Player Matchup

Athena
Athena
Andrey Light886
Athena
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
87W - 89L
1,312 Elo+
Solo
Bellona
Bellona
G_abriel008
Bellona
Level 7
God Stats
5W - 3L
1,463 SR
Queue Stats
30W - 35L
1,262 Elo+
Solo
Agni
Agni
kumiiumi
Agni
Level 29
God Stats
45W - 41L
1,496 SR
Queue Stats
80W - 94L
1,404 Elo+
Solo
King Arthur
King Arthur
quelaverga
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,261 Elo+
Solo
Loki
Loki
zzzEpic Swagzzz
Loki
Level 30
God Stats
15W - 26L
1,434 SR
Queue Stats
28W - 42L
1,364 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,321 Elo+

VS

Team Averages
Level 20
1,436 SR
1,308 Elo+
Loki
Loki
FALLEN-MAGZzz
Loki
Level 25
God Stats
15W - 10L
1,290 SR
Queue Stats
23W - 14L
1,242 Elo+
Solo
Zeus
Zeus
Nitricacidd
Zeus
Level 29
God Stats
75W - 38L
1,638 SR
Queue Stats
90W - 57L
1,519 Elo+
Solo
Neith
Neith
OGKalab
Neith
Level 14
God Stats
5W - 2L
1,251 SR
Queue Stats
8W - 5L
1,257 Elo+
Solo
Bellona
Bellona
QuanTum_Storm69
Bellona
Level 8
God Stats
34W - 14L
1,384 SR
Queue Stats
84W - 71L
1,023 Elo+
Solo
Izanami
Izanami
trentsalsman
Izanami
Level 26
God Stats
1W - 1L
1,618 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,293
921
3,458
10,668
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
G_abriel008
Bellona
14
2 / 7 / 3
8,662
962
8,854
15,684
11,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
1 / 5 / 4
8,765
974
8,591
8,818
3,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
quelaverga
King Arthur
14
1 / 8 / 4
8,413
935
4,594
22,571
13,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 6 / 3
9,638
1,071
7,965
15,551
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

140

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 11
11,007
1,223
12,627
8,460
2,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 11
10,032
1,115
20,467
5,465
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
OGKalab
Neith
16
3 / 1 / 14
9,376
1,042
11,573
5,563
1,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 10
9,088
1,010
8,909
11,066
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
trentsalsman
Izanami
16
6 / 1 / 13
10,042
1,116
10,926
7,048
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
10
Kills
28
28
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
10
4
11
3.88
L
Bellona
G_abriel008
Bellona
2
7
3
0.5
W
6
0
11
11.5
W
Neith
OGKalab
Neith
3
1
14
10
W
3
4
10
2
L
Agni
1
5
4
0.6
L
King Arthur
quelaverga
King Arthur
1
8
4
0.38
W
Izanami
trentsalsman
Izanami
6
1
13
12.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,462
Damage
64,502
73,292
Taken
37,602
41,901
Mitigated
17,190
5,109
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,458
1,130
0
457
10,668
7,331
0
3,807
6,593
7,222
0
W
12,627
5,622
0
0
8,460
2,941
0
2,548
5,912
0
21,157
L
Bellona
G_abriel008
Bellona
8,854
2,559
231
1,451
15,684
11,684
0
5,309
10,085
0
17,716
W
20,467
1,529
0
50
5,465
1,696
0
2,327
3,138
29,937
0
W
Neith
OGKalab
Neith
11,573
5,135
0
711
5,563
1,910
0
1,746
3,817
0
26,474
W
8,909
2,927
0
914
11,066
8,187
0
3,694
7,372
0
18,721
L
Agni
8,591
715
0
117
8,818
3,262
0
3,296
5,348
32,752
0
L
King Arthur
quelaverga
King Arthur
4,594
897
0
2,172
22,571
13,492
0
1,426
21,025
0
14,138
W
Izanami
trentsalsman
Izanami
10,926
7,067
672
2,752
7,048
2,456
0
1,734
5,314
0
24,858
L
7,965
2,092
0
681
15,551
6,132
0
5,417
9,774
0
19,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
49,545
129
Minions Killed
151
3
Camps Cleared
2
715,451
Distance Traveled
823,850
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,293
921
8
1
0
123,272
2
W
Loki
11,007
1,223
23
3
0
166,537
0
L
Bellona
8,662
962
23
3
2
152,339
2
W
Zeus
10,032
1,115
34
4
2
177,568
0
W
Neith
9,376
1,042
36
4
0
160,385
0
W
Bellona
9,088
1,010
24
3
0
165,377
0
L
Agni
8,765
974
62
7
0
128,124
0
L
King Arthur
8,413
935
21
2
1
139,148
0
W
Izanami
10,042
1,116
34
4
0
153,983
2
L
Loki
9,638
1,071
15
2
0
172,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role