Player Matchup

The Morrigan
The Morrigan
Gold III
Buuchie
The Morrigan
Gold III
Level 109
God Stats
18W - 22L
1,656 SR
Queue Stats
497W - 489L
1,572 MMR
Solo
Nox
Nox
Gold IV
Gauderio 7
Nox
Gold IV
Level 158
God Stats
2W - 4L
1,700 SR
Queue Stats
161W - 153L
1,446 MMR
Party 3
Nike
Nike
Gold III
JayTee X
Nike
Gold III
Level 153
God Stats
51W - 42L
1,709 SR
Queue Stats
546W - 549L
1,573 MMR
Solo
Chaac
Chaac
Gold III
Mangekyou Rin
Chaac
Gold III
Level 108
God Stats
15W - 14L
1,587 SR
Queue Stats
513W - 512L
1,571 MMR
Solo
Heimdallr
Heimdallr
Gold I
zRafa zZZ
Heimdallr
Gold I
Level 160
God Stats
1W - 3L
1,536 SR
Queue Stats
96W - 94L
1,686 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,638 SR
1,570 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,654 SR
1,569 MMR
Ares
Ares
Bronze III
DanielLV7
Ares
Bronze III
Level 88
God Stats
1W - 0L
1,768 SR
Queue Stats
20W - 20L
1,541 MMR
Party 2
Chernobog
Chernobog
Gold V
DeltaXPhantom47
Chernobog
Gold V
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
49W - 50L
1,505 MMR
Party 1
Ravana
Ravana
Gold IV
EliasAlva
Ravana
Gold IV
Level 149
God Stats
11W - 7L
1,662 SR
Queue Stats
194W - 195L
1,573 MMR
Solo
Zeus
Zeus
Silver I
KevinAV6
Zeus
Silver I
Level 90
God Stats
2W - 2L
1,714 SR
Queue Stats
5W - 6L
1,587 MMR
Party 2
Achilles
Achilles
Gold III
WeaponEy3z
Achilles
Gold III
Level 159
God Stats
7W - 9L
1,825 SR
Queue Stats
284W - 265L
1,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Buuchie
The Morrigan
19
7 / 6 / 3
13,811
476
12,007
20,101
7,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 13
11,867
409
10,700
18,714
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
20
11 / 4 / 12
14,323
494
18,655
23,743
18,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 6
13,659
471
16,198
32,941
32,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
zRafa zZZ
Heimdallr
18
2 / 7 / 13
12,749
440
18,148
22,071
8,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Cu ChulainnCthulhuTsukuyomiApolloDanzaburou

VS

Bans
CupidYemojaKumbhakarnaAmaterasuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 8 / 7
11,986
413
3,987
19,852
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
DeltaXPhantom47
Chernobog
20
6 / 2 / 13
15,346
529
13,610
16,941
7,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
EliasAlva
Ravana
20
6 / 7 / 13
15,976
551
16,113
24,799
21,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
20
3 / 8 / 12
14,489
500
26,785
17,962
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
WeaponEy3z
Achilles
20
10 / 1 / 8
15,493
534
28,483
29,305
50,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
79
26
Kills
26
27
Deaths
26
47
Assists
53
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Buuchie
The Morrigan
7
6
3
1.42
W
Ares
1
8
7
0.56
W
Chernobog
DeltaXPhantom47
Chernobog
6
2
13
6.25
W
Ravana
EliasAlva
Ravana
6
7
13
1.79
L
2
6
13
1.42
L
Nike
11
4
12
4.25
W
Zeus
3
8
12
1.13
L
4
4
6
1.75
W
Achilles
WeaponEy3z
Achilles
10
1
8
14
L
Heimdallr
zRafa zZZ
Heimdallr
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,708
Damage
88,978
117,570
Taken
108,859
85,240
Mitigated
103,567
35,606
Healing
41,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Buuchie
The Morrigan
12,007
1,748
0
3,235
20,101
7,509
16
7,109
12,218
77,059
1,282
W
Ares
3,987
152
0
3,675
19,852
17,543
0
5,651
14,023
25,852
0
W
Chernobog
DeltaXPhantom47
Chernobog
13,610
8,916
0
7,790
16,941
7,552
6,972
3,164
13,645
0
111,299
W
Ravana
EliasAlva
Ravana
16,113
4,020
0
9,445
24,799
21,283
871
4,327
20,214
0
134,704
L
10,700
1,106
0
3,180
18,714
17,872
65
6,419
11,900
33,424
0
L
Nike
18,655
2,912
0
5,681
23,743
18,523
0
3,205
18,859
0
95,414
W
Zeus
26,785
776
127
3,304
17,962
6,973
398
4,955
12,802
105,465
0
L
16,198
2,732
0
16,755
32,941
32,929
588
7,324
24,451
0
92,253
W
Achilles
WeaponEy3z
Achilles
28,483
8,321
0
16,830
29,305
50,216
144
5,309
23,210
0
92,266
L
Heimdallr
zRafa zZZ
Heimdallr
18,148
8,811
0
6,755
22,071
8,407
1,015
6,156
15,343
0
109,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,409
Gold Earned
73,290
642
Minions Killed
695
0
Camps Cleared
0
2,598,563
Distance Traveled
2,753,238
42
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,811
476
137
5
0
506,323
6
W
Ares
11,986
413
38
1
0
459,356
8
W
Chernobog
15,346
529
162
6
0
545,639
4
W
Ravana
15,976
551
175
6
0
660,820
3
L
Nox
11,867
409
38
1
0
502,229
7
L
Nike
14,323
494
128
4
0
588,312
17
W
Zeus
14,489
500
178
6
0
470,827
3
L
Chaac
13,659
471
177
6
0
510,298
8
W
Achilles
15,493
534
142
5
0
616,596
6
L
Heimdallr
12,749
440
162
6
0
491,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role