Player Matchup

Athena
Athena
Silver I
Arkhams_Emerald
Athena
Silver I
Level 149
God Stats
1W - 6L
1,251 SR
Queue Stats
267W - 258L
1,414 MMR
Solo
Danzaburou
Danzaburou
Silver I
IItsOnce
Danzaburou
Silver I
Level 123
God Stats
5W - 3L
1,424 SR
Queue Stats
32W - 33L
1,524 MMR
Party 2
Merlin
Merlin
Silver I
IItsZuko
Merlin
Silver I
Level 123
God Stats
1W - 3L
1,208 SR
Queue Stats
30W - 30L
1,524 MMR
Party 2
Arachne
Arachne
Silver III
LordFaIIen
Arachne
Silver III
Level 89
God Stats
1W - 3L
1,793 SR
Queue Stats
108W - 113L
1,409 MMR
Solo
Bellona
Bellona
Bronze III
YallaSwegInaBex
Bellona
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,413 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,435 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,531 SR
1,457 MMR
Hera
Hera
Gold V
E_R_I_C03
Hera
Gold V
Level 86
God Stats
1W - 2L
1,182 SR
Queue Stats
260W - 267L
1,307 MMR
Party 1
Apollo
Apollo
Silver I
GOTTSAVIOR
Apollo
Silver I
Level 160
God Stats
7W - 3L
1,807 SR
Queue Stats
327W - 336L
1,534 MMR
Solo
Neith
Neith
Silver II
Joan_R3
Neith
Silver II
Level 67
God Stats
2W - 1L
1,669 SR
Queue Stats
93W - 92L
1,484 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
divai-ackerman
Ratatoskr
Silver III
Level 69
God Stats
1W - 1L
1,496 SR
Queue Stats
16W - 16L
1,466 MMR
Solo
King Arthur
King Arthur
Gold V
fozz1UP
King Arthur
Gold V
Level 108
God Stats
23W - 20L
1,500 SR
Queue Stats
288W - 289L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,943
432
6,356
20,941
16,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
IItsOnce
Danzaburou
20
4 / 5 / 4
12,601
548
11,555
14,956
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
IItsZuko
Merlin
17
3 / 6 / 5
11,028
479
18,203
15,302
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
LordFaIIen
Arachne
18
3 / 8 / 3
11,149
485
6,331
24,573
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
1 / 4 / 2
9,840
428
9,011
21,622
18,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Nu WaBakasuraCu ChulainnPersephoneAo Kuang

VS

Bans
CthulhuChaacKumbhakarnaGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 4 / 6
13,690
595
18,007
14,543
6,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
GOTTSAVIOR
Apollo
20
8 / 4 / 7
13,327
579
9,548
17,665
8,515
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Joan_R3
Neith
20
5 / 1 / 5
13,723
597
17,008
13,904
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
divai-ackerman
Ratatoskr
17
2 / 4 / 9
11,946
519
11,739
25,113
24,841
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
fozz1UP
King Arthur
20
6 / 0 / 5
13,829
601
19,014
25,042
20,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
13
Kills
29
29
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Hera
8
4
6
2.75
W
Apollo
GOTTSAVIOR
Apollo
8
4
7
2.88
L
Danzaburou
IItsOnce
Danzaburou
4
5
4
1.2
L
Merlin
IItsZuko
Merlin
3
6
5
0.92
W
Neith
Joan_R3
Neith
5
1
5
7.5
L
Arachne
LordFaIIen
Arachne
3
8
3
0.56
L
1
4
2
0.5
W
Ratatoskr
divai-ackerman
Ratatoskr
2
4
9
1.63
W
King Arthur
fozz1UP
King Arthur
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,456
Damage
75,316
97,394
Taken
96,267
57,947
Mitigated
66,287
17,982
Healing
36,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,356
1,337
325
1,552
20,941
16,635
0
2,833
18,108
33,002
0
W
Hera
18,007
2,618
0
4,468
14,543
6,542
1,146
5,441
8,583
113,244
0
W
Apollo
GOTTSAVIOR
Apollo
9,548
5,861
0
5,054
17,665
8,515
4,342
4,496
12,982
0
95,727
L
Danzaburou
IItsOnce
Danzaburou
11,555
5,224
0
3,813
14,956
6,657
1,378
2,776
12,180
0
79,160
L
Merlin
IItsZuko
Merlin
18,203
750
0
2,698
15,302
6,512
0
7,303
7,999
84,210
0
W
Neith
Joan_R3
Neith
17,008
8,836
0
8,547
13,904
5,860
3,974
5,167
8,473
0
116,495
L
Arachne
LordFaIIen
Arachne
6,331
4,473
0
8,066
24,573
9,300
574
4,274
20,299
0
71,668
L
9,011
2,588
0
1,528
21,622
18,843
378
1,138
20,028
0
48,958
W
Ratatoskr
divai-ackerman
Ratatoskr
11,739
2,494
0
7,353
25,113
24,841
480
5,496
19,390
267
50,398
W
King Arthur
fozz1UP
King Arthur
19,014
1,613
0
11,359
25,042
20,529
300
2,803
21,542
50
108,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,561
Gold Earned
66,515
536
Minions Killed
779
0
Camps Cleared
0
1,980,158
Distance Traveled
2,232,757
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,943
432
49
2
0
395,848
2
W
Hera
13,690
595
182
8
0
437,439
4
W
Apollo
13,327
579
151
7
0
448,846
2
L
Danzaburou
12,601
548
144
6
0
393,720
6
L
Merlin
11,028
479
145
6
0
380,923
6
W
Neith
13,723
597
205
9
0
407,515
0
L
Arachne
11,149
485
116
5
0
420,104
1
L
Bellona
9,840
428
82
4
0
389,563
0
W
Ratatoskr
11,946
519
64
3
0
444,784
2
W
King Arthur
13,829
601
177
8
0
494,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role