Player Matchup

Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FOG_Jordan420
Apollo
Level 89
God Stats
6W - 10L
1,267 SR
Queue Stats
626W - 568L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
Moroton
Kukulkan
Level 101
God Stats
7W - 7L
1,763 SR
Queue Stats
160W - 163L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
bennyt1990
Cthulhu
Level 18
God Stats
3W - 2L
1,763 SR
Queue Stats
7W - 7L
1,331 Elo+
Party 1
Hercules
Hercules
haythamjabour99p
Hercules
Level 89
God Stats
9W - 5L
1,750 SR
Queue Stats
525W - 462L
1,524 Elo+
Party 3
Team Averages
Level 83
1,608 SR
1,491 Elo+

VS

Team Averages
Level 72
1,562 SR
1,685 Elo+
Bellona
Bellona
Dj Jurass1c
Bellona
Level 34
God Stats
14W - 10L
1,710 SR
Queue Stats
137W - 126L
1,711 Elo+
Party 2
Hera
Hera
F4IRYGUK
Hera
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
134W - 124L
1,910 Elo+
Party 2
Mercury
Mercury
FallFlame264640
Mercury
Level 43
God Stats
2W - 7L
1,340 SR
Queue Stats
29W - 44L
1,371 Elo+
Solo
Anubis
Anubis
XeTRoV_L3gend
Anubis
Level 36
God Stats
1W - 2L
1,762 SR
Queue Stats
267W - 249L
1,583 Elo+
Solo
Zeus
Zeus
xTinyBookie
Zeus
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 87L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 2 / 7
7,311
487
6,524
12,796
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 3
7,685
512
3,864
10,560
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Moroton
Kukulkan
14
7 / 2 / 2
8,833
589
6,104
5,796
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
bennyt1990
Cthulhu
11
2 / 1 / 5
7,458
497
2,393
7,658
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 2 / 0
7,907
527
5,346
10,545
8,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dj Jurass1c
Bellona
15
2 / 1 / 1
9,164
611
9,279
9,754
8,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
1 / 2 / 4
6,978
465
6,502
6,799
1,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 1
7,243
483
3,471
8,563
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 1
7,520
501
4,822
8,645
5,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 4
7,947
530
7,779
7,993
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
12
12
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
7
2.75
L
Bellona
Dj Jurass1c
Bellona
2
1
1
2.5
L
Hera
1
2
4
1.5
W
1
5
3
0.5
L
3
3
1
1.17
W
Kukulkan
Moroton
Kukulkan
7
2
2
4
L
2
3
1
0.83
W
Cthulhu
bennyt1990
Cthulhu
2
1
5
4.5
W
0
2
0
0
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,231
Damage
31,853
47,355
Taken
41,754
27,709
Mitigated
21,877
14,592
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,524
1,388
0
3,895
12,796
7,592
0
7,870
4,926
26,697
0
L
Bellona
Dj Jurass1c
Bellona
9,279
4,473
0
1,728
9,754
8,933
142
925
8,779
7,717
48,832
L
Hera
6,502
1,340
393
2,842
6,799
1,990
395
2,010
4,789
39,515
0
W
3,864
1,776
0
2,652
10,560
3,864
1,210
6,274
4,286
0
41,946
L
3,471
1,135
0
0
8,563
3,014
420
3,539
4,949
0
40,520
W
Kukulkan
Moroton
Kukulkan
6,104
512
0
581
5,796
1,807
450
3,634
2,162
44,198
0
L
4,822
114
0
3,067
8,645
5,417
152
6,183
2,412
33,253
0
W
Cthulhu
bennyt1990
Cthulhu
2,393
169
0
2,864
7,658
5,827
0
1,432
6,226
27,039
0
W
5,346
2,248
0
4,600
10,545
8,619
0
1,934
8,611
0
49,205
L
7,779
970
597
1,716
7,993
2,523
516
2,189
5,804
44,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
38,852
396
Minions Killed
425
0
Camps Cleared
0
1,375,906
Distance Traveled
1,270,692
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,311
487
45
3
0
320,203
1
L
Bellona
9,164
611
136
9
0
281,901
2
L
Hera
6,978
465
70
5
0
228,627
4
W
Apollo
7,685
512
92
6
0
255,115
2
L
Mercury
7,243
483
75
5
0
309,469
0
W
Kukulkan
8,833
589
76
5
0
268,946
3
L
Anubis
7,520
501
57
4
0
194,531
1
W
Cthulhu
7,458
497
55
4
0
258,036
0
W
Hercules
7,907
527
128
9
0
273,606
5
L
Zeus
7,947
530
87
6
0
256,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role