Player Matchup

Ymir
Ymir
Fawnze
Ymir
Level 7
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 5L
1,137 Elo+
Solo
Chang'e
Chang'e
JayBishop
Chang'e
Level 27
God Stats
4W - 2L
1,389 SR
Queue Stats
60W - 26L
1,799 Elo+
Solo
Nemesis
Nemesis
TerrifiedGamer
Nemesis
Level 18
God Stats
14W - 34L
1,194 SR
Queue Stats
130W - 247L
1,182 Elo+
Solo
Team Averages
Level 17
1,296 SR
1,373 Elo+

VS

Team Averages
Level 19
1,372 SR
1,263 Elo+
Jormungandr
Jormungandr
PenguinPressure
Jormungandr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 59L
1,425 Elo+
Solo
Anubis
Anubis
TNF SweetT
Anubis
Level 27
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 1
Nemesis
Nemesis
TorukMakto1001
Nemesis
Level 6
God Stats
1W - 3L
1,308 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fawnze
Ymir
19
11 / 1 / 13
15,958
694
19,648
29,147
29,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
JayBishop
Chang'e
20
11 / 6 / 10
15,810
687
21,068
20,527
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 18
14,166
616
14,547
20,949
11,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PenguinPressure
Jormungandr
18
5 / 6 / 5
14,236
619
23,337
28,216
29,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
TNF SweetT
Anubis
18
6 / 6 / 4
14,868
646
20,785
18,327
9,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 6
11,889
517
8,772
19,464
11,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
24
Kills
11
11
Deaths
24
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
Fawnze
Ymir
11
1
13
17.5
W
Chang'e
JayBishop
Chang'e
11
6
10
2.67
L
Jormungandr
PenguinPressure
Jormungandr
5
6
5
1.25
L
Anubis
TNF SweetT
Anubis
6
6
4
1.33
W
2
4
18
2.75
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,263
Damage
52,894
70,623
Taken
66,007
48,140
Mitigated
50,292
27,545
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Fawnze
Ymir
19,648
3,181
877
3,877
29,147
29,818
1,027
16,644
11,971
46,410
0
W
Chang'e
JayBishop
Chang'e
21,068
3,225
9,733
9,309
20,527
6,801
877
13,329
6,906
96,451
0
L
Jormungandr
PenguinPressure
Jormungandr
23,337
4,635
0
1,899
28,216
29,797
56
15,742
12,474
74,209
0
L
Anubis
TNF SweetT
Anubis
20,785
963
0
5,607
18,327
9,153
363
11,768
6,559
71,690
0
W
14,547
3,215
1,037
2,712
20,949
11,521
1,011
13,487
7,096
0
55,617
L
8,772
3,206
0
1,407
19,464
11,342
304
13,240
6,224
0
26,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
40,993
207
Minions Killed
191
0
Camps Cleared
0
1,290,181
Distance Traveled
979,390
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,958
694
38
2
0
399,298
0
W
Chang'e
15,810
687
126
5
0
391,016
1
L
Jormungandr
14,236
619
70
3
0
347,904
1
L
Anubis
14,868
646
92
4
0
284,510
1
W
Nemesis
14,166
616
43
2
0
499,867
0
L
Nemesis
11,889
517
29
1
0
346,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role