Player Matchup

Kali
Kali
CartoonMoneyBag
Kali
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 45L
1,616 Elo+
Party 3
Medusa
Medusa
ChrissRoss102
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HarbingerOfLaw
Ymir
Level 124
God Stats
8W - 4L
1,833 SR
Queue Stats
447W - 427L
1,528 Elo+
Party 2
Chang'e
Chang'e
MrClem
Chang'e
Level 27
God Stats
11W - 5L
1,829 SR
Queue Stats
471W - 446L
1,555 Elo+
Party 2
Hades
Hades
Zaced
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 38L
1,640 Elo+
Party 3
Team Averages
Level 78
1,632 SR
1,568 Elo+

VS

Team Averages
Level 64
1,507 SR
1,557 Elo+
Apollo
Apollo
Bikemen
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DiamondExtract
Set
Level 36
God Stats
5W - 2L
1,314 SR
Queue Stats
609W - 568L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
Diegox58
Erlang Shen
Level 89
God Stats
4W - 4L
1,589 SR
Queue Stats
262W - 258L
1,589 Elo+
Party 4
Sobek
Sobek
SungHan
Sobek
Level 15
God Stats
2W - 3L
1,485 SR
Queue Stats
24W - 21L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
x3V1LxShadow
Nu Wa
Level 23
God Stats
2W - 4L
1,648 SR
Queue Stats
8W - 13L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
7,179
653
8,563
9,279
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 3 / 6
6,099
554
4,505
7,549
3,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 1 / 4
6,492
590
6,107
7,347
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
MrClem
Chang'e
13
4 / 1 / 2
7,025
639
6,800
6,041
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Zaced
Hades
12
4 / 1 / 5
6,907
628
5,631
7,860
3,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bikemen
Apollo
11
4 / 2 / 3
6,755
614
6,012
6,251
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 3
5,302
482
3,978
6,801
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Diegox58
Erlang Shen
10
0 / 4 / 0
5,437
494
3,082
9,580
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
SungHan
Sobek
7
1 / 4 / 3
5,093
463
3,798
12,970
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 6 / 4
5,955
541
4,637
6,527
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
20
Kills
8
8
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bikemen
Apollo
4
2
3
2.75
W
7
2
4
4.5
W
2
3
6
1.67
L
1
4
3
0.63
L
Erlang Shen
Diegox58
Erlang Shen
0
4
0
0
W
3
1
4
5
W
Chang'e
MrClem
Chang'e
4
1
2
5
L
Sobek
SungHan
Sobek
1
4
3
0.63
W
Hades
Zaced
Hades
4
1
5
6.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
21,507
38,076
Taken
42,129
21,168
Mitigated
23,762
17,548
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bikemen
Apollo
6,012
3,301
0
1,154
6,251
2,945
0
2,782
3,469
0
36,678
W
8,563
5,009
0
3,541
9,279
5,462
372
1,818
7,344
0
39,175
W
4,505
1,666
282
549
7,549
3,616
384
1,181
6,266
0
20,489
L
3,978
1,941
0
775
6,801
4,043
0
2,736
4,065
0
20,705
L
Erlang Shen
Diegox58
Erlang Shen
3,082
1,147
0
2,113
9,580
7,445
0
5,279
4,301
0
27,723
W
6,107
1,611
0
3,039
7,347
3,734
518
1,811
5,406
31,517
0
W
Chang'e
MrClem
Chang'e
6,800
1,070
1,177
3,855
6,041
4,775
640
185
5,820
35,642
0
L
Sobek
SungHan
Sobek
3,798
905
0
2,870
12,970
7,314
0
4,909
8,061
9,236
0
W
Hades
Zaced
Hades
5,631
1,615
646
4,459
7,860
3,581
497
2,828
4,805
36,977
0
L
4,637
1,107
0
0
6,527
2,015
225
2,832
3,695
22,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
28,542
313
Minions Killed
211
0
Camps Cleared
0
1,023,542
Distance Traveled
1,022,147
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,755
614
65
6
0
214,233
1
W
Kali
7,179
653
71
6
0
217,294
0
W
Medusa
6,099
554
36
3
0
189,961
1
L
Set
5,302
482
47
4
0
203,627
1
L
Erlang Shen
5,437
494
50
5
0
209,061
0
W
Ymir
6,492
590
57
5
0
217,460
2
W
Chang'e
7,025
639
70
6
0
186,785
2
L
Sobek
5,093
463
13
1
0
226,996
2
W
Hades
6,907
628
79
7
0
212,042
0
L
Nu Wa
5,955
541
36
3
0
168,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role