Player Matchup

Fenrir
Fenrir
Fuchipow
Fenrir
Level 45
God Stats
3W - 2L
1,678 SR
Queue Stats
40W - 39L
1,483 Elo+
Party 2
Persephone
Persephone
King_Deano06
Persephone
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,509 Elo+
Party 1
Vamana
Vamana
reaperkyes
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,745 Elo+
Party 1
Cerberus
Cerberus
therealtempest7
Cerberus
Level 49
God Stats
17W - 14L
1,636 SR
Queue Stats
88W - 77L
1,482 Elo+
Party 2
Izanami
Izanami
trevor1995-Kevin
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,309 Elo+
Party 2
Team Averages
Level 45
1,563 SR
1,505 Elo+

VS

Team Averages
Level 61
1,410 SR
1,368 Elo+
Da Ji
Da Ji
Apophis2343
Da Ji
Level 55
God Stats
5W - 2L
1,689 SR
Queue Stats
115W - 92L
1,531 Elo+
Solo
Merlin
Merlin
Forseti101
Merlin
Level 88
God Stats
81W - 115L
1,395 SR
Queue Stats
392W - 457L
1,382 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LoisSenju
Kumbhakarna
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 161L
1,395 Elo+
Solo
Vulcan
Vulcan
The Real Crota
Vulcan
Level 49
God Stats
29W - 35L
1,354 SR
Queue Stats
301W - 350L
1,374 Elo+
Party 3
Danzaburou
Danzaburou
TurquoiseStarsX
Danzaburou
Level 67
God Stats
1W - 1L
1,111 SR
Queue Stats
8W - 12L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuchipow
Fenrir
19
8 / 4 / 9
13,239
1,103
15,975
18,498
8,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
King_Deano06
Persephone
17
2 / 6 / 8
11,447
954
11,662
12,936
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
reaperkyes
Vamana
16
2 / 7 / 7
10,785
899
8,738
22,766
13,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
19
6 / 4 / 12
14,220
1,185
12,715
26,786
33,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 15 / 10
11,201
933
7,694
25,375
9,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 12
12,751
1,063
19,531
13,053
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Forseti101
Merlin
19
7 / 7 / 21
13,514
1,126
20,123
12,249
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
LoisSenju
Kumbhakarna
19
1 / 1 / 22
12,548
1,046
5,337
15,968
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 1 / 23
12,452
1,038
23,518
6,929
2,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TurquoiseStarsX
Danzaburou
20
12 / 5 / 18
14,650
1,221
29,561
16,362
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
132
19
Kills
36
36
Deaths
19
46
Assists
96
Player
Kills
Deaths
Assists
KDA
W
12
5
12
3.6
W
Merlin
Forseti101
Merlin
7
7
21
2.5
L
Fenrir
Fuchipow
Fenrir
8
4
9
3.13
L
Persephone
King_Deano06
Persephone
2
6
8
1
W
Kumbhakarna
LoisSenju
Kumbhakarna
1
1
22
12
W
4
1
23
15.5
W
Danzaburou
TurquoiseStarsX
Danzaburou
12
5
18
4.2
L
Vamana
reaperkyes
Vamana
2
7
7
0.79
L
Cerberus
6
4
12
3
L
1
15
10
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,784
Damage
98,070
106,361
Taken
64,561
69,465
Mitigated
34,561
12,410
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,531
5,435
0
831
13,053
5,368
0
4,981
8,072
0
27,805
W
Merlin
Forseti101
Merlin
20,123
337
0
1,430
12,249
4,340
0
3,318
8,931
46,266
0
L
Fenrir
Fuchipow
Fenrir
15,975
2,331
0
590
18,498
8,334
0
8,466
9,808
0
26,071
L
Persephone
King_Deano06
Persephone
11,662
1,049
435
817
12,936
4,665
0
7,958
4,842
33,100
0
W
Kumbhakarna
LoisSenju
Kumbhakarna
5,337
1,072
0
5,767
15,968
15,162
0
6,885
9,083
14,199
0
W
23,518
6,380
0
2,368
6,929
2,497
0
3,713
3,216
49,646
0
W
Danzaburou
TurquoiseStarsX
Danzaburou
29,561
14,144
185
4,752
16,362
7,194
0
5,480
10,882
0
47,881
L
Vamana
reaperkyes
Vamana
8,738
3,718
123
3,541
22,766
13,591
0
10,712
11,875
0
25,098
L
Cerberus
12,715
558
0
5,864
26,786
33,754
0
11,720
14,623
33,066
0
L
7,694
4,253
0
1,040
25,375
9,121
0
8,951
16,232
0
29,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,892
Gold Earned
65,915
217
Minions Killed
212
6
Camps Cleared
4
1,110,432
Distance Traveled
1,063,082
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,751
1,063
15
1
1
212,857
0
W
Merlin
13,514
1,126
73
6
1
176,652
0
L
Fenrir
13,239
1,103
14
1
4
286,703
1
L
Persephone
11,447
954
46
4
1
175,647
0
W
Kumbhakarna
12,548
1,046
12
1
1
208,199
0
W
Vulcan
12,452
1,038
62
5
0
271,949
0
W
Danzaburou
14,650
1,221
50
4
1
193,425
0
L
Vamana
10,785
899
39
3
1
239,132
0
L
Cerberus
14,220
1,185
60
5
0
229,040
0
L
Izanami
11,201
933
58
5
0
179,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role