Player Matchup

Zeus
Zeus
Bluehair9
Zeus
Level 25
God Stats
39W - 25L
1,628 SR
Queue Stats
100W - 82L
1,534 Elo+
Solo
Nemesis
Nemesis
IronMipi
Nemesis
Level 7
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 1L
1,790 Elo+
Party 2
Mercury
Mercury
RoniiP
Mercury
Level 158
God Stats
13W - 7L
1,763 SR
Queue Stats
153W - 126L
1,639 Elo+
Party 2
Chaac
Chaac
Seyajin
Chaac
Level 8
God Stats
4W - 3L
1,613 SR
Queue Stats
22W - 33L
1,276 Elo+
Solo
Cernunnos
Cernunnos
heartfreia
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,330 Elo+
Solo
Team Averages
Level 43
1,645 SR
1,514 Elo+

VS

Team Averages
Level 19
1,622 SR
1,498 Elo+
Camazotz
Camazotz
HolyHeckaroo
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,158 Elo+
Solo
Mercury
Mercury
Lodaxx9030
Mercury
Level 22
God Stats
7W - 9L
1,841 SR
Queue Stats
68W - 88L
1,548 Elo+
Solo
Olorun
Olorun
adudeman
Olorun
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
234W - 196L
1,786 Elo+
Solo
Ratatoskr
Ratatoskr
sMaLlBoYrAnDy
Ratatoskr
Level 17
God Stats
7W - 6L
1,742 SR
Queue Stats
84W - 107L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
scup_1
Cu Chulainn
Level 22
God Stats
8W - 9L
1,742 SR
Queue Stats
87W - 98L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
9 / 0 / 6
8,862
633
12,284
7,203
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
IronMipi
Nemesis
13
9 / 2 / 2
8,299
593
5,269
9,710
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Mercury
RoniiP
Mercury
11
3 / 1 / 7
7,674
548
3,419
12,522
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Seyajin
Chaac
12
4 / 0 / 3
7,446
532
3,518
4,786
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
heartfreia
Cernunnos
12
6 / 0 / 7
7,288
521
7,647
6,880
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HolyHeckaroo
Camazotz
9
1 / 9 / 2
6,130
438
4,705
11,960
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
Lodaxx9030
Mercury
2
0 / 0 / 0
4,361
312
0
781
113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
adudeman
Olorun
13
2 / 2 / 1
7,116
508
7,181
8,063
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
sMaLlBoYrAnDy
Ratatoskr
7
0 / 11 / 1
4,956
354
2,151
9,891
2,988
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
scup_1
Cu Chulainn
8
0 / 9 / 1
5,335
381
5,331
11,752
4,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
31
Kills
3
3
Deaths
31
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
0
6
12
L
Camazotz
HolyHeckaroo
Camazotz
1
9
2
0.22
W
Nemesis
IronMipi
Nemesis
9
2
2
5
L
Mercury
Lodaxx9030
Mercury
0
0
0
0
W
Mercury
RoniiP
Mercury
3
1
7
6.5
W
Chaac
Seyajin
Chaac
4
0
3
5.5
L
Olorun
adudeman
Olorun
2
2
1
1.25
W
Cernunnos
heartfreia
Cernunnos
6
0
7
9.5
L
Ratatoskr
sMaLlBoYrAnDy
Ratatoskr
0
11
1
0.05
L
Cu Chulainn
scup_1
Cu Chulainn
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,137
Damage
19,368
41,101
Taken
42,447
17,940
Mitigated
14,666
15,917
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,284
2,694
0
4,945
7,203
2,175
1,449
694
6,509
58,325
0
L
Camazotz
HolyHeckaroo
Camazotz
4,705
902
99
2,919
11,960
3,399
0
1,836
10,086
0
16,899
W
Nemesis
IronMipi
Nemesis
5,269
2,290
0
3,456
9,710
3,488
75
1,808
7,902
0
45,729
L
Mercury
Lodaxx9030
Mercury
0
0
0
316
781
113
0
0
781
0
2,585
W
Mercury
RoniiP
Mercury
3,419
1,642
0
1,250
12,522
5,027
0
2,238
10,284
0
32,671
W
Chaac
Seyajin
Chaac
3,518
641
0
2,131
4,786
5,109
711
215
4,571
0
29,639
L
Olorun
adudeman
Olorun
7,181
3,937
340
2,307
8,063
4,116
0
1,407
6,587
39,060
4,158
W
Cernunnos
heartfreia
Cernunnos
7,647
4,215
0
4,135
6,880
2,141
51
1,483
5,397
0
26,763
L
Ratatoskr
sMaLlBoYrAnDy
Ratatoskr
2,151
606
0
1,025
9,891
2,988
0
4,733
4,918
0
15,692
L
Cu Chulainn
scup_1
Cu Chulainn
5,331
1,708
0
930
11,752
4,050
0
3,929
7,541
0
20,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
27,898
365
Minions Killed
187
0
Camps Cleared
0
1,327,362
Distance Traveled
1,030,208
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,862
633
121
9
0
256,665
7
L
Camazotz
6,130
438
36
3
0
257,112
1
W
Nemesis
8,299
593
83
6
0
275,340
1
L
Mercury
4,361
312
9
1
0
35,397
0
W
Mercury
7,674
548
46
3
0
293,744
1
W
Chaac
7,446
532
70
5
0
255,386
4
L
Olorun
7,116
508
63
5
0
230,861
1
W
Cernunnos
7,288
521
45
3
0
246,227
0
L
Ratatoskr
4,956
354
35
3
0
242,972
0
L
Cu Chulainn
5,335
381
44
3
0
263,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role