Player Matchup

Janus
Janus
Sciatviam
Janus
Level 98
God Stats
7W - 7L
1,587 SR
Queue Stats
32W - 32L
1,454 Elo+
Solo
Osiris
Osiris
ToyJuice
Osiris
Level 40
God Stats
3W - 3L
1,716 SR
Queue Stats
30W - 38L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Verrsseful
Danzaburou
Level 101
God Stats
6W - 5L
1,646 SR
Queue Stats
16W - 14L
1,522 Elo+
Party 2
Team Averages
Level 80
1,650 SR
1,482 Elo+

VS

Team Averages
Level 69
1,491 SR
1,508 Elo+
Ne Zha
Ne Zha
AnDRAx323
Ne Zha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LifeFlame
Guan Yu
Level 65
God Stats
53W - 47L
1,647 SR
Queue Stats
428W - 307L
1,510 Elo+
Party 1
Merlin
Merlin
Yo_Man_Chill_
Merlin
Level 45
God Stats
45W - 43L
1,326 SR
Queue Stats
211W - 150L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sciatviam
Janus
12
2 / 2 / 4
8,082
674
6,365
4,889
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ToyJuice
Osiris
10
3 / 3 / 1
8,170
681
5,417
8,778
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Verrsseful
Danzaburou
11
1 / 5 / 4
7,505
625
5,918
9,788
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnDRAx323
Ne Zha
13
8 / 2 / 1
9,570
798
7,868
8,110
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Guan Yu
LifeFlame
Guan Yu
11
0 / 3 / 9
7,526
627
3,844
9,789
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 7
8,060
672
6,635
6,500
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
10
10
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AnDRAx323
Ne Zha
8
2
1
4.25
W
Guan Yu
LifeFlame
Guan Yu
0
3
9
1.5
L
Janus
Sciatviam
Janus
2
2
4
2
L
Osiris
ToyJuice
Osiris
3
3
1
1.17
L
Danzaburou
Verrsseful
Danzaburou
1
5
4
0.6
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
18,347
23,455
Taken
24,399
8,396
Mitigated
13,377
4,967
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AnDRAx323
Ne Zha
7,868
2,715
0
3,285
8,110
3,054
638
2,247
5,673
0
39,406
W
Guan Yu
LifeFlame
Guan Yu
3,844
144
1,405
3,120
9,789
8,296
94
2,176
7,445
0
10,278
L
Janus
Sciatviam
Janus
6,365
229
0
904
4,889
1,177
0
613
4,073
31,933
0
L
Osiris
ToyJuice
Osiris
5,417
1,697
0
1,587
8,778
4,734
9
3,299
4,973
0
27,397
L
Danzaburou
Verrsseful
Danzaburou
5,918
1,058
705
1,771
9,788
2,485
0
1,977
7,349
0
21,497
W
6,635
311
0
1,690
6,500
2,027
294
1,577
4,829
29,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
25,156
127
Minions Killed
131
0
Camps Cleared
0
596,542
Distance Traveled
680,727
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,570
798
58
5
0
239,224
1
W
Guan Yu
7,526
627
9
1
0
229,163
1
L
Janus
8,082
674
58
5
0
183,166
3
L
Osiris
8,170
681
37
3
0
217,195
1
L
Danzaburou
7,505
625
32
3
0
196,181
4
W
Merlin
8,060
672
64
5
0
212,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role