Player Matchup

Chang'e
Chang'e
EpicFranky1995
Chang'e
Level 22
God Stats
4W - 3L
1,647 SR
Queue Stats
51W - 43L
1,523 Elo+
Solo
Poseidon
Poseidon
Litbug
Poseidon
Level 18
God Stats
27W - 16L
1,713 SR
Queue Stats
121W - 121L
1,541 Elo+
Solo
Ymir
Ymir
Oppie06
Ymir
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 44L
1,240 Elo+
Solo
Nemesis
Nemesis
Yasuragiii
Nemesis
Level 5
God Stats
7W - 11L
1,697 SR
Queue Stats
11W - 15L
1,568 Elo+
Solo
Fenrir
Fenrir
kingpogha
Fenrir
Level 26
God Stats
74W - 57L
1,616 SR
Queue Stats
112W - 92L
1,557 Elo+
Solo
Team Averages
Level 19
1,635 SR
1,486 Elo+

VS

Team Averages
Level 23
1,658 SR
1,528 Elo+
Chaac
Chaac
A4nSpy
Chaac
Level 27
God Stats
7W - 4L
1,577 SR
Queue Stats
60W - 43L
1,606 Elo+
Solo
Ares
Ares
CrimsonTheCarry
Ares
Level 33
God Stats
15W - 15L
1,562 SR
Queue Stats
277W - 297L
1,479 Elo+
Party 1
Merlin
Merlin
DorimTheLich
Merlin
Level 25
God Stats
4W - 5L
1,840 SR
Queue Stats
97W - 79L
1,512 Elo+
Party 1
Skadi
Skadi
Rosekillz
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,433 Elo+
Solo
Nemesis
Nemesis
xMamarre
Nemesis
Level 25
God Stats
18W - 13L
1,812 SR
Queue Stats
128W - 122L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,420
468
5,534
10,799
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Litbug
Poseidon
15
3 / 1 / 2
9,309
517
5,711
9,092
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Oppie06
Ymir
13
12 / 1 / 2
9,592
533
9,615
11,362
8,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Yasuragiii
Nemesis
11
1 / 7 / 7
7,770
432
5,471
12,071
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
kingpogha
Fenrir
18
9 / 2 / 4
10,609
589
8,902
11,650
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A4nSpy
Chaac
15
2 / 3 / 1
8,544
475
5,676
11,025
9,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 8 / 4
9,114
506
10,317
14,342
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
14
2 / 3 / 2
8,308
462
9,687
6,691
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Rosekillz
Skadi
15
4 / 8 / 3
9,486
527
6,737
12,544
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xMamarre
Nemesis
15
0 / 4 / 2
8,592
477
2,696
10,143
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
26
Kills
14
14
Deaths
26
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
A4nSpy
Chaac
2
3
1
0.83
W
6
8
4
1
W
Merlin
2
3
2
1
L
1
3
2
0.67
L
Poseidon
Litbug
Poseidon
3
1
2
4
L
Ymir
Oppie06
Ymir
12
1
2
13
W
Skadi
Rosekillz
Skadi
4
8
3
0.69
L
Nemesis
Yasuragiii
Nemesis
1
7
7
0.64
L
Fenrir
kingpogha
Fenrir
9
2
4
5.5
W
Nemesis
xMamarre
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,233
Damage
35,113
54,974
Taken
54,745
26,455
Mitigated
30,132
14,179
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
A4nSpy
Chaac
5,676
700
0
2,828
11,025
9,117
0
3,539
7,095
0
51,128
W
10,317
277
0
1,729
14,342
8,341
0
7,489
6,795
25,695
0
W
Merlin
9,687
636
0
0
6,691
2,286
116
2,713
3,978
51,655
0
L
5,534
441
584
4,779
10,799
4,056
306
660
10,139
40,837
0
L
Poseidon
Litbug
Poseidon
5,711
528
0
2,641
9,092
3,482
481
6,634
2,458
59,598
0
L
Ymir
Oppie06
Ymir
9,615
2,240
0
891
11,362
8,427
0
5,523
5,839
27,866
0
W
Skadi
Rosekillz
Skadi
6,737
3,708
0
1,295
12,544
3,995
179
5,331
7,169
0
37,680
L
Nemesis
Yasuragiii
Nemesis
5,471
3,038
0
1,266
12,071
5,225
0
4,806
7,265
0
37,456
L
Fenrir
kingpogha
Fenrir
8,902
1,906
72
3,946
11,650
5,265
6,084
2,381
9,269
0
62,394
W
Nemesis
xMamarre
Nemesis
2,696
1,011
0
1,855
10,143
6,393
134
1,294
8,848
0
61,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,700
Gold Earned
44,044
437
Minions Killed
401
0
Camps Cleared
0
1,622,624
Distance Traveled
1,637,593
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,544
475
88
5
0
346,438
3
W
Ares
9,114
506
27
2
0
325,157
1
W
Merlin
8,308
462
94
5
0
320,163
4
L
Chang'e
8,420
468
104
6
0
295,928
4
L
Poseidon
9,309
517
115
6
0
389,378
4
L
Ymir
9,592
533
41
2
0
283,742
0
W
Skadi
9,486
527
79
4
0
306,367
1
L
Nemesis
7,770
432
52
3
0
281,201
2
L
Fenrir
10,609
589
125
7
0
372,375
3
W
Nemesis
8,592
477
113
6
0
339,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role