Player Matchup

Chaac
Chaac
FancyBunny15909
Chaac
Level 61
God Stats
12W - 4L
1,662 SR
Queue Stats
70W - 68L
1,481 Elo+
Solo
Scylla
Scylla
MoonlitSyren
Scylla
Level 86
God Stats
10W - 20L
1,343 SR
Queue Stats
45W - 73L
1,321 Elo+
Party 3
Anubis
Anubis
MorbidAyylien
Anubis
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 72L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
TheYoarashi
Danzaburou
Level 135
God Stats
2W - 0L
1,503 SR
Queue Stats
77W - 64L
1,446 Elo+
Solo
Ymir
Ymir
nico3val
Ymir
Level 89
God Stats
2W - 1L
1,474 SR
Queue Stats
48W - 45L
1,504 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,423 Elo+

VS

Team Averages
Level 91
1,489 SR
1,385 Elo+
Apollo
Apollo
BIG CEO Smokeyy
Apollo
Level 108
God Stats
7W - 4L
1,816 SR
Queue Stats
454W - 493L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
GanGsTeR B 905
Ne Zha
Level 109
God Stats
0W - 5L
1,128 SR
Queue Stats
467W - 485L
1,426 Elo+
Party 1
Agni
Agni
Raichu33490
Agni
Level 108
God Stats
8W - 12L
1,515 SR
Queue Stats
641W - 598L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinjiR9
Cu Chulainn
Level 20
God Stats
13W - 22L
1,272 SR
Queue Stats
28W - 40L
1,284 Elo+
Party 2
Thoth
Thoth
o0XmikeX0o
Thoth
Level 108
God Stats
2W - 2L
1,716 SR
Queue Stats
27W - 22L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,453
675
7,442
15,773
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
19
8 / 0 / 3
11,934
852
12,314
5,670
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 6 / 10
10,795
771
8,151
13,029
7,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TheYoarashi
Danzaburou
17
1 / 3 / 8
10,567
755
7,520
7,594
3,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
3 / 1 / 6
11,096
793
8,685
12,997
17,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,860
704
6,184
11,177
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 4 / 5
9,689
692
12,525
15,216
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 2
9,925
709
11,780
10,430
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
ShinjiR9
Cu Chulainn
16
1 / 1 / 4
9,065
648
6,849
12,067
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
15
1 / 3 / 2
8,681
620
6,062
6,458
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
17
Kills
12
12
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
1
2
2
1
L
4
4
5
1.63
W
Scylla
8
0
3
9.5
W
4
6
10
1.5
L
2
4
2
0.75
L
Cu Chulainn
ShinjiR9
Cu Chulainn
1
1
4
3
W
Danzaburou
TheYoarashi
Danzaburou
1
3
8
1.67
W
Ymir
3
1
6
6
L
Thoth
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
43,400
55,063
Taken
55,348
45,786
Mitigated
26,253
15,096
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,184
3,009
354
1,136
11,177
4,369
15
5,348
5,684
0
25,294
W
7,442
918
0
6,434
15,773
14,811
1
5,501
10,147
0
33,220
L
12,525
4,780
0
2,974
15,216
7,402
0
8,056
6,800
0
23,764
W
Scylla
12,314
904
0
1,702
5,670
2,528
473
1,887
3,758
36,536
0
W
8,151
523
0
4,179
13,029
7,795
311
3,986
8,943
18,465
0
L
11,780
865
121
1,330
10,430
4,352
1
5,568
4,620
47,724
0
L
Cu Chulainn
ShinjiR9
Cu Chulainn
6,849
827
171
3,587
12,067
7,982
0
6,047
5,679
0
24,351
W
Danzaburou
TheYoarashi
Danzaburou
7,520
2,614
0
1,861
7,594
3,341
2,952
1,277
6,292
0
47,726
W
Ymir
8,685
826
0
920
12,997
17,311
102
5,230
7,475
28,621
0
L
Thoth
6,062
419
0
375
6,458
2,148
0
4,116
2,227
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
47,220
320
Minions Killed
285
5
Camps Cleared
10
1,166,897
Distance Traveled
1,072,622
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,860
704
53
4
4
180,517
1
W
Chaac
9,453
675
78
6
2
258,987
0
L
Ne Zha
9,689
692
20
1
1
260,154
0
W
Scylla
11,934
852
75
5
1
248,808
2
W
Anubis
10,795
771
40
3
0
186,316
2
L
Agni
9,925
709
111
8
4
244,758
1
L
Cu Chulainn
9,065
648
46
3
0
233,429
1
W
Danzaburou
10,567
755
84
6
1
212,045
3
W
Ymir
11,096
793
43
3
1
260,741
0
L
Thoth
8,681
620
55
4
1
153,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role