Player Matchup

Hera
Hera
LegalM1lk
Hera
Level 17
God Stats
4W - 10L
1,334 SR
Queue Stats
236W - 307L
1,093 Elo+
Party 2
Ra
Ra
cocobean6
Ra
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 39L
982 Elo+
Party 2
Rama
Rama
grimlockok
Rama
Level 28
God Stats
1W - 3L
1,123 SR
Queue Stats
166W - 197L
1,170 Elo+
Party 2
Team Averages
Level 19
1,319 SR
1,082 Elo+

VS

Team Averages
Level 13
1,436 SR
1,205 Elo+
Ares
Ares
Cloudy_Psycho
Ares
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 16L
1,217 Elo+
Party 1
Neith
Neith
GrimGravy711
Neith
Level 18
God Stats
5W - 4L
1,357 SR
Queue Stats
16W - 22L
1,183 Elo+
Party 1
Anubis
Anubis
deathangeldm
Anubis
Level 13
God Stats
9W - 8L
1,450 SR
Queue Stats
16W - 21L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
1 / 6 / 0
6,141
614
4,036
6,794
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 5 / 0
5,618
562
2,141
8,085
1,709
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 4 / 0
6,110
611
3,375
7,021
1,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
7,364
736
3,617
5,396
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 11
7,106
711
3,347
3,097
940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
9 / 1 / 5
8,268
827
10,059
5,389
2,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
15
15
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
2
1
11
7.5
L
Hera
1
6
0
0.17
L
0
5
0
0
W
Anubis
9
1
5
11.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
17,023
21,900
Taken
13,882
5,395
Mitigated
6,459
1,740
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,617
141
0
480
5,396
2,970
88
2,099
3,143
13,262
0
W
3,347
1,131
0
521
3,097
940
821
916
2,087
0
13,938
L
Hera
4,036
966
0
0
6,794
2,048
0
5,582
1,212
6,992
0
L
2,141
670
32
52
8,085
1,709
27
4,006
4,079
8,906
0
W
Anubis
10,059
54
0
1,350
5,389
2,549
541
2,554
2,453
28,582
0
L
3,375
2,603
0
1,656
7,021
1,638
366
4,088
2,933
0
17,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,869
Gold Earned
22,738
49
Minions Killed
78
0
Camps Cleared
0
435,805
Distance Traveled
542,096
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,364
736
13
1
0
199,708
2
W
Neith
7,106
711
17
2
0
176,801
0
L
Hera
6,141
614
8
1
0
142,162
0
L
Ra
5,618
562
8
1
0
153,787
2
W
Anubis
8,268
827
48
5
0
165,587
1
L
Rama
6,110
611
33
3
0
139,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role