Player Matchup

Ah Puch
Ah Puch
Athroxz
Ah Puch
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 175L
1,518 Elo+
Solo
Tyr
Tyr
Clincker
Tyr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 113L
1,654 Elo+
Solo
Fenrir
Fenrir
DaOneAndOnly
Fenrir
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 80L
1,545 Elo+
Solo
Jormungandr
Jormungandr
Dark_Je87
Jormungandr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 90L
1,454 Elo+
Party 1
Ymir
Ymir
RubenRabarbaro
Ymir
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,454 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,525 Elo+

VS

Team Averages
Level 110
1,596 SR
1,559 Elo+
Persephone
Persephone
Benana_Boat
Persephone
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,734 Elo+
Party 2
Raijin
Raijin
MurphysLawwl
Raijin
Level 126
God Stats
0W - 2L
1,747 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Vamana
Vamana
Rasister
Vamana
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
470W - 496L
1,444 Elo+
Solo
Scylla
Scylla
UwUMiyagi
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,566 Elo+
Solo
Da Ji
Da Ji
oOFlaxxorOo
Da Ji
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
125W - 125L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Athroxz
Ah Puch
20
6 / 5 / 20
12,659
703
26,258
15,319
6,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 5 / 17
12,613
701
14,133
20,348
18,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
20
15 / 2 / 13
14,155
786
16,399
29,538
19,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Dark_Je87
Jormungandr
20
6 / 2 / 22
14,242
791
15,278
21,616
28,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 22
12,625
701
8,831
20,632
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Benana_Boat
Persephone
18
1 / 6 / 5
11,001
611
15,803
13,188
7,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
4 / 5 / 8
13,105
728
20,126
16,482
8,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Rasister
Vamana
18
1 / 6 / 4
10,605
589
16,395
30,864
36,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
UwUMiyagi
Scylla
19
4 / 7 / 10
12,796
711
14,184
13,226
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 9 / 9
13,021
723
17,222
19,616
11,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
52
33
Kills
16
16
Deaths
33
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Athroxz
Ah Puch
6
5
20
3.2
L
Persephone
Benana_Boat
Persephone
1
6
5
0.58
W
4
5
17
2.5
W
Fenrir
15
2
13
10.75
W
Jormungandr
Dark_Je87
Jormungandr
6
2
22
8.5
L
Raijin
4
5
8
1.6
L
Vamana
Rasister
Vamana
1
6
4
0.5
W
2
2
22
6.5
L
Scylla
UwUMiyagi
Scylla
4
7
10
1.29
L
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,899
Damage
83,730
107,453
Taken
93,376
97,729
Mitigated
70,065
56,124
Healing
36,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Athroxz
Ah Puch
26,258
1,698
4,131
3,300
15,319
6,783
1,678
4,889
10,430
55,872
0
L
Persephone
Benana_Boat
Persephone
15,803
1,248
656
2,182
13,188
7,291
765
7,443
5,639
33,706
0
W
14,133
2,481
6,174
5,386
20,348
18,893
1,428
12,045
8,303
11,123
21,911
W
Fenrir
16,399
3,181
3,204
14,095
29,538
19,378
1,063
14,824
14,714
0
24,313
W
Jormungandr
Dark_Je87
Jormungandr
15,278
1,904
5,372
7,107
21,616
28,794
909
8,642
12,974
39,869
0
L
Raijin
20,126
1,009
2,372
5,078
16,482
8,403
165
9,750
6,532
49,595
0
L
Vamana
Rasister
Vamana
16,395
6,891
2,783
13,559
30,864
36,633
317
15,657
14,887
0
33,333
W
8,831
256
2,098
5,257
20,632
23,881
493
9,713
10,919
14,642
0
L
Scylla
UwUMiyagi
Scylla
14,184
1,555
1,973
2,204
13,226
6,517
1,033
10,601
2,600
29,214
0
L
17,222
4,113
2,046
3,740
19,616
11,221
910
9,605
9,866
0
21,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,294
Gold Earned
60,528
188
Minions Killed
176
0
Camps Cleared
0
1,651,648
Distance Traveled
1,504,245
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,659
703
76
4
0
281,070
1
L
Persephone
11,001
611
41
2
0
295,070
0
W
Tyr
12,613
701
53
3
0
340,633
3
W
Fenrir
14,155
786
21
1
0
364,599
1
W
Jormungandr
14,242
791
30
2
0
328,897
1
L
Raijin
13,105
728
57
3
0
310,499
1
L
Vamana
10,605
589
27
2
0
358,394
1
W
Ymir
12,625
701
8
0
0
336,449
0
L
Scylla
12,796
711
39
2
0
265,610
1
L
Da Ji
13,021
723
12
1
0
274,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role