Player Matchup

Jing Wei
Jing Wei
Dark44Angel
Jing Wei
Level 4
God Stats
1W - 4L
1,227 SR
Queue Stats
15W - 57L
1,075 Elo+
Party 2
Neith
Neith
Lion Queen4090
Neith
Level 27
God Stats
28W - 32L
1,453 SR
Queue Stats
174W - 220L
1,349 Elo+
Solo
Arachne
Arachne
PrincessSarah78
Arachne
Level 27
God Stats
6W - 16L
1,289 SR
Queue Stats
140W - 632L
1,211 Elo+
Solo
Bacchus
Bacchus
Stalepopcorn_
Bacchus
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 54L
1,175 Elo+
Party 2
Thor
Thor
ghettonerd715
Thor
Level 5
God Stats
63W - 130L
1,270 SR
Queue Stats
64W - 132L
1,205 Elo+
Party 2
Team Averages
Level 13
1,348 SR
1,203 Elo+

VS

Team Averages
Level 11
1,406 SR
1,135 Elo+
Ra
Ra
HeroKun123
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
901 Elo+
Party 1
Hachiman
Hachiman
TW CW Brothers
Hachiman
Level 15
God Stats
0W - 2L
1,231 SR
Queue Stats
14W - 22L
1,191 Elo+
Party 1
Odin
Odin
TWCWONE
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 25L
1,043 Elo+
Party 1
Persephone
Persephone
lesadtrad
Persephone
Level 21
God Stats
0W - 3L
1,298 SR
Queue Stats
88W - 113L
1,312 Elo+
Solo
Raijin
Raijin
quelaverga
Raijin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dark44Angel
Jing Wei
20
1 / 5 / 13
13,204
943
10,004
17,473
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Boots

Boots

+6%
Movement Speed

20
22 / 1 / 8
18,823
1,345
30,477
17,255
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 12 / 13
13,082
934
2,781
19,895
8,167
Bacchus
20
6 / 7 / 21
16,581
1,184
19,199
29,767
46,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 11 / 18
15,913
1,137
13,867
26,626
20,641
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 13
13,722
980
16,020
18,493
7,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
20
11 / 7 / 19
16,131
1,152
29,542
17,979
7,692
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
TWCWONE
Odin
20
4 / 7 / 13
14,050
1,004
9,975
15,320
15,405
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
lesadtrad
Persephone
20
8 / 1 / 16
14,804
1,057
20,794
11,567
4,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
quelaverga
Raijin
20
9 / 9 / 17
15,517
1,108
21,623
21,794
9,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
114
38
Kills
36
36
Deaths
37
73
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dark44Angel
Jing Wei
1
5
13
1.5
L
4
13
13
0.81
W
22
1
8
26
W
0
12
13
0.54
W
Bacchus
6
7
21
2.36
L
Hachiman
11
7
19
2.93
L
Odin
TWCWONE
Odin
4
7
13
1.5
W
9
11
18
1.64
L
Persephone
lesadtrad
Persephone
8
1
16
16
L
Raijin
quelaverga
Raijin
9
9
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,328
Damage
97,954
111,016
Taken
85,153
90,655
Mitigated
45,112
12,958
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dark44Angel
Jing Wei
10,004
9,184
0
1,068
17,473
6,926
0
11,132
6,058
0
25,560
L
16,020
4,853
306
1,298
18,493
7,383
0
2,160
16,333
39,149
0
W
30,477
20,512
0
6,598
17,255
8,177
0
7,959
9,085
0
66,469
W
2,781
2,108
0
1,841
19,895
8,167
0
10,215
9,680
0
16,400
W
Bacchus
19,199
3,651
0
1,476
29,767
46,744
0
14,941
14,468
41,589
0
L
Hachiman
29,542
22,090
0
5,615
17,979
7,692
0
4,531
13,448
0
57,951
L
Odin
TWCWONE
Odin
9,975
4,976
0
0
15,320
15,405
0
4,206
11,114
0
30,252
W
13,867
5,745
0
1,975
26,626
20,641
0
13,338
13,288
0
52,658
L
Persephone
lesadtrad
Persephone
20,794
4,784
0
3,635
11,567
4,841
0
2,307
9,260
37,411
0
L
Raijin
quelaverga
Raijin
21,623
3,089
0
1,891
21,794
9,791
0
5,995
15,799
44,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,603
Gold Earned
74,224
266
Minions Killed
267
7
Camps Cleared
2
1,181,567
Distance Traveled
926,153
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,204
943
43
3
0
237,130
3
L
Ra
13,722
980
65
5
0
173,828
2
W
Neith
18,823
1,345
64
5
0
281,416
0
W
Arachne
13,082
934
22
2
6
187,608
0
W
Bacchus
16,581
1,184
49
4
0
257,027
0
L
Hachiman
16,131
1,152
63
5
0
195,068
0
L
Odin
14,050
1,004
50
4
1
179,117
0
W
Thor
15,913
1,137
88
6
1
218,386
1
L
Persephone
14,804
1,057
42
3
0
197,548
1
L
Raijin
15,517
1,108
47
3
1
180,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role