Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bureau40
Scylla
Level 119
God Stats
0W - 2L
1,712 SR
Queue Stats
27W - 14L
1,500 Elo+
Solo
Artemis
Artemis
MrStealYourDownn
Artemis
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
146W - 192L
1,283 Elo+
Party 2
Team Averages
Level 103
1,571 SR
1,428 Elo+

VS

Team Averages
Level 80
1,492 SR
1,574 Elo+
Cabrakan
Cabrakan
Bamster22
Cabrakan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 19L
1,648 Elo+
Solo
Medusa
Medusa
SlyHunter62
Medusa
Level 82
God Stats
3W - 2L
1,452 SR
Queue Stats
32W - 19L
1,641 Elo+
Party 1
Anubis
Anubis
Tiebearious
Anubis
Level 129
God Stats
32W - 28L
1,524 SR
Queue Stats
265W - 356L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 2 / 3
7,081
644
5,150
7,533
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Bureau40
Scylla
10
1 / 3 / 3
7,140
649
10,360
5,888
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 7 / 2
7,281
662
4,658
8,071
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bamster22
Cabrakan
11
2 / 2 / 10
8,625
784
7,378
12,045
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
5 / 1 / 7
8,678
789
6,087
6,108
2,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
5 / 1 / 7
8,611
783
5,679
7,770
4,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
12
12
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
3
1.25
W
Cabrakan
Bamster22
Cabrakan
2
2
10
3.5
L
Scylla
Bureau40
Scylla
1
3
3
0.83
L
2
7
2
0.43
W
Medusa
5
1
7
8.5
W
Anubis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
19,144
21,492
Taken
25,923
8,065
Mitigated
18,519
3,956
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,150
1,213
0
1,975
7,533
3,786
0
4,968
2,565
0
17,823
W
Cabrakan
Bamster22
Cabrakan
7,378
1,258
694
1,998
12,045
11,371
300
5,058
6,987
17,531
0
L
Scylla
Bureau40
Scylla
10,360
575
111
1,635
5,888
1,578
50
3,681
2,207
30,414
0
L
4,658
1,820
0
235
8,071
2,701
138
4,418
3,653
0
17,616
W
Medusa
6,087
2,233
992
550
6,108
2,434
970
2,261
3,847
0
27,284
W
Anubis
5,679
65
1,065
3,320
7,770
4,714
378
3,110
4,660
36,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,502
Gold Earned
25,914
102
Minions Killed
131
0
Camps Cleared
0
540,186
Distance Traveled
624,403
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,081
644
25
2
0
188,739
3
W
Cabrakan
8,625
784
18
2
0
197,894
5
L
Scylla
7,140
649
43
4
0
199,899
3
L
Artemis
7,281
662
34
3
0
151,548
1
W
Medusa
8,678
789
42
4
0
235,352
5
W
Anubis
8,611
783
71
6
0
191,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role