Player Matchup

Tyr
Tyr
Civic52
Tyr
Level 83
God Stats
55W - 53L
1,484 SR
Queue Stats
231W - 212L
1,292 Elo+
Party 1
Sobek
Sobek
JangoPlug
Sobek
Level 127
God Stats
3W - 2L
1,684 SR
Queue Stats
23W - 23L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
cheekibreki2
Xbalanque
Level 59
God Stats
33W - 22L
1,658 SR
Queue Stats
526W - 453L
1,536 Elo+
Party 1
Team Averages
Level 90
1,609 SR
1,448 Elo+

VS

Team Averages
Level 92
1,500 SR
1,388 Elo+
Medusa
Medusa
Umbras-
Medusa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,477 Elo+
Solo
Cerberus
Cerberus
UndeadSoul9
Cerberus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,283 Elo+
Solo
Nox
Nox
Xenuian878
Nox
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 204L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
9 / 3 / 7
11,669
778
12,674
12,262
10,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
JangoPlug
Sobek
15
3 / 3 / 15
11,758
784
10,454
16,189
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
cheekibreki2
Xbalanque
14
7 / 1 / 9
10,996
733
9,754
7,084
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Umbras-
Medusa
13
3 / 7 / 4
9,915
661
8,527
12,706
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
UndeadSoul9
Cerberus
12
1 / 4 / 5
9,527
635
6,595
16,920
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 8 / 3
9,436
629
6,697
10,845
4,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
7
7
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
9
3
7
4.17
W
Sobek
JangoPlug
Sobek
3
3
15
3.5
L
Medusa
Umbras-
Medusa
3
7
4
0.71
L
Cerberus
UndeadSoul9
Cerberus
1
4
5
0.88
L
3
8
3
0.56
W
Xbalanque
cheekibreki2
Xbalanque
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
21,819
35,535
Taken
40,471
28,897
Mitigated
24,227
11,192
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,674
2,375
922
4,373
12,262
10,712
1,661
3,930
8,332
8,171
31,189
W
Sobek
JangoPlug
Sobek
10,454
513
0
5,805
16,189
14,464
277
7,477
8,712
33,601
0
L
Medusa
Umbras-
Medusa
8,527
3,578
0
1,890
12,706
5,526
545
4,082
8,624
0
46,783
L
Cerberus
UndeadSoul9
Cerberus
6,595
395
0
3,706
16,920
13,900
102
5,448
11,472
27,258
0
L
6,697
698
0
0
10,845
4,801
264
3,141
7,704
18,256
0
W
Xbalanque
cheekibreki2
Xbalanque
9,754
6,483
0
92
7,084
3,721
541
1,959
5,125
0
46,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
28,878
150
Minions Killed
157
0
Camps Cleared
0
901,349
Distance Traveled
728,689
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,669
778
55
4
0
308,878
1
W
Sobek
11,758
784
32
2
0
284,948
5
L
Medusa
9,915
661
67
4
0
237,647
3
L
Cerberus
9,527
635
49
3
0
253,387
3
L
Nox
9,436
629
41
3
0
237,655
0
W
Xbalanque
10,996
733
63
4
0
307,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role