Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Footballplaya-10
Nu Wa
Level 87
God Stats
1W - 2L
1,569 SR
Queue Stats
2W - 14L
1,098 Elo+
Solo
Hercules
Hercules
Lord Tunde5847
Hercules
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 99L
1,341 Elo+
Party 1
Susano
Susano
SquintCar999
Susano
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 116L
1,309 Elo+
Party 1
Mulan
Mulan
moteconshankk
Mulan
Level 126
God Stats
3W - 6L
1,321 SR
Queue Stats
347W - 386L
1,494 Elo+
Solo
Team Averages
Level 69
1,478 SR
1,348 Elo+

VS

Team Averages
Level 107
1,514 SR
1,462 Elo+
Set
Set
BJR-ViperStrike
Set
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 280L
1,529 Elo+
Solo
Medusa
Medusa
Fenoids
Medusa
Level 66
God Stats
18W - 40L
1,471 SR
Queue Stats
98W - 149L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Lord Kalki108
Danzaburou
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 392L
1,352 Elo+
Solo
Janus
Janus
MrSenZa_Fari
Janus
Level 159
God Stats
40W - 40L
1,513 SR
Queue Stats
326W - 283L
1,612 Elo+
Solo
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 124
God Stats
416W - 391L
1,586 SR
Queue Stats
780W - 836L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 4
5,337
534
4,044
7,117
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 1
5,079
508
1,581
2,918
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
8
3 / 0 / 2
5,121
512
815
7,068
2,498
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
10
3 / 2 / 0
5,829
583
1,716
5,486
1,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 2 / 1
6,335
634
4,339
8,087
4,895
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,511
351
0
688
144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Fenoids
Medusa
10
2 / 1 / 0
5,100
510
5,416
3,407
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Lord Kalki108
Danzaburou
8
0 / 5 / 1
4,391
439
3,198
5,183
1,334
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 0
6,143
614
3,197
3,496
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
10
3 / 3 / 0
5,789
579
5,395
7,628
4,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
6
6
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
L
0
0
0
0
L
Medusa
Fenoids
Medusa
2
1
0
2
W
0
1
1
0.5
L
Danzaburou
Lord Kalki108
Danzaburou
0
5
1
0.1
W
Hercules
3
0
2
4
L
1
1
0
1
W
Susano
3
2
0
1.5
L
Cabrakan
3
3
0
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,495
Damage
17,206
30,676
Taken
20,402
11,673
Mitigated
8,715
8,362
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,044
1,253
0
3,877
7,117
1,796
697
0
7,117
0
30,749
L
0
0
0
363
688
144
0
159
529
0
3,107
L
Medusa
Fenoids
Medusa
5,416
1,699
258
917
3,407
1,581
0
151
3,256
0
26,888
W
1,581
212
0
160
2,918
840
0
1,742
998
25,786
0
L
Danzaburou
Lord Kalki108
Danzaburou
3,198
1,432
0
410
5,183
1,334
0
153
5,030
0
19,192
W
Hercules
815
71
0
2,490
7,068
2,498
108
0
7,068
0
9,533
L
3,197
63
0
250
3,496
1,096
0
975
2,521
44,977
0
W
Susano
1,716
320
0
0
5,486
1,644
0
2,051
3,355
0
21,306
L
Cabrakan
5,395
1,213
0
1,457
7,628
4,560
0
143
7,485
28,595
0
W
4,339
492
0
1,835
8,087
4,895
131
4,541
3,546
0
33,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
24,934
248
Minions Killed
257
0
Camps Cleared
0
886,652
Distance Traveled
731,871
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,337
534
62
6
0
156,471
4
L
Set
3,511
351
12
1
0
42,997
0
L
Medusa
5,100
510
38
4
0
200,422
0
W
Nu Wa
5,079
508
40
4
0
162,216
4
L
Danzaburou
4,391
439
32
3
0
158,048
2
W
Hercules
5,121
512
19
2
0
200,123
0
L
Janus
6,143
614
100
10
0
178,773
3
W
Susano
5,829
583
49
5
0
208,344
1
L
Cabrakan
5,789
579
75
8
0
151,631
0
W
Mulan
6,335
634
78
8
0
159,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role