Player Matchup

Erlang Shen
Erlang Shen
MGSPON
Erlang Shen
Level 68
God Stats
15W - 12L
1,763 SR
Queue Stats
302W - 510L
1,257 Elo+
Party 2
Scylla
Scylla
Meliodas890
Scylla
Level 64
God Stats
9W - 2L
1,563 SR
Queue Stats
55W - 57L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Terrorhawk2
Sun Wukong
Level 47
God Stats
7W - 11L
1,420 SR
Queue Stats
137W - 290L
1,223 Elo+
Party 2
Team Averages
Level 60
1,582 SR
1,307 Elo+

VS

Team Averages
Level 34
1,500 SR
1,299 Elo+
Neith
Neith
NekojkZero
Neith
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 108L
1,532 Elo+
Solo
Olorun
Olorun
wIPoemIvz
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,175 Elo+
Party 1
Chaac
Chaac
xTheKiwi7
Chaac
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 21L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MGSPON
Erlang Shen
17
10 / 15 / 7
15,567
708
18,925
28,803
18,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
15 / 5 / 11
17,646
802
35,277
16,080
7,092
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
Terrorhawk2
Sun Wukong
19
4 / 4 / 20
15,155
689
20,822
29,181
33,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 7 / 11
16,698
759
23,794
24,356
8,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
wIPoemIvz
Olorun
16
5 / 12 / 13
14,134
642
19,938
26,788
13,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
xTheKiwi7
Chaac
17
8 / 10 / 12
15,270
694
14,765
32,994
30,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
60
29
Kills
24
24
Deaths
29
38
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
MGSPON
Erlang Shen
10
15
7
0.9
W
Scylla
15
5
11
4.1
L
Neith
11
7
11
2.36
W
Sun Wukong
Terrorhawk2
Sun Wukong
4
4
20
3.5
L
Olorun
wIPoemIvz
Olorun
5
12
13
0.96
L
Chaac
xTheKiwi7
Chaac
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,024
Damage
58,497
74,064
Taken
84,138
59,298
Mitigated
52,744
7,624
Healing
27,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
MGSPON
Erlang Shen
18,925
11,045
309
2,650
28,803
18,984
705
8,666
20,137
0
38,479
W
Scylla
35,277
2,959
0
0
16,080
7,092
1,703
2,784
13,296
112,265
0
L
Neith
23,794
14,152
1,075
8,512
24,356
8,901
2,128
11,047
12,935
0
110,361
W
Sun Wukong
Terrorhawk2
Sun Wukong
20,822
5,454
957
3,708
29,181
33,222
719
8,588
20,158
0
53,931
L
Olorun
wIPoemIvz
Olorun
19,938
9,454
1,944
5,628
26,788
13,020
879
8,281
18,349
50,612
0
L
Chaac
xTheKiwi7
Chaac
14,765
4,409
0
10,278
32,994
30,823
0
14,920
17,566
0
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
46,102
194
Minions Killed
236
0
Camps Cleared
0
1,034,221
Distance Traveled
890,292
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,567
708
30
1
0
295,545
0
W
Scylla
17,646
802
115
5
0
314,853
0
L
Neith
16,698
759
141
6
0
292,444
2
W
Sun Wukong
15,155
689
49
2
0
423,823
0
L
Olorun
14,134
642
62
3
0
266,976
0
L
Chaac
15,270
694
33
2
0
330,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role