Player Matchup

Xbalanque
Xbalanque
BADA55boggins43
Xbalanque
Level 64
God Stats
1W - 2L
1,467 SR
Queue Stats
31W - 44L
1,452 Elo+
Party 1
Vulcan
Vulcan
Elturri7
Vulcan
Level 36
God Stats
1W - 3L
1,256 SR
Queue Stats
188W - 233L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Grizclaw66
Cthulhu
Level 7
God Stats
0W - 3L
1,831 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
NextChicagoBull
Fenrir
Level 67
God Stats
0W - 6L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Warhawk21joe
Guan Yu
Level 94
God Stats
4W - 10L
1,503 SR
Queue Stats
23W - 28L
1,479 Elo+
Party 1
Team Averages
Level 54
1,511 SR
1,446 Elo+

VS

Team Averages
Level 50
1,473 SR
1,428 Elo+
Cerberus
Cerberus
HexVibe
Cerberus
Level 44
God Stats
1W - 3L
1,297 SR
Queue Stats
123W - 157L
1,343 Elo+
Party 3
Scylla
Scylla
Kevinproject360
Scylla
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
adri_ironsad360
Hades
Level 62
God Stats
27W - 19L
1,572 SR
Queue Stats
404W - 415L
1,466 Elo+
Party 2
Arachne
Arachne
janielII
Arachne
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 180L
1,326 Elo+
Party 3
Neith
Neith
sergiovp69
Neith
Level 26
God Stats
8W - 18L
1,494 SR
Queue Stats
29W - 39L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BADA55boggins43
Xbalanque
13
3 / 11 / 4
9,045
393
10,751
20,279
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Elturri7
Vulcan
9
1 / 12 / 2
7,532
327
3,976
13,183
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Grizclaw66
Cthulhu
12
1 / 11 / 7
8,161
355
7,641
19,252
11,475
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 9 / 2
10,088
439
9,888
18,928
7,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Warhawk21joe
Guan Yu
19
8 / 4 / 0
11,546
502
15,311
22,764
25,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HexVibe
Cerberus
14
2 / 6 / 15
10,219
444
5,457
21,032
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
20 / 1 / 11
14,030
610
26,366
11,196
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 2 / 7
12,843
558
15,495
12,045
6,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
janielII
Arachne
19
8 / 4 / 9
12,117
527
11,860
16,289
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
15
5 / 6 / 14
10,424
453
13,046
12,256
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
18
Kills
46
47
Deaths
19
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BADA55boggins43
Xbalanque
3
11
4
0.45
L
Vulcan
Elturri7
Vulcan
1
12
2
0.17
L
Cthulhu
Grizclaw66
Cthulhu
1
11
7
0.41
W
Cerberus
HexVibe
Cerberus
2
6
15
1.58
W
20
1
11
25.5
L
5
9
2
0.67
L
Guan Yu
Warhawk21joe
Guan Yu
8
4
0
2
W
11
2
7
7.25
W
Arachne
janielII
Arachne
8
4
9
3.13
W
Neith
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,567
Damage
72,224
94,406
Taken
72,818
54,759
Mitigated
42,794
16,047
Healing
24,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BADA55boggins43
Xbalanque
10,751
5,683
0
4,870
20,279
5,929
1,210
8,605
11,472
0
52,716
L
Vulcan
Elturri7
Vulcan
3,976
568
0
773
13,183
4,262
0
8,629
4,260
20,476
0
L
Cthulhu
Grizclaw66
Cthulhu
7,641
788
216
517
19,252
11,475
108
7,891
11,139
22,278
0
W
Cerberus
HexVibe
Cerberus
5,457
361
0
5,629
21,032
17,617
821
3,309
17,527
28,677
0
W
26,366
2,601
0
3,397
11,196
4,538
536
2,975
7,936
97,330
0
L
9,888
2,361
612
2,435
18,928
7,147
0
8,985
9,777
0
49,800
L
Guan Yu
Warhawk21joe
Guan Yu
15,311
2,411
394
6,230
22,764
25,946
570
12,060
10,440
0
65,229
W
15,495
1,361
793
5,216
12,045
6,375
2,599
788
10,917
62,252
0
W
Arachne
janielII
Arachne
11,860
6,704
411
5,868
16,289
9,222
0
2,284
13,818
0
93,588
W
Neith
13,046
5,393
930
2,294
12,256
5,042
2,485
1,682
10,468
0
52,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
59,633
354
Minions Killed
540
0
Camps Cleared
0
1,827,403
Distance Traveled
1,954,914
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,045
393
83
4
0
384,436
3
L
Vulcan
7,532
327
35
2
0
294,988
2
L
Cthulhu
8,161
355
35
2
0
350,151
0
W
Cerberus
10,219
444
60
3
0
353,925
5
W
Scylla
14,030
610
152
7
0
456,557
4
L
Fenrir
10,088
439
65
3
0
383,184
0
L
Guan Yu
11,546
502
136
6
0
414,644
7
W
Hades
12,843
558
113
5
0
397,688
1
W
Arachne
12,117
527
132
6
0
410,164
0
W
Neith
10,424
453
83
4
0
336,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role