Player Matchup

Neith
Neith
RaTeDRChloe
Neith
Level 103
God Stats
3W - 4L
1,761 SR
Queue Stats
102W - 87L
1,648 Elo+
Party 2
Horus
Horus
Re Re Ant9591
Horus
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 8L
1,789 Elo+
Party 2
Chang'e
Chang'e
chainsawluvr64
Chang'e
Level 67
God Stats
1W - 1L
1,627 SR
Queue Stats
25W - 25L
1,507 Elo+
Party 2
Team Averages
Level 64
1,629 SR
1,648 Elo+

VS

Team Averages
Level 17
1,585 SR
1,412 Elo+
Kukulkan
Kukulkan
CRIMSONRAlNE
Kukulkan
Level 26
God Stats
0W - 1L
1,852 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
HogWeenie
Zeus
Level 10
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Chaac
Chaac
PURPLERAlNE
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
10,147
634
3,629
14,928
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 5
12,000
750
8,057
13,021
11,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 0 / 7
11,213
701
5,065
8,475
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRIMSONRAlNE
Kukulkan
10
0 / 2 / 4
8,844
553
3,618
3,557
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
17
10 / 5 / 0
12,295
768
14,926
12,244
4,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 5
9,112
570
3,783
7,337
3,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
10
10
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CRIMSONRAlNE
Kukulkan
0
2
4
1
L
Zeus
10
5
0
2
L
0
3
5
0.83
W
3
7
4
0.71
W
5
3
5
2.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
22,327
36,424
Taken
23,138
17,501
Mitigated
8,772
12,696
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CRIMSONRAlNE
Kukulkan
3,618
264
0
0
3,557
1,145
0
423
3,134
12,266
0
L
Zeus
14,926
3,415
0
1,331
12,244
4,431
0
2,893
9,351
63,847
0
L
3,783
673
0
3,582
7,337
3,196
0
1,861
5,476
0
22,477
W
3,629
1,309
0
1,868
14,928
4,011
765
8,147
6,643
0
36,295
W
8,057
5,279
675
1,284
13,021
11,167
186
5,574
7,357
0
24,863
W
5,065
617
3,266
5,603
8,475
2,323
2,210
4,541
3,808
50,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
30,251
185
Minions Killed
139
0
Camps Cleared
0
830,016
Distance Traveled
490,129
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,844
553
23
1
0
121,201
0
L
Zeus
12,295
768
80
5
0
233,352
0
L
Chaac
9,112
570
36
2
0
135,576
1
W
Neith
10,147
634
72
5
0
237,973
3
W
Horus
12,000
750
37
2
0
295,479
1
W
Chang'e
11,213
701
76
5
0
296,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role