Player Matchup

Medusa
Medusa
Fruityboy30
Medusa
Level 24
God Stats
8W - 16L
1,705 SR
Queue Stats
41W - 43L
1,444 Elo+
Party 3
Vamana
Vamana
LordeGrimm5690
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,504 Elo+
Party 3
Thanatos
Thanatos
ProfessorPepito
Thanatos
Level 14
God Stats
12W - 13L
1,416 SR
Queue Stats
67W - 81L
1,357 Elo+
Solo
Scylla
Scylla
TheSilentWarlock
Scylla
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,225 Elo+
Solo
Nu Wa
Nu Wa
kahzy
Nu Wa
Level 24
God Stats
26W - 30L
1,594 SR
Queue Stats
142W - 145L
1,408 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,388 Elo+

VS

Team Averages
Level 31
1,361 SR
1,403 Elo+
Thor
Thor
HysterikEric
Thor
Level 7
God Stats
1W - 5L
1,092 SR
Queue Stats
2W - 6L
1,063 Elo+
Party 2
Cthulhu
Cthulhu
Icebolts
Cthulhu
Level 108
God Stats
1W - 1L
1,364 SR
Queue Stats
18W - 15L
1,603 Elo+
Party 1
Sol
Sol
Lekkonaut
Sol
Level 18
God Stats
5W - 2L
1,152 SR
Queue Stats
18W - 17L
1,603 Elo+
Party 1
Chernobog
Chernobog
Zetablaster
Chernobog
Level 18
God Stats
4W - 5L
1,698 SR
Queue Stats
8W - 12L
1,682 Elo+
Party 1
Chaac
Chaac
michael118
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 6 / 7
11,707
1,064
12,557
20,801
8,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 6
11,233
1,021
12,063
22,529
13,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
17
7 / 7 / 5
11,960
1,087
13,806
19,741
7,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 12 / 8
10,781
980
3,618
18,236
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
kahzy
Nu Wa
17
0 / 9 / 10
10,626
966
12,901
20,511
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 19
10,650
968
10,988
14,580
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Icebolts
Cthulhu
20
6 / 1 / 28
12,512
1,137
25,683
15,502
16,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 4 / 22
11,899
1,082
9,550
11,989
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Zetablaster
Chernobog
20
28 / 2 / 7
16,244
1,477
38,574
11,448
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
18
1 / 3 / 23
11,081
1,007
9,058
9,173
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
140
16
Kills
41
41
Deaths
16
36
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
6
7
1.25
W
2
6
19
1.92
W
Cthulhu
Icebolts
Cthulhu
6
1
28
20
W
4
4
22
3.75
L
4
7
6
1
L
Thanatos
7
7
5
1.36
L
1
12
8
0.42
W
Chernobog
Zetablaster
Chernobog
28
2
7
15.75
L
Nu Wa
kahzy
Nu Wa
0
9
10
0.56
W
Chaac
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,945
Damage
93,853
101,818
Taken
62,692
44,090
Mitigated
45,630
9,991
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,557
5,215
0
672
20,801
8,623
0
7,060
13,566
0
22,552
W
10,988
4,063
0
556
14,580
5,764
0
1,972
12,608
0
17,486
W
Cthulhu
Icebolts
Cthulhu
25,683
1,393
161
1,470
15,502
16,992
0
6,893
8,609
47,060
0
W
9,550
2,137
0
4,978
11,989
3,796
0
2,492
9,497
45,814
0
L
12,063
4,357
0
3,520
22,529
13,226
0
5,366
16,838
0
34,440
L
Thanatos
13,806
3,743
0
4,496
19,741
7,960
0
7,025
12,266
0
19,985
L
3,618
1,093
0
390
18,236
6,788
0
7,791
10,170
26,317
0
W
Chernobog
Zetablaster
Chernobog
38,574
24,829
0
2,799
11,448
6,907
0
3,003
8,445
0
53,024
L
Nu Wa
kahzy
Nu Wa
12,901
3,161
238
675
20,511
7,493
0
7,016
13,145
26,799
0
W
Chaac
9,058
753
0
1,994
9,173
12,171
0
2,159
6,859
0
15,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
62,386
164
Minions Killed
213
7
Camps Cleared
3
1,030,747
Distance Traveled
1,039,278
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,707
1,064
21
2
0
244,332
0
W
Thor
10,650
968
15
1
0
189,990
0
W
Cthulhu
12,512
1,137
56
5
0
242,433
0
W
Sol
11,899
1,082
80
7
1
181,872
0
L
Vamana
11,233
1,021
45
4
5
192,824
0
L
Thanatos
11,960
1,087
11
1
0
213,071
0
L
Scylla
10,781
980
52
5
0
182,218
1
W
Chernobog
16,244
1,477
42
4
2
207,835
0
L
Nu Wa
10,626
966
35
3
2
198,302
0
W
Chaac
11,081
1,007
20
2
0
217,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role