Player Matchup

Aphrodite
Aphrodite
RedhoundJake
Aphrodite
Level 108
God Stats
5W - 1L
1,529 SR
Queue Stats
345W - 253L
1,618 Elo+
Party 2
Hercules
Hercules
ScaredChoirBoy
Hercules
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 7L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
Z Squiggle 29
Ah Puch
Level 105
God Stats
20W - 5L
1,567 SR
Queue Stats
200W - 134L
1,588 Elo+
Party 2
Team Averages
Level 79
1,532 SR
1,533 Elo+

VS

Team Averages
Level 59
1,703 SR
1,613 Elo+
Chaac
Chaac
D24Medina
Chaac
Level 23
God Stats
1W - 1L
1,813 SR
Queue Stats
27W - 21L
1,607 Elo+
Party 1
Cerberus
Cerberus
DeadassSoTight
Cerberus
Level 124
God Stats
0W - 1L
1,779 SR
Queue Stats
27W - 20L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
Xinsho
Heimdallr
Level 29
God Stats
2W - 2L
1,516 SR
Queue Stats
10W - 15L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RedhoundJake
Aphrodite
19
2 / 15 / 12
17,940
544
21,583
33,740
26,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
20
6 / 5 / 14
20,437
619
22,622
41,064
35,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
20
15 / 8 / 6
23,315
707
49,414
25,680
7,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D24Medina
Chaac
20
14 / 2 / 12
21,572
654
33,245
42,235
50,800
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
20
5 / 11 / 18
19,359
587
27,295
46,729
35,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Xinsho
Heimdallr
20
9 / 10 / 14
20,847
632
30,991
35,908
20,120
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
72
23
Kills
28
28
Deaths
23
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
D24Medina
Chaac
14
2
12
10
L
Cerberus
5
11
18
1.27
W
Aphrodite
RedhoundJake
Aphrodite
2
15
12
0.53
W
Hercules
6
5
14
2.6
L
Heimdallr
Xinsho
Heimdallr
9
10
14
1.6
W
Ah Puch
15
8
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,619
Damage
91,531
100,484
Taken
124,872
69,234
Mitigated
106,738
32,431
Healing
46,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
D24Medina
Chaac
33,245
6,681
0
22,830
42,235
50,800
1,822
18,538
23,697
0
105,604
L
Cerberus
27,295
790
1,438
15,388
46,729
35,818
0
29,737
16,992
145,062
0
W
Aphrodite
RedhoundJake
Aphrodite
21,583
1,634
8,907
12,304
33,740
26,299
72
9,297
23,568
100,914
0
W
Hercules
22,622
11,180
0
7,949
41,064
35,030
249
11,830
28,054
0
45,914
L
Heimdallr
Xinsho
Heimdallr
30,991
13,265
1,118
5,727
35,908
20,120
459
23,799
12,109
1,099
97,753
W
Ah Puch
49,414
2,378
0
3,271
25,680
7,905
2,178
7,339
17,744
154,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,692
Gold Earned
61,778
269
Minions Killed
393
0
Camps Cleared
0
1,729,759
Distance Traveled
1,512,050
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
21,572
654
94
3
0
565,541
0
L
Cerberus
19,359
587
190
6
0
475,912
0
W
Aphrodite
17,940
544
102
3
0
508,723
1
W
Hercules
20,437
619
36
1
0
679,511
1
L
Heimdallr
20,847
632
109
3
0
470,597
2
W
Ah Puch
23,315
707
131
4
0
541,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role