Player Matchup

Nu Wa
Nu Wa
IJenaUrfI
Nu Wa
Level 29
God Stats
22W - 20L
1,397 SR
Queue Stats
81W - 89L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
ILKdrpi107
Cthulhu
Level 6
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
Sanpiew gr3n
Jormungandr
Level 6
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Team Averages
Level 14
1,510 SR
1,355 Elo+

VS

Team Averages
Level 11
1,537 SR
1,286 Elo+
Kukulkan
Kukulkan
Acculam
Kukulkan
Level 5
God Stats
7W - 7L
1,500 SR
Queue Stats
22W - 22L
1,206 Elo+
Solo
Danzaburou
Danzaburou
GawkyParrot2190
Danzaburou
Level 22
God Stats
16W - 3L
1,314 SR
Queue Stats
66W - 59L
1,150 Elo+
Party 1
Nu Wa
Nu Wa
katjmt
Nu Wa
Level 7
God Stats
1W - 2L
1,799 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IJenaUrfI
Nu Wa
20
12 / 5 / 6
25,315
617
41,075
34,932
14,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ILKdrpi107
Cthulhu
20
4 / 3 / 13
22,713
554
28,168
51,868
98,162
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Sanpiew gr3n
Jormungandr
20
2 / 7 / 7
20,589
502
7,864
35,718
13,176

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acculam
Kukulkan
20
3 / 4 / 9
23,417
571
31,779
23,348
8,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
GawkyParrot2190
Danzaburou
20
3 / 5 / 3
22,693
553
12,926
29,570
11,780
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
katjmt
Nu Wa
20
9 / 9 / 6
24,316
593
54,647
37,962
14,127
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
18
Kills
15
15
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Acculam
Kukulkan
3
4
9
1.88
W
Danzaburou
GawkyParrot2190
Danzaburou
3
5
3
0.9
L
Nu Wa
IJenaUrfI
Nu Wa
12
5
6
3
L
Cthulhu
ILKdrpi107
Cthulhu
4
3
13
3.5
L
Jormungandr
Sanpiew gr3n
Jormungandr
2
7
7
0.79
W
Nu Wa
katjmt
Nu Wa
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,107
Damage
99,352
122,518
Taken
90,880
126,024
Mitigated
34,186
22,050
Healing
27,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Acculam
Kukulkan
31,779
3,657
1,081
2,250
23,348
8,279
243
22,144
1,204
167,321
0
W
Danzaburou
GawkyParrot2190
Danzaburou
12,926
5,348
0
7,685
29,570
11,780
3,201
24,284
5,286
0
160,860
L
Nu Wa
IJenaUrfI
Nu Wa
41,075
7,131
1,585
15,519
34,932
14,686
2,122
25,698
8,712
216,178
0
L
Cthulhu
ILKdrpi107
Cthulhu
28,168
292
987
2,542
51,868
98,162
773
32,838
18,590
116,305
0
L
Jormungandr
Sanpiew gr3n
Jormungandr
7,864
949
0
1,417
35,718
13,176
470
28,870
6,409
47,551
0
W
Nu Wa
katjmt
Nu Wa
54,647
9,831
2,987
13,561
37,962
14,127
760
32,412
5,550
225,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,617
Gold Earned
70,426
358
Minions Killed
492
0
Camps Cleared
0
1,934,938
Distance Traveled
1,923,721
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
23,417
571
157
4
0
657,960
1
W
Danzaburou
22,693
553
158
4
0
678,881
0
L
Nu Wa
25,315
617
193
5
0
569,899
0
L
Cthulhu
22,713
554
119
3
0
787,086
0
L
Jormungandr
20,589
502
46
1
0
577,953
1
W
Nu Wa
24,316
593
177
4
0
586,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role