Player Matchup

Chaac
Chaac
KrinGull
Chaac
Level 6
God Stats
2W - 1L
1,737 SR
Queue Stats
5W - 5L
1,292 Elo+
Party 1
Merlin
Merlin
ZomBoy_V5
Merlin
Level 54
God Stats
6W - 9L
1,537 SR
Queue Stats
14W - 30L
1,277 Elo+
Party 1
Apollo
Apollo
nehemias-91
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,286 Elo+
Party 1
Team Averages
Level 42
1,591 SR
1,285 Elo+

VS

Team Averages
Level 37
1,493 SR
1,363 Elo+
Artemis
Artemis
MindedTadpole73
Artemis
Level 29
God Stats
3W - 3L
1,674 SR
Queue Stats
114W - 130L
1,204 Elo+
Party 2
Bellona
Bellona
Speaker4Ded
Bellona
Level 28
God Stats
31W - 11L
1,637 SR
Queue Stats
38W - 30L
1,579 Elo+
Solo
Neith
Neith
XxHoIidayxX
Neith
Level 54
God Stats
1W - 2L
1,170 SR
Queue Stats
144W - 161L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KrinGull
Chaac
14
2 / 5 / 3
10,881
605
8,856
15,022
18,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ZomBoy_V5
Merlin
16
2 / 3 / 4
11,847
658
22,343
11,114
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
12
3 / 13 / 1
11,060
614
6,795
19,363
7,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 8
12,707
706
14,796
13,648
5,251
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Speaker4Ded
Bellona
16
3 / 2 / 14
11,741
652
8,491
16,981
17,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 11
13,319
740
14,662
18,802
10,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
21
21
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
KrinGull
Chaac
2
5
3
0.7
W
9
3
8
4.33
W
Bellona
Speaker4Ded
Bellona
3
2
14
5
W
9
2
11
7.25
L
Merlin
ZomBoy_V5
Merlin
2
3
4
1.33
L
Apollo
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
37,949
45,499
Taken
49,431
29,021
Mitigated
33,179
9,033
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KrinGull
Chaac
8,856
645
0
2,795
15,022
18,099
0
0
14,811
0
30,892
W
14,796
7,563
1,002
1,687
13,648
5,251
582
5,952
7,316
0
54,177
W
Bellona
Speaker4Ded
Bellona
8,491
2,189
0
6,144
16,981
17,435
82
7,095
9,212
0
40,520
W
14,662
7,668
0
9,170
18,802
10,493
2,687
7,880
10,440
0
73,944
L
Merlin
ZomBoy_V5
Merlin
22,343
398
0
4,256
11,114
3,847
90
4
10,960
70,554
0
L
Apollo
6,795
3,627
465
1,517
19,363
7,075
244
16
19,172
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
37,767
148
Minions Killed
209
0
Camps Cleared
0
876,145
Distance Traveled
921,754
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,881
605
37
2
0
312,274
1
W
Artemis
12,707
706
55
3
0
258,075
0
W
Bellona
11,741
652
55
3
0
353,961
2
W
Neith
13,319
740
99
6
0
309,718
2
L
Merlin
11,847
658
92
5
0
302,181
2
L
Apollo
11,060
614
19
1
0
261,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role