Player Matchup

Medusa
Medusa
Charls062623
Medusa
Level 16
God Stats
8W - 4L
1,838 SR
Queue Stats
47W - 33L
1,763 Elo+
Party 1
Sylvanus
Sylvanus
Emberox3944
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,890 Elo+
Party 1
Amaterasu
Amaterasu
The_Good_Bussy
Amaterasu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 104L
1,630 Elo+
Solo
Thanatos
Thanatos
hopibruin
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
xDonutForLifex
Hel
Level 17
God Stats
1W - 1L
1,603 SR
Queue Stats
13W - 12L
1,435 Elo+
Solo
Team Averages
Level 15
1,588 SR
1,644 Elo+

VS

Team Averages
Level 16
1,641 SR
1,766 Elo+
Fafnir
Fafnir
BlewA3to1Lead
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,765 Elo+
Solo
Susano
Susano
ProfoundDreams
Susano
Level 29
God Stats
8W - 5L
1,920 SR
Queue Stats
185W - 115L
1,881 Elo+
Solo
Janus
Janus
PurpleFizzySoda
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 23L
1,737 Elo+
Solo
Jing Wei
Jing Wei
Svnxedge
Jing Wei
Level 4
God Stats
1W - 1L
1,786 SR
Queue Stats
2W - 4L
1,658 Elo+
Solo
Ares
Ares
TTViamERR0R
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 3L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 0 / 2
13,536
677
13,051
11,573
5,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Emberox3944
Sylvanus
16
3 / 4 / 6
10,811
541
6,185
15,935
12,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
The_Good_Bussy
Amaterasu
16
0 / 4 / 4
10,738
537
5,003
12,904
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
hopibruin
Thanatos
20
10 / 3 / 1
13,660
683
7,065
14,377
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 6 / 6
10,047
502
2,916
9,086
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,513
276
336
819
366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

17
10 / 4 / 2
10,831
542
14,914
14,101
8,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 7 / 2
10,029
501
11,588
11,251
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Svnxedge
Jing Wei
13
0 / 5 / 0
7,990
400
1,112
9,403
2,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 6 / 8
8,123
406
5,620
12,109
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
22
Kills
17
17
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
9
0
2
10
W
Sylvanus
Emberox3944
Sylvanus
3
4
6
1.5
L
10
4
2
2.75
L
7
7
2
1.14
L
Jing Wei
Svnxedge
Jing Wei
0
5
0
0
L
0
6
8
0.67
W
Amaterasu
The_Good_Bussy
Amaterasu
0
4
4
0.5
W
Thanatos
hopibruin
Thanatos
10
3
1
3.5
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
33,570
63,875
Taken
47,683
36,678
Mitigated
19,056
33,989
Healing
6,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
336
62
0
204
819
366
0
0
819
1,695
0
W
Medusa
13,051
7,069
0
8,045
11,573
5,435
4,688
3,595
7,894
0
108,592
W
Sylvanus
Emberox3944
Sylvanus
6,185
1,752
2,013
5,990
15,935
12,934
1,832
5,301
10,461
42,737
9,062
L
14,914
5,485
0
1,993
14,101
8,126
0
3,212
10,555
0
59,609
L
11,588
789
38
1,213
11,251
3,412
174
3,012
8,214
58,685
0
L
Jing Wei
Svnxedge
Jing Wei
1,112
574
0
1,848
9,403
2,791
0
0
9,403
0
37,218
L
5,620
251
0
1,430
12,109
4,361
0
2,619
9,465
36,954
0
W
Amaterasu
The_Good_Bussy
Amaterasu
5,003
1,331
0
2,058
12,904
9,369
2,886
1,696
11,162
0
52,458
W
Thanatos
hopibruin
Thanatos
7,065
2,146
0
13,106
14,377
5,977
2,250
3,644
10,531
0
93,410
W
2,916
370
692
2,085
9,086
2,963
1,230
2,615
6,283
49,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
42,486
623
Minions Killed
379
0
Camps Cleared
0
1,884,115
Distance Traveled
1,436,121
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,513
276
3
0
0
44,789
0
W
Medusa
13,536
677
182
9
0
398,695
7
W
Sylvanus
10,811
541
84
4
0
332,651
6
L
Susano
10,831
542
114
6
0
395,940
6
L
Janus
10,029
501
119
6
0
348,956
3
L
Jing Wei
7,990
400
78
4
0
322,978
0
L
Ares
8,123
406
65
3
0
323,458
4
W
Amaterasu
10,738
537
118
6
0
368,550
5
W
Thanatos
13,660
683
134
7
0
429,737
4
W
Hel
10,047
502
105
5
0
354,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role