Player Matchup

Aphrodite
Aphrodite
CrazyHunterMind
Aphrodite
Level 106
God Stats
18W - 11L
1,590 SR
Queue Stats
609W - 595L
1,477 Elo+
Party 4
Raijin
Raijin
Elitegamercube
Raijin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 100L
1,546 Elo+
Party 4
Bacchus
Bacchus
PsycoticPawn
Bacchus
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 16L
1,869 Elo+
Party 4
Kali
Kali
Redmooseblkg
Kali
Level 29
God Stats
4W - 6L
1,498 SR
Queue Stats
719W - 661L
1,616 Elo+
Party 2
Bastet
Bastet
divinepower1777
Bastet
Level 157
God Stats
11W - 8L
1,507 SR
Queue Stats
1,045W - 972L
1,612 Elo+
Party 2
Team Averages
Level 76
1,519 SR
1,624 Elo+

VS

Team Averages
Level 60
1,499 SR
1,583 Elo+
Heimdallr
Heimdallr
SIimeball
Heimdallr
Level 89
God Stats
12W - 7L
1,526 SR
Queue Stats
119W - 95L
1,620 Elo+
Party 1
Merlin
Merlin
Youre sus8133
Merlin
Level 64
God Stats
15W - 11L
1,705 SR
Queue Stats
235W - 185L
1,594 Elo+
Party 3
Sylvanus
Sylvanus
Zakattack103
Sylvanus
Level 27
God Stats
15W - 16L
1,572 SR
Queue Stats
188W - 158L
1,579 Elo+
Party 3
Thor
Thor
brittmeraki
Thor
Level 28
God Stats
31W - 40L
1,458 SR
Queue Stats
169W - 169L
1,538 Elo+
Party 1
Raijin
Raijin
holyr
Raijin
Level 94
God Stats
4W - 6L
1,234 SR
Queue Stats
370W - 333L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrazyHunterMind
Aphrodite
20
0 / 4 / 19
12,562
966
10,580
20,235
12,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 17
14,378
1,106
26,527
15,363
5,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PsycoticPawn
Bacchus
20
1 / 2 / 27
13,601
1,046
10,352
17,948
27,182
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
17 / 10 / 15
16,798
1,292
34,365
33,964
13,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 2 / 17
16,896
1,300
30,951
19,557
8,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SIimeball
Heimdallr
20
5 / 7 / 13
14,137
1,087
20,835
19,627
9,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 13 / 7
14,729
1,133
34,413
27,535
11,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Zakattack103
Sylvanus
20
3 / 6 / 16
14,718
1,132
17,728
28,496
50,982
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 10 / 11
11,873
913
6,629
25,834
10,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
holyr
Raijin
19
4 / 5 / 10
12,670
975
18,602
16,992
7,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
78
41
Kills
21
21
Deaths
41
95
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CrazyHunterMind
Aphrodite
0
4
19
2.38
W
7
3
17
5.17
W
Bacchus
PsycoticPawn
Bacchus
1
2
27
7.25
W
17
10
15
2.45
L
Heimdallr
SIimeball
Heimdallr
5
7
13
1.64
L
8
13
7
0.88
L
Sylvanus
Zakattack103
Sylvanus
3
6
16
1.83
L
1
10
11
0.65
W
16
2
17
12.25
L
Raijin
holyr
Raijin
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,775
Damage
98,207
107,067
Taken
118,484
67,264
Mitigated
90,640
32,982
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CrazyHunterMind
Aphrodite
10,580
125
8,635
11,922
20,235
12,742
0
14,469
5,498
40,101
0
W
26,527
1,308
0
940
15,363
5,941
0
11,033
4,142
58,116
0
W
Bacchus
PsycoticPawn
Bacchus
10,352
1,180
0
0
17,948
27,182
0
10,069
7,654
24,119
0
W
34,365
23,747
0
11,485
33,964
13,353
0
20,952
12,557
0
45,328
L
Heimdallr
SIimeball
Heimdallr
20,835
13,610
0
3,286
19,627
9,555
0
9,557
10,070
0
52,287
L
34,413
1,462
311
1,400
27,535
11,854
0
6,513
21,022
74,375
0
L
Sylvanus
Zakattack103
Sylvanus
17,728
2,264
3,862
5,905
28,496
50,982
0
13,224
15,272
31,400
0
L
6,629
1,857
0
1,428
25,834
10,252
0
11,057
14,777
0
16,911
W
30,951
8,313
0
0
19,557
8,046
0
12,802
6,464
0
50,348
L
Raijin
holyr
Raijin
18,602
3,502
0
0
16,992
7,997
0
7,108
9,884
31,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,235
Gold Earned
68,127
246
Minions Killed
249
11
Camps Cleared
8
1,453,678
Distance Traveled
1,141,256
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,562
966
81
6
1
277,062
0
W
Raijin
14,378
1,106
74
6
0
248,793
1
W
Bacchus
13,601
1,046
30
2
2
309,537
0
W
Kali
16,798
1,292
14
1
3
289,459
1
L
Heimdallr
14,137
1,087
94
7
2
244,113
0
L
Merlin
14,729
1,133
87
7
1
211,360
1
L
Sylvanus
14,718
1,132
36
3
2
227,592
0
L
Thor
11,873
913
12
1
1
235,554
0
W
Bastet
16,896
1,300
47
4
5
328,827
2
L
Raijin
12,670
975
20
2
2
222,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role