Player Matchup

Awilix
Awilix
AllyrionWW
Awilix
Level 128
God Stats
15W - 15L
1,469 SR
Queue Stats
157W - 157L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Andresira
Kukulkan
Level 66
God Stats
7W - 13L
1,703 SR
Queue Stats
61W - 89L
1,418 Elo+
Solo
Terra
Terra
CB Donkey
Terra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 276L
1,632 Elo+
Party 1
Neith
Neith
XIX Sh4D0WS XIX
Neith
Level 66
God Stats
140W - 161L
1,545 SR
Queue Stats
385W - 474L
1,449 Elo+
Solo
Ravana
Ravana
iwinterqueeni
Ravana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 345L
1,418 Elo+
Party 1
Team Averages
Level 106
1,543 SR
1,471 Elo+

VS

Team Averages
Level 80
1,473 SR
1,357 Elo+
Nemesis
Nemesis
KrispyKreme99
Nemesis
Level 65
God Stats
19W - 21L
1,381 SR
Queue Stats
258W - 362L
1,279 Elo+
Party 2
Cerberus
Cerberus
SavGaribay
Cerberus
Level 123
God Stats
5W - 11L
1,290 SR
Queue Stats
505W - 539L
1,439 Elo+
Solo
Heimdallr
Heimdallr
kokeinov
Heimdallr
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
400W - 468L
1,378 Elo+
Solo
Chronos
Chronos
lordjelly_
Chronos
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
279W - 365L
1,388 Elo+
Party 2
Yemoja
Yemoja
whoisvicky_
Yemoja
Level 4
God Stats
2W - 7L
1,693 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AllyrionWW
Awilix
15
11 / 4 / 5
10,571
556
9,700
12,725
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Andresira
Kukulkan
13
1 / 3 / 9
8,379
441
8,447
7,848
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
CB Donkey
Terra
13
4 / 1 / 10
9,467
498
9,081
16,140
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 3 / 6
9,625
507
7,883
10,538
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 5
10,802
569
14,909
12,563
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 8 / 5
9,116
480
10,483
18,093
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SavGaribay
Cerberus
15
2 / 4 / 1
9,347
492
8,778
18,253
18,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
kokeinov
Heimdallr
15
4 / 2 / 1
9,456
498
6,050
14,010
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
lordjelly_
Chronos
14
5 / 4 / 3
9,016
475
8,953
12,705
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
7
0 / 5 / 2
6,561
345
547
6,693
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
23
Kills
14
14
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
AllyrionWW
Awilix
11
4
5
3.38
W
Kukulkan
Andresira
Kukulkan
1
3
9
1.83
W
Terra
CB Donkey
Terra
4
1
10
9
L
Nemesis
3
8
5
0.69
L
Cerberus
SavGaribay
Cerberus
2
4
1
0.63
W
3
3
6
2
W
4
3
5
2.17
L
Heimdallr
kokeinov
Heimdallr
4
2
1
2.25
L
Chronos
lordjelly_
Chronos
5
4
3
1.63
L
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,020
Damage
34,811
59,814
Taken
69,754
35,881
Mitigated
37,469
21,067
Healing
24,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AllyrionWW
Awilix
9,700
4,835
0
1,215
12,725
5,078
1,066
3,449
9,276
0
50,375
W
Kukulkan
Andresira
Kukulkan
8,447
779
390
1,334
7,848
3,029
1,333
3,037
4,811
34,506
0
W
Terra
CB Donkey
Terra
9,081
2,106
2,505
6,990
16,140
14,100
40
5,575
10,565
27,381
0
L
Nemesis
10,483
6,189
0
5,477
18,093
7,038
0
5,868
12,027
0
61,082
L
Cerberus
SavGaribay
Cerberus
8,778
1,300
0
7,452
18,253
18,123
399
2,266
15,404
61,243
0
W
7,883
4,488
309
3,474
10,538
4,108
2,830
793
9,745
0
60,949
W
14,909
6,604
0
4,850
12,563
9,566
1,441
5,729
6,834
0
72,966
L
Heimdallr
kokeinov
Heimdallr
6,050
1,725
318
5,509
14,010
5,579
180
2,020
11,889
0
60,605
L
Chronos
lordjelly_
Chronos
8,953
2,867
0
4,616
12,705
4,154
0
5,376
6,892
44,353
0
L
Yemoja
547
366
552
208
6,693
2,575
0
1,714
4,903
7,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
43,496
405
Minions Killed
474
0
Camps Cleared
0
1,826,043
Distance Traveled
1,469,956
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,571
556
75
4
0
379,853
1
W
Kukulkan
8,379
441
72
4
0
299,259
4
W
Terra
9,467
498
36
2
0
402,486
0
L
Nemesis
9,116
480
95
5
0
361,195
1
L
Cerberus
9,347
492
202
11
0
305,372
0
W
Neith
9,625
507
94
5
0
376,382
2
W
Ravana
10,802
569
128
7
0
368,063
2
L
Heimdallr
9,456
498
102
5
0
320,026
1
L
Chronos
9,016
475
67
4
0
290,570
2
L
Yemoja
6,561
345
8
0
0
192,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role