Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cthulhu6944
Cthulhu
Level 43
God Stats
7W - 4L
1,518 SR
Queue Stats
8W - 5L
1,566 Elo+
Party 1
Thanatos
Thanatos
Justin MD4528
Thanatos
Level 102
God Stats
12W - 13L
1,300 SR
Queue Stats
551W - 525L
1,442 Elo+
Party 1
Hera
Hera
Kkakashi hatake
Hera
Level 89
God Stats
1W - 2L
1,324 SR
Queue Stats
232W - 260L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
Rudah Begah
Ne Zha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 132L
1,518 Elo+
Party 1
Team Averages
Level 70
1,428 SR
1,493 Elo+

VS

Team Averages
Level 41
1,528 SR
1,491 Elo+
Raijin
Raijin
 
Raijin
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sheru-sensei
Thanatos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Cerberus
Cerberus
haspig-bubbla
Cerberus
Level 34
God Stats
4W - 17L
1,500 SR
Queue Stats
21W - 36L
1,525 Elo+
Solo
Ymir
Ymir
maxe_fce
Ymir
Level 26
God Stats
13W - 16L
1,642 SR
Queue Stats
14W - 19L
1,431 Elo+
Party 2
Ullr
Ullr
pan-x9
Ullr
Level 66
God Stats
40W - 42L
1,500 SR
Queue Stats
302W - 295L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 0 / 3
5,440
544
3,900
5,060
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Cthulhu6944
Cthulhu
9
2 / 0 / 4
4,967
497
2,979
4,969
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Justin MD4528
Thanatos
11
10 / 0 / 1
6,679
668
5,880
4,751
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 2
5,705
571
3,078
4,291
1,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
10
0 / 1 / 5
5,623
562
2,275
4,517
1,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 4 / 0
4,902
490
2,394
5,932
1,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Sheru-sensei
Thanatos
7
0 / 4 / 0
4,567
457
2,201
6,200
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
haspig-bubbla
Cerberus
8
1 / 4 / 0
4,889
489
1,946
7,346
3,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
6
0 / 2 / 0
4,432
443
1,275
5,878
2,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
pan-x9
Ullr
9
0 / 3 / 0
5,008
501
1,873
4,797
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
17
Kills
1
1
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
3
4.5
L
Raijin
 
Raijin
0
4
0
0
W
Cthulhu
Cthulhu6944
Cthulhu
2
0
4
4
W
Thanatos
Justin MD4528
Thanatos
10
0
1
10.5
W
2
0
2
3
W
Ne Zha
0
1
5
2.5
L
Thanatos
Sheru-sensei
Thanatos
0
4
0
0
L
Cerberus
haspig-bubbla
Cerberus
1
4
0
0.25
L
Ymir
0
2
0
0
L
Ullr
pan-x9
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,112
Damage
9,689
23,588
Taken
30,153
8,567
Mitigated
9,925
12,743
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,900
2,103
99
2,463
5,060
1,054
463
1,057
4,003
0
20,125
L
Raijin
 
Raijin
2,394
382
12
981
5,932
1,614
44
1,507
4,425
28,260
0
W
Cthulhu
Cthulhu6944
Cthulhu
2,979
124
405
1,119
4,969
2,366
0
508
4,461
15,182
0
W
Thanatos
Justin MD4528
Thanatos
5,880
2,068
0
4,669
4,751
2,378
0
1,504
3,247
0
28,845
W
3,078
628
0
1,842
4,291
1,157
0
1,609
2,682
34,790
0
W
Ne Zha
2,275
1,204
0
2,146
4,517
1,612
560
937
3,580
0
21,583
L
Thanatos
Sheru-sensei
Thanatos
2,201
843
0
3,987
6,200
1,664
0
364
5,811
0
18,906
L
Cerberus
haspig-bubbla
Cerberus
1,946
200
0
2,229
7,346
3,174
149
867
6,429
17,440
0
L
Ymir
1,275
189
0
1,366
5,878
2,214
0
1,799
3,983
10,619
0
L
Ullr
pan-x9
Ullr
1,873
785
0
1,142
4,797
1,259
52
1,199
3,448
0
22,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
23,798
229
Minions Killed
201
0
Camps Cleared
0
947,174
Distance Traveled
890,451
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,440
544
31
3
0
177,715
0
L
Raijin
4,902
490
58
6
0
157,664
0
W
Cthulhu
4,967
497
28
3
0
167,625
1
W
Thanatos
6,679
668
53
5
0
215,550
0
W
Hera
5,705
571
64
6
0
202,398
2
W
Ne Zha
5,623
562
53
5
0
183,886
0
L
Thanatos
4,567
457
42
4
0
192,771
1
L
Cerberus
4,889
489
39
4
0
180,287
0
L
Ymir
4,432
443
18
2
0
202,620
2
L
Ullr
5,008
501
44
4
0
157,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role