Player Matchup

Cupid
Cupid
AWWWPOTATERSSS
Cupid
Level 112
God Stats
11W - 10L
1,769 SR
Queue Stats
97W - 72L
1,537 Elo+
Party 2
Cerberus
Cerberus
Buug40
Cerberus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,733 Elo+
Party 1
Mercury
Mercury
CoachShaffer6969
Mercury
Level 26
God Stats
3W - 2L
1,814 SR
Queue Stats
25W - 13L
1,697 Elo+
Party 1
Vulcan
Vulcan
KhephriMain
Vulcan
Level 81
God Stats
0W - 2L
1,279 SR
Queue Stats
31W - 24L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
YungClap
Danzaburou
Level 34
God Stats
33W - 24L
1,531 SR
Queue Stats
125W - 110L
1,530 Elo+
Party 2
Team Averages
Level 77
1,579 SR
1,610 Elo+

VS

Team Averages
Level 79
1,454 SR
1,562 Elo+
Danzaburou
Danzaburou
ANTHONYSEMPAI
Danzaburou
Level 66
God Stats
21W - 11L
1,725 SR
Queue Stats
689W - 371L
1,693 Elo+
Party 3
Anubis
Anubis
Confucis
Anubis
Level 105
God Stats
1W - 2L
1,312 SR
Queue Stats
188W - 171L
1,597 Elo+
Party 3
Hun Batz
Hun Batz
Eonized
Hun Batz
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
687W - 517L
1,608 Elo+
Party 3
Cthulhu
Cthulhu
Moocherry
Cthulhu
Level 46
God Stats
8W - 18L
1,455 SR
Queue Stats
87W - 127L
1,270 Elo+
Solo
Geb
Geb
zPlazmaSoldier
Geb
Level 21
God Stats
1W - 1L
1,279 SR
Queue Stats
7W - 9L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,095
506
5,012
10,397
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Buug40
Cerberus
9
1 / 4 / 2
6,530
408
5,589
16,208
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 3
7,771
486
4,884
12,586
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
9
1 / 10 / 0
6,401
400
6,497
9,523
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YungClap
Danzaburou
12
2 / 4 / 1
7,527
470
4,958
8,532
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANTHONYSEMPAI
Danzaburou
15
5 / 5 / 2
9,639
602
8,890
12,284
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Confucis
Anubis
17
10 / 0 / 8
10,658
666
14,923
10,288
5,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Eonized
Hun Batz
16
9 / 1 / 7
9,846
615
13,070
13,254
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Moocherry
Cthulhu
13
0 / 2 / 1
7,519
470
1,388
6,743
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 5
7,341
459
3,036
6,723
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
25
26
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANTHONYSEMPAI
Danzaburou
5
5
2
1.2
L
2
3
0
0.67
L
Cerberus
Buug40
Cerberus
1
4
2
0.5
L
3
5
3
0.9
W
Anubis
Confucis
Anubis
10
0
8
14
W
Hun Batz
Eonized
Hun Batz
9
1
7
12.5
L
Vulcan
1
10
0
0.1
W
Cthulhu
Moocherry
Cthulhu
0
2
1
0.25
L
Danzaburou
YungClap
Danzaburou
2
4
1
0.63
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
41,307
57,246
Taken
49,292
19,803
Mitigated
22,588
14,226
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANTHONYSEMPAI
Danzaburou
8,890
3,742
0
6,000
12,284
4,056
1,058
1,308
10,936
0
68,392
L
5,012
3,390
25
5,166
10,397
3,272
1,076
1,651
8,696
0
40,989
L
Cerberus
Buug40
Cerberus
5,589
575
0
4,283
16,208
7,486
0
7,505
8,603
18,905
0
L
4,884
2,531
0
3,133
12,586
4,043
0
3,477
9,059
0
41,468
W
Anubis
Confucis
Anubis
14,923
961
0
8,183
10,288
5,179
658
5,742
4,270
80,677
0
W
Hun Batz
Eonized
Hun Batz
13,070
4,184
0
4,103
13,254
4,893
4
2,781
10,395
0
78,928
L
Vulcan
6,497
1,995
0
476
9,523
2,380
0
4,007
5,516
28,249
0
W
Cthulhu
Moocherry
Cthulhu
1,388
0
0
1,586
6,743
5,062
22
217
6,526
30,009
0
L
Danzaburou
YungClap
Danzaburou
4,958
2,191
0
1,143
8,532
2,622
0
2,482
6,025
0
41,147
W
3,036
429
0
1,983
6,723
3,398
0
1,636
5,079
14,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
45,003
354
Minions Killed
484
0
Camps Cleared
0
1,341,001
Distance Traveled
1,521,749
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,639
602
113
7
0
257,886
4
L
Cupid
8,095
506
106
7
0
259,898
0
L
Cerberus
6,530
408
25
2
0
276,574
1
L
Mercury
7,771
486
88
6
0
318,967
1
W
Anubis
10,658
666
153
10
0
307,566
5
W
Hun Batz
9,846
615
120
8
0
340,049
5
L
Vulcan
6,401
400
53
3
0
230,087
1
W
Cthulhu
7,519
470
78
5
0
304,135
6
L
Danzaburou
7,527
470
82
5
0
255,475
1
W
Geb
7,341
459
20
1
0
312,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role