Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BrunoOstermaNN
Bellona
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
570W - 631L
1,435 Elo+
Solo
Ganesha
Ganesha
Fredy_Kratos1979
Ganesha
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,692 Elo+
Solo
Zhong Kui
Zhong Kui
LuTzeR
Zhong Kui
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 113L
1,451 Elo+
Solo
Raijin
Raijin
UniverSelf
Raijin
Level 107
God Stats
1W - 3L
1,267 SR
Queue Stats
50W - 63L
1,346 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,485 Elo+

VS

Team Averages
Level 117
1,500 SR
1,455 Elo+
King Arthur
King Arthur
Homem Mosquito
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,292 Elo+
Solo
Hou Yi
Hou Yi
JAWAII
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,542 Elo+
Party 1
Ares
Ares
Nome003664
Ares
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
436W - 446L
1,496 Elo+
Solo
Hun Batz
Hun Batz
cocacian
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,485 Elo+
Party 1
Merlin
Merlin
deadjonkie
Merlin
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 177L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 2 / 24
13,077
727
17,044
9,972
4,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 3 / 17
13,520
751
16,749
20,584
21,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 2 / 33
12,169
676
7,568
16,932
17,554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
LuTzeR
Zhong Kui
20
13 / 4 / 14
14,245
791
19,498
21,280
14,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
UniverSelf
Raijin
19
8 / 8 / 13
13,005
723
15,783
16,170
6,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Homem Mosquito
King Arthur
19
3 / 7 / 8
11,454
636
7,665
17,542
15,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
JAWAII
Hou Yi
19
4 / 8 / 8
11,665
648
9,750
19,976
7,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 8 / 5
10,399
578
7,751
17,401
5,770
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
cocacian
Hun Batz
18
5 / 7 / 7
11,164
620
13,685
15,024
8,859
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
deadjonkie
Merlin
20
3 / 6 / 11
12,455
692
17,276
15,091
6,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
57
36
Kills
18
19
Deaths
36
101
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
24
8
W
11
3
17
6.5
W
0
2
33
8.25
L
King Arthur
Homem Mosquito
King Arthur
3
7
8
1
L
Hou Yi
JAWAII
Hou Yi
4
8
8
1
W
Zhong Kui
LuTzeR
Zhong Kui
13
4
14
5
L
3
8
5
0.69
W
Raijin
UniverSelf
Raijin
8
8
13
1.81
L
Hun Batz
cocacian
Hun Batz
5
7
7
1.21
L
Merlin
deadjonkie
Merlin
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,642
Damage
56,127
84,938
Taken
85,034
64,325
Mitigated
43,559
40,759
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,044
1,649
3,713
2,978
9,972
4,145
2,039
4,370
5,602
42,066
0
W
16,749
3,720
2,630
6,915
20,584
21,180
601
4,860
15,724
9,036
24,670
W
7,568
380
2,303
3,371
16,932
17,554
881
5,109
11,823
18,938
0
L
King Arthur
Homem Mosquito
King Arthur
7,665
1,241
291
1,588
17,542
15,410
120
13,959
3,583
0
18,455
L
Hou Yi
JAWAII
Hou Yi
9,750
4,113
601
4,579
19,976
7,143
1,297
14,508
5,468
0
21,153
W
Zhong Kui
LuTzeR
Zhong Kui
19,498
4,179
2,647
9,263
21,280
14,883
2,258
7,746
13,534
44,529
0
L
7,751
1,201
298
2,215
17,401
5,770
0
14,108
3,293
18,246
0
W
Raijin
UniverSelf
Raijin
15,783
1,425
4,437
2,502
16,170
6,563
883
2,942
13,228
28,407
0
L
Hun Batz
cocacian
Hun Batz
13,685
1,356
1,725
1,822
15,024
8,859
0
10,669
4,355
0
23,307
L
Merlin
deadjonkie
Merlin
17,276
1,154
1,838
3,344
15,091
6,377
134
9,767
5,324
45,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,016
Gold Earned
57,137
181
Minions Killed
181
0
Camps Cleared
0
1,607,086
Distance Traveled
1,314,690
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,077
727
53
3
0
306,292
3
W
Bellona
13,520
751
39
2
0
340,348
5
W
Ganesha
12,169
676
0
0
0
351,838
0
L
King Arthur
11,454
636
24
1
0
262,539
1
L
Hou Yi
11,665
648
45
3
0
247,913
0
W
Zhong Kui
14,245
791
71
4
0
298,783
1
L
Ares
10,399
578
17
1
0
260,054
0
W
Raijin
13,005
723
18
1
0
309,825
1
L
Hun Batz
11,164
620
19
1
0
296,760
0
L
Merlin
12,455
692
76
4
0
247,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role