Player Matchup

Nike
Nike
Monkey30000
Nike
Level 27
God Stats
29W - 22L
1,638 SR
Queue Stats
156W - 162L
1,660 Elo+
Solo
Bacchus
Bacchus
VouWardar
Bacchus
Level 4
God Stats
4W - 1L
1,837 SR
Queue Stats
22W - 13L
1,804 Elo+
Party 1
Set
Set
WardaAqui
Set
Level 4
God Stats
6W - 1L
1,804 SR
Queue Stats
26W - 15L
1,804 Elo+
Party 1
Chang'e
Chang'e
XCroo0s
Chang'e
Level 29
God Stats
3W - 2L
1,882 SR
Queue Stats
71W - 77L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
zDaniels08
Jing Wei
Level 28
God Stats
4W - 4L
1,702 SR
Queue Stats
65W - 74L
1,501 Elo+
Party 2
Team Averages
Level 18
1,773 SR
1,660 Elo+

VS

Team Averages
Level 20
1,421 SR
1,503 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gremista
Ares
Level 16
God Stats
4W - 5L
1,261 SR
Queue Stats
176W - 156L
1,502 Elo+
Solo
Hachiman
Hachiman
ManoVM
Hachiman
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
44W - 37L
1,440 Elo+
Solo
Serqet
Serqet
McCatra
Serqet
Level 20
God Stats
0W - 3L
1,342 SR
Queue Stats
18W - 15L
1,571 Elo+
Solo
Zeus
Zeus
RonLovegood
Zeus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
10,002
625
10,495
12,229
7,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
VouWardar
Bacchus
11
0 / 2 / 2
7,244
453
3,903
7,502
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 4 / 5
9,876
617
7,877
12,783
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
XCroo0s
Chang'e
16
6 / 2 / 3
10,008
626
10,031
11,067
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
zDaniels08
Jing Wei
14
2 / 0 / 0
8,068
504
3,737
6,799
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 2 / 1
7,579
474
5,041
9,545
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
1 / 1 / 1
6,881
430
3,967
7,472
5,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
ManoVM
Hachiman
11
0 / 5 / 1
6,568
411
4,664
11,988
5,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
McCatra
Serqet
10
0 / 5 / 2
6,564
410
1,951
12,184
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 6 / 0
8,718
545
12,620
13,398
4,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
19
Kills
8
8
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
L
Ares
1
1
1
1.5
L
Hachiman
ManoVM
Hachiman
0
5
1
0.1
L
Serqet
McCatra
Serqet
0
5
2
0.2
W
4
0
2
5
L
6
6
0
1
W
Bacchus
VouWardar
Bacchus
0
2
2
0.5
W
7
4
5
2.38
W
Chang'e
XCroo0s
Chang'e
6
2
3
3.75
W
Jing Wei
zDaniels08
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
28,243
50,380
Taken
54,587
24,966
Mitigated
22,842
21,298
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,041
4,252
0
3,698
9,545
3,782
0
2,658
6,841
0
51,828
L
Ares
3,967
715
183
942
7,472
5,771
167
2,506
4,928
11,450
0
L
Hachiman
ManoVM
Hachiman
4,664
2,815
0
3,403
11,988
5,015
627
767
11,207
0
28,033
L
Serqet
McCatra
Serqet
1,951
591
0
3,884
12,184
3,848
0
1,016
11,082
0
32,247
W
10,495
2,425
0
6,198
12,229
7,515
1,584
856
11,238
0
73,271
L
12,620
4,577
0
3,852
13,398
4,426
468
6,531
6,595
51,246
0
W
Bacchus
VouWardar
Bacchus
3,903
380
0
2,281
7,502
5,705
0
2,818
4,684
12,463
0
W
7,877
3,886
0
4,294
12,783
5,429
535
5,711
7,072
0
60,406
W
Chang'e
XCroo0s
Chang'e
10,031
1,054
30
4,540
11,067
4,081
1,301
5,826
5,101
57,300
0
W
Jing Wei
zDaniels08
Jing Wei
3,737
2,531
0
3,955
6,799
2,236
2,052
1,376
5,165
0
42,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
36,310
480
Minions Killed
332
0
Camps Cleared
0
1,524,765
Distance Traveled
1,330,804
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,579
474
104
7
0
253,392
2
L
Ares
6,881
430
18
1
0
313,917
3
L
Hachiman
6,568
411
66
4
0
247,137
0
L
Serqet
6,564
410
60
4
0
291,131
3
W
Nike
10,002
625
144
9
0
316,002
6
L
Zeus
8,718
545
84
5
0
225,227
1
W
Bacchus
7,244
453
20
1
0
318,050
13
W
Set
9,876
617
103
6
0
322,896
1
W
Chang'e
10,008
626
123
8
0
286,640
3
W
Jing Wei
8,068
504
90
6
0
281,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role