W
Cerberus
12,787
852
28
2
0
231,332
0
W
Tsukuyomi
11,343
756
16
1
0
268,221
0
L
Set
11,298
753
21
1
0
201,665
0
W
Hel
12,924
862
29
2
0
274,187
0
L
Fenrir
12,011
801
9
1
0
222,617
0
W
Bacchus
12,395
826
27
2
0
279,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role