Player Matchup

Chaac
Chaac
JumboJimboJambo
Chaac
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 47L
1,706 Elo+
Party 2
Discordia
Discordia
Kritis
Discordia
Level 86
God Stats
6W - 0L
1,715 SR
Queue Stats
92W - 64L
1,103 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MightRunner
Kumbhakarna
Level 48
God Stats
15W - 21L
1,163 SR
Queue Stats
256W - 301L
1,103 Elo+
Party 1
Cupid
Cupid
SethYuikora
Cupid
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 80L
1,349 Elo+
Party 1
Neith
Neith
TheCodeMan1870
Neith
Level 48
God Stats
22W - 24L
1,453 SR
Queue Stats
87W - 77L
1,562 Elo+
Party 2
Team Averages
Level 77
1,466 SR
1,365 Elo+

VS

Team Averages
Level 68
1,522 SR
1,537 Elo+
Set
Set
AbsoluteRat
Set
Level 28
God Stats
7W - 9L
1,774 SR
Queue Stats
34W - 30L
1,746 Elo+
Party 3
Thoth
Thoth
DrMalevolence
Thoth
Level 81
God Stats
84W - 80L
1,619 SR
Queue Stats
235W - 212L
1,594 Elo+
Party 3
Sun Wukong
Sun Wukong
EdensAngel
Sun Wukong
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 73L
1,455 Elo+
Party 4
Nemesis
Nemesis
JengasKhan
Nemesis
Level 12
God Stats
1W - 5L
1,270 SR
Queue Stats
48W - 64L
1,446 Elo+
Party 4
Artemis
Artemis
RisaD
Artemis
Level 63
God Stats
11W - 12L
1,449 SR
Queue Stats
35W - 47L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
12,451
1,132
25,748
18,532
20,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Kritis
Discordia
17
4 / 5 / 13
11,307
1,028
10,735
6,846
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MightRunner
Kumbhakarna
17
0 / 2 / 11
10,013
910
6,107
14,391
16,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
7 / 1 / 8
12,011
1,092
9,605
5,669
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 11
11,472
1,043
13,662
10,488
4,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

299

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,283
935
11,175
16,561
8,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 2
10,006
910
9,669
8,283
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
EdensAngel
Sun Wukong
15
5 / 7 / 3
10,678
971
8,712
16,983
15,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
JengasKhan
Nemesis
17
2 / 6 / 5
10,696
972
7,900
16,304
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
RisaD
Artemis
15
1 / 5 / 3
9,678
880
11,896
14,152
5,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
25
Kills
12
12
Deaths
25
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
2
2
2
1.5
L
Sun Wukong
EdensAngel
Sun Wukong
5
7
3
0.93
L
Nemesis
JengasKhan
Nemesis
2
6
5
0.75
W
7
2
12
6.5
W
Discordia
Kritis
Discordia
4
5
13
2.1
W
Kumbhakarna
MightRunner
Kumbhakarna
0
2
11
2.75
L
Artemis
RisaD
Artemis
1
5
3
0.5
W
7
1
8
11
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,857
Damage
49,352
55,926
Taken
72,283
46,394
Mitigated
39,222
13,311
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,175
3,898
0
2,955
16,561
8,222
0
3,656
12,753
0
34,674
L
9,669
261
0
0
8,283
2,681
0
735
7,466
22,620
0
L
Sun Wukong
EdensAngel
Sun Wukong
8,712
1,279
800
927
16,983
15,961
0
3,144
13,687
489
16,500
L
Nemesis
JengasKhan
Nemesis
7,900
909
0
875
16,304
6,896
0
5,298
10,686
0
18,217
W
25,748
8,256
590
8,314
18,532
20,566
0
4,234
14,298
0
49,230
W
Discordia
Kritis
Discordia
10,735
452
0
0
6,846
2,661
0
462
6,384
25,257
0
W
Kumbhakarna
MightRunner
Kumbhakarna
6,107
857
0
0
14,391
16,293
0
2,475
11,916
15,336
0
L
Artemis
RisaD
Artemis
11,896
5,511
306
696
14,152
5,462
0
3,117
10,849
0
19,621
W
9,605
4,082
3,097
1,054
5,669
2,416
0
835
4,834
0
31,408
W
13,662
5,488
0
256
10,488
4,458
0
2,079
8,409
0
26,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
51,341
196
Minions Killed
128
7
Camps Cleared
7
1,042,439
Distance Traveled
1,035,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,283
935
45
4
1
198,298
0
L
Thoth
10,006
910
34
3
0
218,408
0
L
Sun Wukong
10,678
971
14
1
4
196,605
0
L
Nemesis
10,696
972
14
1
2
248,950
0
W
Chaac
12,451
1,132
57
5
1
234,537
0
W
Discordia
11,307
1,028
33
3
1
167,429
0
W
Kumbhakarna
10,013
910
18
2
0
210,648
0
L
Artemis
9,678
880
21
2
0
173,430
0
W
Cupid
12,011
1,092
58
5
3
228,166
0
W
Neith
11,472
1,043
30
3
2
201,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role