Player Matchup

Nemesis
Nemesis
Lord131
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Nieube
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 242L
1,281 Elo+
Solo
Sylvanus
Sylvanus
Saibriel
Sylvanus
Level 28
God Stats
8W - 9L
1,451 SR
Queue Stats
165W - 172L
1,511 Elo+
Solo
Danzaburou
Danzaburou
libertariansnake
Danzaburou
Level 6
God Stats
143W - 123L
1,524 SR
Queue Stats
233W - 232L
1,487 Elo+
Solo
Odin
Odin
waldronxj
Odin
Level 29
God Stats
12W - 2L
2,044 SR
Queue Stats
16W - 8L
1,604 Elo+
Solo
Team Averages
Level 15
1,604 SR
1,477 Elo+

VS

Team Averages
Level 31
1,537 SR
1,442 Elo+
Ne Zha
Ne Zha
ChrisBreixo
Ne Zha
Level 105
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 4L
1,388 Elo+
Party 2
Chaac
Chaac
DiAmOnD_RoY
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 2
Sylvanus
Sylvanus
Thøs
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
Wawasito
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
pusher210
Medusa
Level 11
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 8L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lord131
Nemesis
8
4 / 3 / 2
5,719
520
2,947
7,184
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Nieube
Olorun
12
1 / 0 / 2
6,904
628
5,268
7,378
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Saibriel
Sylvanus
12
10 / 0 / 4
7,933
721
7,554
7,732
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
libertariansnake
Danzaburou
11
6 / 4 / 7
7,237
658
10,150
8,104
2,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
12
4 / 0 / 3
7,200
655
6,078
5,555
2,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
3 / 3 / 0
5,853
532
5,283
8,783
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 2
4,926
448
3,530
8,331
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Thøs
Sylvanus
8
0 / 7 / 2
5,136
467
2,612
11,335
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Neith
Wawasito
Neith
9
4 / 8 / 1
5,977
543
4,921
9,194
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
pusher210
Medusa
8
0 / 2 / 0
4,800
436
5,639
7,074
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
25
Kills
7
7
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
3
0
1
L
0
5
2
0.2
W
Nemesis
Lord131
Nemesis
4
3
2
1.67
W
Olorun
Nieube
Olorun
1
0
2
2
W
Sylvanus
Saibriel
Sylvanus
10
0
4
12
L
Sylvanus
Thøs
Sylvanus
0
7
2
0.14
L
Neith
Wawasito
Neith
4
8
1
0.56
W
Danzaburou
libertariansnake
Danzaburou
6
4
7
2.38
L
Medusa
pusher210
Medusa
0
2
0
0
W
Odin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
21,985
35,953
Taken
44,717
15,602
Mitigated
19,188
12,205
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,283
2,135
0
2,997
8,783
2,554
0
698
8,085
0
30,402
L
3,530
966
0
1,351
8,331
8,002
84
0
8,331
0
15,422
W
Nemesis
Lord131
Nemesis
2,947
1,826
0
1,408
7,184
1,667
0
0
7,109
0
13,272
W
Olorun
Nieube
Olorun
5,268
1,384
0
4,383
7,378
2,652
472
0
7,378
42,749
0
W
Sylvanus
Saibriel
Sylvanus
7,554
3,427
314
3,021
7,732
6,489
474
1,332
6,400
28,220
0
L
Sylvanus
Thøs
Sylvanus
2,612
1,088
582
1,542
11,335
4,265
0
3,459
7,876
7,820
0
L
Neith
Wawasito
Neith
4,921
2,702
0
1,280
9,194
2,171
0
3,857
5,337
0
21,150
W
Danzaburou
libertariansnake
Danzaburou
10,150
4,896
0
2,639
8,104
2,345
980
1,280
6,824
0
39,224
L
Medusa
pusher210
Medusa
5,639
2,279
0
1,171
7,074
2,196
0
4,808
2,266
0
20,651
W
Odin
6,078
3,235
0
440
5,555
2,449
540
0
5,305
0
33,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
26,692
306
Minions Killed
187
0
Camps Cleared
0
1,053,715
Distance Traveled
967,702
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,853
532
63
6
0
229,894
2
L
Chaac
4,926
448
35
3
0
216,308
0
W
Nemesis
5,719
520
16
1
0
239,430
2
W
Olorun
6,904
628
92
8
0
200,444
1
W
Sylvanus
7,933
721
47
4
0
182,389
0
L
Sylvanus
5,136
467
17
2
0
172,980
0
L
Neith
5,977
543
39
4
0
174,192
2
W
Danzaburou
7,237
658
56
5
0
207,555
1
L
Medusa
4,800
436
33
3
0
174,328
0
W
Odin
7,200
655
95
9
0
223,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role