Player Matchup

Olorun
Olorun
BellonaSandw1ch
Olorun
Level 102
God Stats
0W - 1L
1,715 SR
Queue Stats
68W - 25L
1,769 Elo+
Party 1
Merlin
Merlin
CurvedBanana
Merlin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 1L
2,006 Elo+
Party 1
Nemesis
Nemesis
FixGamePls
Nemesis
Level 18
God Stats
8W - 1L
1,868 SR
Queue Stats
19W - 2L
1,882 Elo+
Party 1
Erlang Shen
Erlang Shen
GodofGamers1
Erlang Shen
Level 32
God Stats
2W - 1L
1,495 SR
Queue Stats
10W - 9L
1,238 Elo+
Solo
Medusa
Medusa
LoRezFish
Medusa
Level 65
God Stats
1W - 1L
1,713 SR
Queue Stats
70W - 19L
1,824 Elo+
Party 1
Team Averages
Level 51
1,658 SR
1,744 Elo+

VS

Team Averages
Level 99
1,456 SR
1,952 Elo+
Kali
Kali
BouncyEggplant
Kali
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 70L
2,046 Elo+
Party 2
Cthulhu
Cthulhu
HerpyDerpFace
Cthulhu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 67L
1,800 Elo+
Party 2
Yemoja
Yemoja
LotaniikFirok
Yemoja
Level 87
God Stats
1W - 0L
1,510 SR
Queue Stats
102W - 80L
1,984 Elo+
Party 2
Janus
Janus
Rygnor
Janus
Level 122
God Stats
2W - 4L
1,271 SR
Queue Stats
103W - 86L
1,946 Elo+
Party 2
Thanatos
Thanatos
tokgod
Thanatos
Level 48
God Stats
10W - 7L
1,500 SR
Queue Stats
104W - 85L
1,984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,265
448
3,307
8,329
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
14
4 / 3 / 5
8,493
607
10,861
10,643
4,252
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
FixGamePls
Nemesis
14
8 / 3 / 3
8,664
619
9,049
11,017
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
GodofGamers1
Erlang Shen
9
2 / 6 / 3
6,506
465
8,083
11,105
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
LoRezFish
Medusa
11
2 / 5 / 2
6,953
497
4,613
9,584
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,317
594
7,960
15,894
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
13
4 / 6 / 2
8,023
573
7,104
13,893
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 2 / 7
6,940
496
6,491
7,091
5,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Rygnor
Janus
13
6 / 3 / 4
8,480
606
7,656
7,114
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tokgod
Thanatos
13
3 / 2 / 3
7,841
560
7,408
9,717
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
16
Kills
22
22
Deaths
16
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
6
3
4
2.67
L
Merlin
4
3
5
2.17
L
Nemesis
FixGamePls
Nemesis
8
3
3
3.17
L
Erlang Shen
GodofGamers1
Erlang Shen
2
6
3
0.58
W
Cthulhu
4
6
2
0.83
L
Medusa
LoRezFish
Medusa
2
5
2
0.6
W
3
2
7
3.25
W
Janus
Rygnor
Janus
6
3
4
2.67
W
Thanatos
tokgod
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
36,619
50,678
Taken
53,709
18,943
Mitigated
25,698
13,405
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,307
1,378
184
2,257
8,329
2,330
60
3,617
4,489
33,726
0
W
7,960
5,079
0
8,887
15,894
5,650
519
1,161
14,533
0
47,180
L
Merlin
10,861
844
0
4,289
10,643
4,252
57
5,762
4,444
51,424
0
L
Nemesis
FixGamePls
Nemesis
9,049
3,880
0
4,612
11,017
3,573
0
4,968
5,907
0
49,574
L
Erlang Shen
GodofGamers1
Erlang Shen
8,083
4,488
0
976
11,105
6,190
0
2,605
8,399
0
21,114
W
Cthulhu
7,104
625
0
3,436
13,893
9,801
0
6,480
7,348
36,749
0
L
Medusa
LoRezFish
Medusa
4,613
1,880
0
1,087
9,584
2,598
414
3,352
6,188
0
33,671
W
6,491
1,303
1,147
2,322
7,091
5,357
245
1,327
5,639
23,941
0
W
Janus
Rygnor
Janus
7,656
676
123
1,182
7,114
1,887
1,098
2,421
4,643
42,395
0
W
Thanatos
tokgod
Thanatos
7,408
2,460
0
7,876
9,717
3,003
0
2,779
6,938
0
47,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
39,601
344
Minions Killed
357
0
Camps Cleared
0
1,329,627
Distance Traveled
1,395,100
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,265
448
49
4
0
273,479
1
W
Kali
8,317
594
83
6
0
271,924
6
L
Merlin
8,493
607
103
7
0
230,235
1
L
Nemesis
8,664
619
97
7
0
326,424
6
L
Erlang Shen
6,506
465
33
2
0
224,039
2
W
Cthulhu
8,023
573
71
5
0
244,314
7
L
Medusa
6,953
497
62
4
0
275,450
4
W
Yemoja
6,940
496
33
2
0
265,855
4
W
Janus
8,480
606
92
7
0
303,501
7
W
Thanatos
7,841
560
78
6
0
309,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role